preturn - nothing
(1) 580 AD - nothing
(2) 590 AD - Greek land Horseman next to undefended Athribis - killed by
Chariot. Troops near Sparta too weakto attack.
(3) 600 AD - Greece bring two Horsemen into striking-distance of Buto.
Good thing ! just rushed a Pikeman there! The Pikeman in Tatung is killed,
but our Chariot gets killed by defending Spearman

Two horsemen fail to
hurt the Hoplite running around near Abydos. Luckily, both retreat. 3
citizens of Sparta are hit by stones we sent hurtling over the walls.
(4) 610 AD - the Temple of Sparta is destroyed and both defenders hurt by
our catapults. We take the town (1 swordsman lost) and capture a catapult.
Revenge for our Chariot: the hurt Horseman kills the last defender of
Tatung. The town has just grown and so we can keep it
(5) 620 AD - luckily, the Ai is too dumb to concentrate its forces... our
wounded troops outside Sparta stay unbothered while a Horseman attacks the
town. our Swordsman is promoted to elite

Then, a ****ing Horsie kills
our Pikeman in Buto!

A horseman revenges him, now, there is only one
Hoplite on the loose on the road to Hieraconoplis. i move all Swordsmen
into Sparta and bombard the two Archers threatening it, kill them, then
make a Horseman retreat. Can't do anything about the Horseman in the
south.....
(6) 630 - our swordsmen valiantly fight back against the Greece Hosrsemen,
no losses on both sides. Giza completes Library, set to Marketplace.
Mendes founded right next to barbarian camp.
(7) 640 - China lands two swordsmen near Tatung. i retreat our Horseman
out of it. Our two Horsemen from Abydos now kill the Hoplite near there,
one Horsie doing no damage and dying, the other killing the Hoplite. The
hoplite near Hieraconpolis is dispatched by a Swordsman without HP-loss
(8) 650 AD - moving troops, Greece has massed units near Sparta. I kill 1
Horseman, make another retreat, kill two Archers.
(9) 660 AD - Chivalry in 7. settlers oredered, need to fill up our
coastline so the Chinese cannot land settlers this easily.
(10) 670 AD - China wants to talk - well, we'd need peace ther, but can we
let these slit-eyes live?????

Greec looses a Horsie, promoting our
Swordsman to elite. I knew this was gonna come: the Chinese found Macao!
But the idiots move their swordsemen out of Tatung and our Horsemna
destroys the town (suicide mission).
(11) 680 AD - Greec looses two Horsemen, two Archers. There's a Pikeman in
Macao - can't go for it with Chariot. Move Horsemen near ex-Tatung to kill
the two Swordsmen, our Horsie that destroyed Tatung has fled their
counterattack. Athens found, Swordsmen and Catapults move there.
http://www.civfanatics.net/uploads/sp-680ad.zip
Our military:
1 settler +1
12 workers (that's enough right now I think) +-0
7 Warriors +-0
1 Archer +1
25 Spearmen +0
8 Swordsmen +-0
8 Horsemen +5
2 pikemen +-0
6 Catapults +2
0 Galley +-0
1 Chariot (elite)
Chivalry in 5 with -5 gpt atm. This calls for a leader, then a
three-Knight-Army
stats are not oo nice, but sinc we will be set for military prod now and
get Chivalry soon again I shifted to Horsemen. WEs hould be able to
upgrade tow or three and quickly build another two in the powerhouses
(Thebes give a Horsie in 2 turns); that shoudl suffice for Greece and the
Cinese landings.