State of the Empire

Turnlog:

Turn 80:

WE ARE IN ANARCHY!!!

Completed:

nothing


Unit Moves:

worker1 continues mining horse hills S of BoP
worker2 moves SW
worker3 continues mining horse hills
worker4 continues irrigating plains NW of Calistoria
worker5 continues roading jungle (to connect The Roost)
worker6 continues roading a jungle towards the SE
worker7 continues irrigating GL NE of Aerie
worker8 continues chopping forrest E, SE of Aquila (for settler)
worker9 moves W, NW, W
worker10 continues irrigating GL NW of Aerie
worker11 continues mining the hill SE of Aerie
worker12 starts roading a GL in the high north
worker13 moves S, SE
worker14 continues mining the hill SE of Aerie
worker15 continues irrigating BG E of Aerie
worker16 continues chopping forrest N of Aquila (for settler)
worker17 continues irrigating GL NE of Eagle Eye
TMS Eagleprise moves SE, E, NE
Sweet Feather fortifies on the mountain
TMS Sea Eagle moves W, S, S
Solitary Eagle fortified on future 2nd passage location
settler moves S, S, SE (towards 2nd passage location)

Domestic Report:

14 town(s)
10% of world area (Kueche has 10%)
21% of world population (29 citizen(s)) (Brotherhood has 26%)
17 worker(s)
1 settler(s)


Treasury: 236 gold and +0 gpt.
Research: researching Construction (Bauwesen) at 3 bpt (1scientist) (anarchy), due in 39 turn(s) (376 of 500 beakers invested).

Running 0% luxuries and 10% science.

Aerie(size 5):

works BG, GL, FP, wheat, scientist

Tuscan Talon(size 3):

works ivory, SH, BG

The Hatchery(size 3):

works FP, FP, BG

Beizjagd(size 2):

works BG, BG

Aquila(size 2):

works FP, wheat

Birds of Prey(size 3):

works BG tobacco tile, BG, GL

Shqipëria(size 2):

works FP, FP

The Great Oak(size 1):

works GL

Ilium(size 1):

works BG

Ignis Graecus(size 2):

works plains, plains

Eagle Eye(size 1):

works lake

The Roost(size 1):

works oasis

Calistoria(size 1):

works GL

Chambo(size 2):

works fish in sea, GL


Military Report:

Compared to "Die Kueche" our military is weak
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Nothing to report, yet

Due to complete on Turn 81:

WE ARE IN ANARCHY FOR 5 MORE TURNS

screens of turn 80:





 
Turnlog:

Turn 81:

WE ARE IN ANARCHY!!!

Completed:

nothing


Unit Moves:

worker1 continues mining horse hills S of BoP
worker2 roads tobacco
worker3 continues mining horse hills
worker4 continues irrigating plains NW of Calistoria
worker5 continues roading jungle (to connect The Roost)
worker6 continues roading a jungle towards the SE
worker7 continues irrigating GL NE of Aerie
worker8 finished chopping forrest E, SE of Aquila (for settler)
worker9 moves SE
worker10 continues irrigating GL NW of Aerie
worker11 continues mining the hill SE of Aerie
worker12 starts roading a GL in the high north
worker13 irrigates GL NE of Aerie
worker14 continues mining the hill SE of Aerie
worker15 finished irrigating BG E of Aerie
worker16 finished chopping forest N of Aquila (for settler)
worker17 continues irrigating GL NE of Eagle Eye
TMS Eagleprise moves E, N, NW
Sweet Feather fortifies on the mountain
TMS Sea Eagle moves S, N, N
Solitary Eagle fortified on future 2nd passage location
settler moves SE (towards 2nd passage location)

Domestic Report:

14 town(s)
10% of world area (Kueche has 10%)
22% of world population (31 citizen(s)) (Brotherhood has 26%)
17 worker(s)
1 settler(s)


Treasury: 236 gold and +0 gpt.
Research: researching Construction (Bauwesen) at 6 bpt (2 scientists) (anarchy), due in 21 turn(s) (379 of 500 beakers invested).

Running 0% luxuries and 10% science.

