SEM Map. Version dated 14/02/14.
Harrier.
This is my first attempt at altering maps. So expect discrepancies. All feedback welcome - good or bad. Also suggestions for additions/removals etc. wanted.
Until I get a new PC, I can only play C2C/SEM up to the middle of the Classical age (XP - MAFs). So I am tinkering with this map inbetween starting new games.
Changes:
1. Added 22 Natural Wonders.
2. Added 10 missing (new since 2012) bonus resources. Tried to place them in correct places (at least 2 or 3 of each).
COCA
GEODE
VANILLA
HENNA
GUINEA_PIG
PARROTS
TURQUOSE
GUAVA
KAVA
FOSSIL (random placement)
3. Increased a few bonus resources from 1 to either 2 or 3. Also placed a few others in areas I thought they should. be (i.e. Coconuts in S.E. Asia.)
4. Altered (Increased) landmasses. Either to add new bonuses or assthetics.
England, Ireland, S. America, New Zealand, Arabia, Japan, added Iceland (1 tile).
5. Added Storms and tornadoes.
6. added caves, cactus, Peat bog.
7. Added rock outcrops all types (graphical use only).
8. Altered flag decal for huns. From team to flag. Get correct display now.
9. Moved Zulus further down the map (from Kenya/Tanzania nearer to South Africa). Also moved Congolese to river. They could not grow surrounded by jungle. REmoved a jumgle tile.
10. Added Maori to New Zealand. I realise this is not correct history wise. (They only arrived on the islands about 850AD) But a one tile polynesian island is to small for a civ to grow. Also it gives the Aborigines someone to fight with. If you do not like this addition I will remove it, from the uploaded version. [feedback?].
Lastly thanks to RIDETHESPIRAL23 who made the inital C2C map and his tutorial, DRJ who resurected the map and the original creator.
Enjoy.
Removed attachment: 17 downloads.