Okay, it's time to propose the "skills" section of the RPG. In the past, the skills have had a number, much like the stats. However, I just want to expand upon the number of skills available and just leave the number portion off.
Anyway, here is a list proposed skills:
Cooking
Hunting
Tracking
Swordplay
Horse Riding
Archery
Stealth
Carpentry
Smithing
Tanning
Healing
Communication
-----------
I'm sure you guys could think of ALOT more to add onto this list, but it's a start. Basically, each skill will either add a benefit, or allow you to do something else.
If someone wanted to open a business selling armor and swords, they will HAVE to have the skill Smithing. Other skills, like swordplay, add benefits to your fighting abilities. Give each player 2 skills to start off with, and allow them to learn additional skills as they progress.
BTW, I will be forced to take carpentry as a skill.