Aerie(size 6):

works BG, GL, FP, wheat, 2 scientists

Tuscan Talon(size 3):

works ivory, SH, BG

The Hatchery(size 3):

works FP, FP, BG

Beizjagd(size 2):

works BG, BG

Aquila(size 2):

works FP, wheat, GL

Birds of Prey(size 3):

works BG tobacco tile, BG, GL

Shqipëria(size 2):

works FP, FP

The Great Oak(size 1):

works GL

Ilium(size 1):

works BG

Ignis Graecus(size 2):

works plains, plains

Eagle Eye(size 1):

works lake

The Roost(size 1):

works oasis

Calistoria(size 1):

works GL

Chambo(size 2):

works fish in sea, GL


Military Report:

Compared to "Die Kueche" our military is weak
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Nothing to report, yet

Due to complete on Turn 81:

WE ARE IN ANARCHY FOR 4 MORE TURNS
 
Turnlog:

Turn 82:

WE ARE IN ANARCHY!!!

Completed:

nothing


Unit Moves:

worker1 continues mining horse hills S of BoP
worker2 continues roading tobacco
worker3 continues mining horse hills
worker4 continues irrigating plains NW of Calistoria
worker5 continues roading jungle (to connect The Roost)
worker6 continues roading a jungle towards the SE
worker7 finished irrigating GL NE of Aerie
worker8 roads E-SE of Aquila
worker9 irrigates GL NW of The Hatchery
worker10 continues irrigating GL NW of Aerie
worker11 continues mining the hill SE of Aerie
worker12 continues roading a GL in the high north
worker13 roads GL NE of Aerie
worker14 continues mining the hill SE of Aerie
worker15 SE
worker16 roads
worker17 continues irrigating GL NE of Eagle Eye
TMS Eagleprise moves E, N, N
TMS Sea Eagle moves E, E, NE
settler moves S (towards 2nd passage location)

Domestic Report:

14 town(s)
10% of world area (Kueche has 10%)
21% of world population (32 citizen(s)) (Brotherhood has 27%)
17 worker(s)
1 settler(s)


Treasury: 236 gold and +0 gpt.
Research: researching Construction (Bauwesen) at 6 bpt (2 scientists) (anarchy), due in 20 turn(s) (385 of 500 beakers invested).

Running 0% luxuries and 10% science.

Aerie(size 6):

works BG, GL, GL, wheat, 2 scientists

Tuscan Talon(size 3):

works ivory, SH, irrigated plains

The Hatchery(size 3):

works FP, FP, GL

Beizjagd(size 2):

works BG, BG

Aquila(size 2):

works FP, wheat, GL

Birds of Prey(size 3):

works BG tobacco tile, BG, GL

Shqipëria(size 2):

works FP, FP

The Great Oak(size 2):

works GL, GL

Ilium(size 1):

works BG

Ignis Graecus(size 2):

works plains, FP

Eagle Eye(size 1):

works lake

The Roost(size 1):

works oasis

Calistoria(size 1):

works GL

Chambo(size 2):

works fish in sea, GL


Military Report:

Compared to "Die Kueche" our military is weak
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Nothing to report, yet

Due to complete on Turn 82:

WE ARE IN ANARCHY FOR 3 MORE TURNS[/QUOTE]
 
Turnlog:

Turn 83:

WE ARE IN ANARCHY!!!

Completed:

nothing


Unit Moves:

worker1 continues mining horse hills S of BoP
worker2 continues roading tobacco
worker3 continues mining horse hills
worker4 continues irrigating plains NW of Calistoria
worker5 continues roading jungle (to connect The Roost)
worker6 completed roading a jungle towards the SE
worker7 roads GL NE of Aerie
worker8 roads E-SE of Aquila
worker9 continues irrigating GL NW of The Hatchery
worker10 completed irrigating GL NW of Aerie
worker11 continues mining the hill SE of Aerie
worker12 continues roading a GL in the high north
worker13 conitinues roading GL NE of Aerie
worker14 continues mining the hill SE of Aerie
worker15 irrigates GL NW of The Hatchery
worker16 continues roading plains N of Aquila
worker17 completed irrigating GL NE of Eagle Eye
Warrior Iron Eagle awakens and goes S, S, S
TMS Eagleprise moves N, N, NW
TMS Sea Eagle moves E, E, N
settler moves SE (onto 2nd passage location)

Domestic Report:

14 town(s)
10% of world area (Kueche has 10%)
22% of world population (36 citizen(s)) (Brotherhood has 27%)
17 worker(s)
1 settler(s)


Treasury: 236 gold and +0 gpt.
Research: researching Construction (Bauwesen) at 9 bpt (3 scientists) (anarchy), due in 13 turn(s) (391 of 500 beakers invested).

