So, in what ways did the AI beat you so far?

So how did the AI beat you (may pick mulitple)

  • AI cannot beat me! muahahaa

    Votes: 27 20.9%
  • Time

    Votes: 10 7.8%
  • Conquest

    Votes: 11 8.5%
  • Space Race

    Votes: 32 24.8%
  • Diplomatic

    Votes: 19 14.7%
  • Domination

    Votes: 0 0.0%
  • Cultural

    Votes: 30 23.3%

  • Total voters
    129
I am always amazed when I read that anyone can beat the computer AI at Emperor or above. I have played all of the Civ series of games for years, since they first came out. But I can't even make any progress in Civ IV at emperor levels! In Civ IV BtS, the emperor level kicks my AZZ, that is because there are waves of barbarians In the game I just played for an hour 11 minutes, I encountered 3 other civs, Sumerians, Babylonians, and Persians in the first 20 turns, but they are nowhere around now. Just barbarians. It is 1510BC, I have built 1 settler, 2 workers, 4 Axemen, and 2 warriors. I upgraded one warrior to Axeman too. The other warrior died searching the area. I have no time to build anything else because I have had to kill off 42 barbarians already. Not all warriors either. 14 warriors, 12 Archers, 6 Spearmen and 4 Axemen. But there are 3 Axemen surrounding my second town and a warrior trying to get to where it can raise my sheep pasture near the first town. How can you even play this game at emperor level with that kind of barbarian horde bearing down on you from turn 20 or so for the rest of the game? Please, give me a clue. I am very successful at Noble level and have won enough at Monarch to feel like it is not pure incompetence on my part. HELP!!!! This game I just described is typical of what I experience in a randomly generated map game. I play huge, temperate, highlands, small lakes, and I have used various civs, but I like the Carthaginians. I have a score of 72 vs the 126 to 155 of the other three civs. I am very frustrated.
 
^^Barbs won't appear in a tile that is less than 3 tiles away of other unit ( this includes barbs ). If you put a net of units in a way that barbs can't spawn near you ( know around here as spawnbusting ) you can reduce a lot the barbarian pressure on you and will give you advanced warning in case they start marching against you.

On topic: I've been beaten by the AI in all the possible ways except conquest .
 
I regularly get beaten by space or culture when playing OCCs. Outside of OCCs, I can't remember the last time I saw an AI achieve a victory condition. I either get killed, get bored, or win.

In the most exciting end to a game of Civ I've ever seen, Cathy had become a massive superpower and only needed to vassal one more AI to get domination. I gave up fighting her when even nukes had very little effect on her huge power graph, and went for space. We were both very close to winning and the game was on a knife edge, when suddenly it bugged out :cry:
 
I have lost to cultural, space race and diplomatic victory with a 45/45/10 ratio i guess. In most of those games the point where it was clear that i wont make it was only a few turns (20-40) before the game ends. As i usually play games in 4-5 hours i dont mind to shift-return me to the end of the game. Despite the fact that the AI sucks sometimes especially when warring i feel they deserve some wins (or at least the programmers) :).
 
most of my victories were either scientific, or time

I remeber once that someone was close to getting a diplomatic victory. So everyone got really nervous and attacked each other. It was funny because i won! :)
 
I once misclicked just as the UN diplomatic victory screen popped up and voted for the AI. Instant loss.
 
Space Race is my biggest problem.
I also lost once because of the Apostolic Palace. I had just built it; they all voted against me.
I tried a game without any air support. That was a bad idea.
RFC defeated me: I got too upset by the nastiness of the events.
 
When I lose, it's mostly due to a AI getting a space race victory, or less commonly, a cultural victory.

I lost only once by different victory condition: Domination. Cyrus started on a large continent with all the AIs (I was isolated), and attacked a vassalised every other civ.


I don't think the AIs could win by conquest though. They never attack a civ and raze all of their cities, they just capture cities (razing the odd one here and there) until the civ they are attacking becomes a vassal. The only way a AI could win a conquest victory is by vassalising everyone; and since you can't become a vassal to the AI this would never happen.
 
Barbs won't appear in a tile that is less than 3 tiles away of other unit ( this includes barbs ). If you put a net of units in a way that barbs can't spawn near you ( know around here as spawnbusting ) you can reduce a lot the barbarian pressure on you
Good to know.
 
option number one here.



Tecnically i never lose a game, I quite when things go really bad. I should try to play till the end, I would learn much i think. In my actual game Hamurabi is good in culture, but I don't think he can win, I'm preparing to raze him down.
 
Well, very early on Ghandi beat me in a time victory.:blush: Recently some civ on a continent I had not discovered won a AP victory.
 
Cultural mostly, even though I haven't actually played most games all the way to a loss. Usually I reload or start a new game.
 
Only ever space. I tend to raze the AP and the AI's cultural cities.


I'm a massive lurker, but I had to post this. In my first (rather ambitious since I haven't been on Immortal for long) foray into deity (Liz, continents, epic), I cleared out my continent with redcoats at around 1000AD, and then launched the ship in the early 1700's...but was beaten by 2 turns by a monstrous Darius on the other continent. I thought I made a good showing but I'm heading back to immortal to cool down for a while!
 
My two AI losses are both the "huh? I just lost" kind. One was cultural. I just forgot to check it. The other was to a civ I had just met. I got the message that Hinduism had spread to one of my cities. The next turn I was asked to vote for a diplomatic winner. When the vote came in, sure enough every civ was represented and just like that I lost. I really really dislike that feature of the AP.

Otherwise when it's obvious I'm going to lose, I just quit.
 
my problem is that sometimes i win by luck. other times i quit playing because i dont know what i am going to do. I learned that sometimes early war is good idea if you have copper. The only problem i run into is when i do that and keep the city my economy is slumping.
 
I usually play small pangea cause conquest/domination is fun. And standard sometimes as well (frac,custom continents)

Had a whole lot of time on my hands, and wanted to try something different.
I stepped up a level to monarch for fun, put marathon, large fractal map.

Lost 2 turns before my space ship victory was complete. After days of playing it =) totally gay.
 
My problem in Next War is the Space Race I am going to lose, spoiling my game.
I looked for the .XML folder to alter a file for victory conditions. In GameInfo, I found 4 files, but not the GameOption that exists say in Gods of Old.
The only thing that may look related may be "ivictorydelaypercent"

Do you know what to edit to suppress the Space Race?
 
space race is not that hard to stop, just spy the cities building the stuff and raze them :)
 
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