Pacioli
Prince
- Joined
- Oct 29, 2009
- Messages
- 418
1-750 Move workers back to 001. Two Zulu galleys are off the coast between 010 and 013. Science to 80% for ToG in 4.
Both the Zulu and Mongols have learned Astronomy. F7 tells us nothing. Neither the Zulu nor the Mongols have started on Cope's yet but they will next turn. We could use some cash to investigate the cities where they start building Cope's but we will not know exactly where until next turn. We can switch the 001’s build from Shake’s(in 2) to Cope’s(in 1) without losing shields. So it looks like we have to make a blind decision on whether to continue with Shake's or switch to Cope's. My gut feeling is that we should switch to Cope's based on the fact we are the only one that has Free Artistry. What’s your preference?
Both the Zulu and Mongols have learned Astronomy. F7 tells us nothing. Neither the Zulu nor the Mongols have started on Cope's yet but they will next turn. We could use some cash to investigate the cities where they start building Cope's but we will not know exactly where until next turn. We can switch the 001’s build from Shake’s(in 2) to Cope’s(in 1) without losing shields. So it looks like we have to make a blind decision on whether to continue with Shake's or switch to Cope's. My gut feeling is that we should switch to Cope's based on the fact we are the only one that has Free Artistry. What’s your preference?