Running 0% luxuries and 10% science.

Aerie(size 6):

works BG, GL, GL, wheat, 2 scientists

Tuscan Talon(size 3):

works ivory, SH, irrigated plains

The Hatchery(size 3):

works FP, FP, GL

Beizjagd(size 2):

works BG, BG

Aquila(size 2):

works FP, wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 3):

works FP, FP, irrigated plains

The Great Oak(size 2):

works GL, GL

Ilium(size 1):

works BG

Ignis Graecus(size 2):

works plains, FP

Eagle Eye(size 1):

works lake

The Roost(size 2):

works oasis, scientist

Calistoria(size 2):

works GL, irrigated plains

Chambo(size 2):

works fish in sea, GL


Military Report:

Compared to "Die Kueche" our military is weak
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Nothing to report, yet

Due to complete on Turn 84:

WE ARE IN ANARCHY FOR 2 MORE TURNS







 
Turnlog:

Turn 84:

We accept Horseback Riding from Kuche.

WE ARE IN ANARCHY!!!

Completed:

nothing


Unit Moves:

worker1 continues mining horse hills S of BoP
worker2 continues roading tobacco
worker3 continues mining horse hills
worker4 continues irrigating plains NW of Calistoria
worker5 continues roading jungle (to connect The Roost)
worker6 SE to start connection to our new city
worker7 roads GL NE of Aerie
worker8 roads E-SE of Aquila
worker9 continues irrigating GL NW of The Hatchery
worker10 S,S and starts irrigating GL N-E of Beizjagd
worker11 continues mining the hill SE of Aerie
worker12 continues roading a GL in the high north
worker13 continues roading GL NE of Aerie
worker14 continues mining the hill SE of Aerie
worker15 continues irrigating GL NW of The Hatchery
worker16 continues roading plains N of Aquila
worker17 NE to GL N-E of Eagle Eye

Warrior Iron Eagle E, S, S
TMS Eagleprise moves N, N, NW
TMS Sea Eagle moves N, N, N
settler founds city of Darkside (on 2nd passage location), set to worker

Domestic Report:

15 town(s)
11% of world area (Kueche has 10%)
23% of world population (39 citizen(s)) (Kuche has 26%)
17 worker(s)
0 settler(s)


Treasury: 236 gold and +0 gpt.
Research: researching Construction (Bauwesen) at 12 bpt (4 scientists) (anarchy), due in 9 turn(s) (400 of 500 beakers invested).

Running 0% luxuries and 10% science.

Aerie(size 6):

works BG, GL, GL, wheat, 2 scientists

Tuscan Talon(size 3):

works ivory, SH, irrigated plains

The Hatchery(size 3):

works FP, FP, GL

Beizjagd(size 3):

works BG, BG, GL

Aquila(size 3):

works FP, wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 3):

works FP, FP, irrigated plains

The Great Oak(size 2):

works GL, GL

Ilium(size 2):

works BG, scientist

Ignis Graecus(size 2):

works plains, FP

Eagle Eye(size 1):

works lake

The Roost(size 2):

works oasis, scientist

Calistoria(size 2):

works GL, irrigated plains

Chambo(size 2):

works fish in lake, GL

Darkside (size 1):

works fish in lake

Military Report:

Compared to "Die Kueche" our military is weak
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Nothing to report, yet

Due to complete on Turn 85:

WE ARE IN ANARCHY FOR 1 MORE TURN
 
Turnlog:

Turn 85:

WE ARE IN REPUBLIC!!!

Completed:

nothing


Unit Moves:

worker1 continues mining horse hills S of BoP
worker2 continues roading tobacco
worker3 continues mining horse hills
worker4 finished irrigating plains NW of Calistoria
worker5 continues roading jungle (to connect The Roost)
worker6 roads jungle (to connect Darkside)
worker7 finished roading GL NE of Aerie
worker8 continues roading E-SE of Aquila
worker9 continues irrigating GL NW of The Hatchery
worker10 continues irrigating GL N-E of Beizjagd
worker11 finished mining the hill SE of Aerie
worker12 finished roading a GL in the high north
worker13 finished roading GL NE of Aerie and moves NW-NW-N
worker14 finished mining the hill SE of Aerie
worker15 continues irrigating GL NW of The Hatchery
worker16 continues roading plains N of Aquila
worker17 roads N-E of Eagle Eye

Warrior Iron Eagle SW, S
TMS Eagleprise moves N, N, S
TMS Sea Eagle moves E, E, NE

Domestic Report:

15 town
11% of world area (Kueche has 10%)
23% of world population (40 citizen(s)) (Kuche has 26%)
17 worker(s)
0 settler(s)


Treasury: 236 gold and +2 gpt.
Research: researching Construction (Bauwesen) at 88 bpt, due in 1 turn(s) (412 of 500 beakers invested).

