Soundtrack Revisions

There is a Gods of War track with just the music somewhere... I have it on my computer somewhere among my thousands of tracks.

Is there anyways you and Praetyre can get together then maybe some might make it in, thx.
 
@Praetyre

0AD has some really good soundtracks if you want to use them for the Classical Era. Its an open source game so I assume the music could be used.

0AD Soundtrack Preview
http://play0ad.bandcamp.com/album/0-a-d-soundtrack

0AD Source Files
http://trac.wildfiregames.com/browser/audio/trunk/music

Note they are .wav files so someone would need to convert them into .mp3 files.

1. The links are broken.

2. IDK how 0ad licences their music, so you might want to check that first.
 
1. You have to right click and save as.

2. Well it says this ...

Download and installation instructions are available for Windows, Linux and Mac OS X. 0 A.D. is free of charge and always will be. Although you might find some people selling copies of 0 A.D. on physical media, you will always have the option to download 0 A.D. from us over the internet, completely gratis. Moreover, you can redistribute the game and modify it freely, as long as you abide by the GPL. You can even use parts of the art and sound for your own projects as long as you abide by CC BY-SA. No "freemium" model, no in-game advertising, no catch.

The question is what is the CC BY-SA?

EDIT: Found it ....

CC BY-SA
http://creativecommons.org/licenses/by-sa/3.0/

Tell me if I am wrong but it looks like we are fine as long as we give credit. Plus we are not using it for commercial gain either. Plus anything on CFC can be used by anyone.
 
Apparently what I thought was a musical only version of Gods of War was not - just took longer to get to the singing (which is more of a chanting style nordic battle hymn than anything). Ah well... for some few songs I don't mind some vocals in it for background music. But since we're talking about Civ I don't mind omitting any.

Tell you what though, as stated, I have a really big library of music. I'd be happy to go through it all at some point and pick some winners - I have a lot of movie music soundtrack stuff (including some star wars tracks which could be cool for Galactic Era) BUT I wouldn't be able to promise any of it would be license free. Since we're presenting a 'free' mod though, that shouldn't be a problem should it?
 
@Praetyre

0AD has some really good soundtracks if you want to use them for the Classical Era. Its an open source game so I assume the music could be used.

0AD Soundtrack Preview
http://play0ad.bandcamp.com/album/0-a-d-soundtrack

0AD Source Files
http://trac.wildfiregames.com/browser/audio/trunk/music

Note they are .wav files so someone would need to convert them into .mp3 files.


These tracks Definitely sound like civ material.

At the end of the day, what's the likelihood that any new music will make its way from the SVN to v28?
 
These tracks Definitely sound like civ material.

At the end of the day, what's the likelihood that any new music will make its way from the SVN to v28?

How does 100% sound to ya??
 
So is there an xml file available to integrate the soundtrack files into the game? I could probably write a stupid little VBA script to build the xml, but why bother if someone already has the magic... ;-)
 
So is there an xml file available to integrate the soundtrack files into the game? I could probably write a stupid little VBA script to build the xml, but why bother if someone already has the magic... ;-)

AIAndy already did that, he wrote a python music script back at the start of the year that does just that. It automatically triggers on load.
 
AIAndy already did that, he wrote a python music script back at the start of the year that does just that. It automatically triggers on load.
Indeed. There are some folders in the soundtrack folder that are named something like era name + New. When you drop some music files in there, they are automatically added when you start or load a game (requires restart to take effect though).
 
AIAndy already did that, he wrote a python music script back at the start of the year that does just that. It automatically triggers on load.

Cool... Looking at it now. Will it regenerate the xml files if I erase them?
 
