So I've been thinking about which civs will become stronger and which weaker after the patch. I don't have quite the history with civ to fully grasp the implications for all the changes, but nevertheless the question has been creeping into my head recently and I wanted to get some thoughts from all and sundry.
Elohim - will be somewhat weakened by the changes to the altar. Not critically, but the loss of early hammer bonuses to priests will slow them down a bit.
Hippus - depending on the prevalence of the nightmare resource, hippus may gain a good deal of power.
Ljosalfar - did I read somewhere that meteor and fireball can no longer bombard? I thought I did, but it's not in the changelog. If so, ouch.
Luchuirp - will be improved a bit in the middle game by the removal of stone and their reliance on it for crucial units. Also will benefit from the +1 happy from Enchantment mana from the get go, which is a nice benny. Late game will suffer a bit from the damage caps on fireball, but on the whole should benefit more from smoother start and middle - and now that Contagion can no longer kill, Golem's immunity to disease will come up more often.
Sheaim - the new Tar Demon looks like an ugly baby. Won't come anywhere near to compensating for the loss of RoF, but that's a good thing, and it effects everyone.
Elohim - will be somewhat weakened by the changes to the altar. Not critically, but the loss of early hammer bonuses to priests will slow them down a bit.
Hippus - depending on the prevalence of the nightmare resource, hippus may gain a good deal of power.
Ljosalfar - did I read somewhere that meteor and fireball can no longer bombard? I thought I did, but it's not in the changelog. If so, ouch.
Luchuirp - will be improved a bit in the middle game by the removal of stone and their reliance on it for crucial units. Also will benefit from the +1 happy from Enchantment mana from the get go, which is a nice benny. Late game will suffer a bit from the damage caps on fireball, but on the whole should benefit more from smoother start and middle - and now that Contagion can no longer kill, Golem's immunity to disease will come up more often.
Sheaim - the new Tar Demon looks like an ugly baby. Won't come anywhere near to compensating for the loss of RoF, but that's a good thing, and it effects everyone.