PTW 1.21 Predator
Middle Ages in 875BC.
Industrial Ages in 340AD.
Spoiler #1 post
I decided to play for a fast space race. Partly because of the tournament, partly because I haven't done it before, partly because I'm bored with early conquest, partly because early conquest would be very tedious on this huge map.
So I played to research as fast as possible, learning only mandatory techs (after Republic), and trading all of my techs as I discover them to any AIs who can pay a reasonable amount for them. I also carefully triggered my Golden Age the turn after entering Republic, to give myself a big research boost, and also used the GA to build libraries/universities/aquaducts/marketplaces/harbors to power up my research even after the GA ends. I was trying to simultaneously fight a war wtih Germany, but focusing on infrastructure meant I didn't build enough followup troops for the war, so I had to call it off and regroup and then come back for a second round later. Which worked out ok, although it left time tight for building up a second core in German territory before entering the Industrial Ages. I hope to continue 4-turn research in the Industrial Ages, but it might be tight. I did get a leader in the Second German War which went for FP in Berlin; if I never got a leader I would have been quite stuck, as I had no good setup for a palace jump. I had lots and lots of elites, though, so the leader wasn't unexpected (I'm a bit disappointed to only get one, but I don't think I'll really need more).
Details:
875BC: Enter Middle Ages. Get Engineering as my free tech.
825BC: Hook up iron.
825BC-750BC: Upgrade 20 warriors (mostly vets).
690BC: Minoans join France in alliance against me.
670BC: Discover Republic. Only 3 turns anarchy.
650BC: Egypt joins alliance against me.
630BC: I make peace with France. I've killed most of the troops they sent, but no leader.
610BC: Anarchy ends. I deliberately leave vet hoplite defending my city from Minoans unfortified, to encourage attack.
590BC: My plan works! Minoans attack hoplite and lose. Golden Age! My army has 23 swordsmen and 6 hoplites. War on Germany!
530BC: Germany counterattacks ineffectually, with horsemen (they have no iron). They are out of anarchy and into republic, now. Making progress against Germany, but my troops are slow and their lands are vast. Also, lots of mountains make attacking unpleasant.
490BC: Peace with Egypt.
470BC: Discover Monotheism.
370BC: Discover Theology.
350BC: Learn Feudalism, from France.
330BC: War weariness triggered.
270BC: Discover Education.
250BC: War against Germany stalls: Berlin is size 8, defended by fortified vet spearmen, and I don't have enough swordsmen nearby to be confident of doing the job. I accept peace with Germany in exchange for 2 small cities. I'll regroup, and come back with medieval infantry. I have accumulated lots and lots of elite units, but no leader.
210BC: Golden Age ends (one turn before I was expecting; I guess I lose a turn when I trigger GA on defense).
170BC: Discover Astronomy.
130BC: Clear fog near volcano island, establish trade route with Atlantis. They supply Ivory and Wool. Entertainment at 0% from now on.
110BC: Several AIs have Chivalry.
70BC: Discover Banking.
50BC: Most AIs have Invention, one turn after I started studying it. I trade for Invention and switch to Gunpowder.
30AD: Discover Gunpowder.
110AD: Discover Chemistry.
150AD: 20 turns of peace end. War on Germany. My army is 10 swordsmen (9 elite), 8 vet knights, 12 medieval infantry (10 vet), 6 hoplites (3 elite). Advisor says I am "strong" compared to everyone except Persia and Atlantis.
190AD: Discover Physics.
210AD: I get a leader! War weariness is back, but I have plenty of luxuries so it's manageable.
230AD: Rush forbidden palace in Berlin.
260AD: Discover Theory of Gravity.
280AD: Germany destroyed.
290AD: Several AIs have Navigation, which I trade for.
300AD: Discover Magnetism.
320AD: I build Leonardo's Workshop (first wonder of the Middle Ages).
330AD: I rush lots of universities and other improvements, to boost my research capacity as much as possible for the Industrial Ages.
340AD: Russia demands Wines; I just give it to them (they are paying me plenty of gpt anyway). Discover Metallurgy. Enter Industrial Ages.