I actually made a list a a while back of all the new tracks I added, but that's back when each era had 20 new tracks rather than 100, and not all of them were royalty free. I can still give you one for these, though (italics means that these are tracks already in the Civ4 game files, just rearranged exclusively to this era);

Prehistoric
Ancient Soundtrack 1/Unknown (these really are a lot more Prehistoric than Ancient. Take a listen to the ancient music folder under Civ4's folder and see)
Ancient Soundtrack 2/Unknown
Ancient Soundtrack 3/Unknown
Ancient Soundtrack 4/Unknown
Doodle God Main Theme/Badim (theme of a little flash/iPhone game revolving around combining game elements to create a diverse world)
Doodle God 2 Main Theme/Badim (ditto, but for it's sequel)
Populous The Beginning Track 1/Mark 'TDK' Knight (track has no actual name AFAIK, so it's just titled PTBA since I don't think numbers can be valid inputs into the soundtrack folders)
Populous The Beginning Track 2/Mark 'TDK' Knight
Populous The Beginning Track 3/Mark 'TDK' Knight
Populous The Beginning Track 4/Mark 'TDK' Knight
Populous The Beginning Track 5/Mark 'TDK' Knight
Populous The Beginning Track 6/Mark 'TDK' Knight
Sandbox of God Track 1/Unknown (a little independent freeware game similar to the popular GROW series, which involves placing various elements in various eras in various orders to build a prosperous and civilized world)
Sandbox of God Track 2/Unknown
Sandbox of God Track 3/Unknown
Sandbox of God Track 4/Unknown
Sandbox of God Track 5/Unknown
Sandbox of God Track 6/Unknown
The Pre History Channel/Greg Turner (soundtrack from a relatively obscure but wonderful golden age platformer by the name of Gex: Enter the Gecko. In it, the reptilian protagonist is hired by an M16-type agency to infiltrate the Media Dimension and stop the minions of the cyborg overlord Rez, and he visits various levels based on media stereotypes, such as Toon Town, the Scream Channel, Kung Fu Takeout and the Sci Fi Channel. One of which is based on the Flintstones and 1,000,000 BC, and this track happens to feature all of the tracks played during the Pre History Channel levels)
Ancient
Ambient Winds/Douglas Irvine (found it while looking for Ancient Egyptian music. It truly fits beautifully as the first track of the Ancient era, as much as the Black and White track Citadel unintentionally does for Prehistoric)
CivIIIAncMidEast/Unknown (found and repurposed from Warlords soundtrack folder)
DipASEarlyPeace/Unknown
DipASEarlyWar/Unknown
DipASLatePeace/Unknown
DipASLateWar/Unknown
DipMEEarlyPeace/Unknown
DipMEEarlyWar/Unknown
DipASLatePeace/Unknown
DipASLateWar/Unknown
DipNAEarlyPeace/Unknown
DipNAEarlyWar/Unknown
DipNALatePeace/Unknown
DipNALateWar/Unknown
Hammurabi's Code/Unknown/ (A Civ II track, as it happens)
Harvest of the Nile/Unknown (ditto)
Hymn for the Sunrise/Alo Jihad Racy (another one from YouTube searches for Ancient Egyptian music. Apparently it was composed for the King Tutankhamun exhibit in the Seattle Art Museum in 1978, so it might be the oldest tracks short of the classical ones in either this or the full version of my soundtrack pack)
Mesoamerican Track 1/Unknown (I think this is repurposed from Civ III's Mesoamerican scenario, but I'm not certain. Found it in Warlords' soundtrack folder)
Mesoamerican Track 2/Unknown (ditto)
Tenochtitlan Revealed/Unknown (Another Civ II track. Though one could make a case for the Aztecs being Classical save for their metallurgy)
Classical
Aristotles Pupil/Unknown (another one from Civ II)
Augustus Rises/Unknown (ditto)
CivIIIMidAfrica/Unknown (Warlords' soundtrack folder strikes again)
CivIIIMidAmerican/Unknown (ditto)
Gautama Ponders/Unknown (Civ II)
Shining Path/Unknown (luckily, this has nothing to do with guerilla warfare)
UN//Unknown (Warlords again)
 
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