Running 10% luxuries and 70% science.

Aerie(size 6):

works BG, BG, GL, GL, GL, wheat

Tuscan Talon(size 3):

works ivory, SH, irrigated plains

The Hatchery(size 4):

works FP, FP, FP, hill

Beizjagd(size 3):

works BG, BG, GL

Aquila(size 3):

works plains, wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 3):

works FP, FP, irrigated plains

The Great Oak(size 2):

works BG, BG

Ilium(size 2):

works GL, coast

Ignis Graecus(size 2):

works forest, FP

Eagle Eye(size 1):

works irrigated GL

The Roost(size 2):

works lake, scientist

Calistoria(size 2):

works GL, irrigated plains

Chambo(size 2):

works fish in lake, lake

Darkside (size 1):

works fish in lake

Military Report:

Compared to "Die Kueche" our military is weak
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Anarchie is building the Statue of Zeus in The Village

Due to complete on Turn 86:

Worker in Aerie
Settler in Aquila



 
Turnlog:

Turn 86:

Completed:

Construction - research turned off
Worker in Aerie (set to worker)
Settler in Aquila (set to barracks)

Send Construction to Kuche with accept

Unit Moves:

worker1 finished mining horse hills S of BoP
worker2 finished roading tobacco
worker3 NW to GL SW of BoP
worker4 S, W and irrigates GL SE of Tuscan Talon
worker5 continues roading jungle (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 N to plains S of Calistoria
worker8 finished roading E-SE of Aquila
worker9 finished irrigating GL NW of The Hatchery
worker10 continues irrigating GL N-E of Beizjagd
worker11 roads the hill SE of Aerie
worker12 S and chops a forest for Ilium
worker13 irrigates GL E of Tuscan Talon
worker14 roads the hill SE of Aerie
worker15 SE, SE, S to the hill W of Aquila
worker16 finished roading plains N of Aquila
worker17 continues roading N-E of Eagle Eye
worker18 S, SW and irrigates GL N-E of Beizjagd

settler SE, E, S

Warrior Iron Eagle SW
TMS Eagleprise moves E, E, E
TMS Sea Eagle moves E, N, N

Domestic Report:

15 towns
11% of world area (Kueche has 10%)
22% of world population (39 citizen(s)) (Kuche has 27%)
18 workers
1 settler(s)


Treasury: 238 gold and +71 gpt.
Research: not researching.

Running 10% luxuries and 0% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 3):

works ivory, 2 irrigated plains

The Hatchery(size 4):

works FP, FP, GL, plains

Beizjagd(size 3):

works BG, BG, GL

Aquila(size 2):

works wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 3):

works FP, FP, irrigated plains

The Great Oak(size 2):

works BG, GL

Ilium(size 2):

works GL, forest

Ignis Graecus(size 2):

works plains, FP

Eagle Eye(size 1):

works irrigated GL

The Roost(size 2):

works lake, taxman

Calistoria(size 2):

works GL, irrigated plains

Chambo(size 2):

works fish in lake, taxman

Darkside (size 1):

works fish in lake

Military Report:

Compared to "Die Kueche" our military is average
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

Anarchie is building the Statue of Zeus in The Village

Due to complete on Turn 87:

Worker in Aerie
Worker in The Great Oak





 
Turnlog:

Turn 87:

Completed:

Worker in Aerie (set to worker)
Worker in The Great Oak (set to harbor)

Unit Moves:

worker1 SE and irrigate GL N-E of Eagle Eye
worker2 SW to BG
worker3 roads GL SW of BoP
worker4 continues irrigating GL SE of Tuscan Talon
worker5 finished roading jungle (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 roads plains S of Calistoria
worker8 W, W and mines GL SW of Aquila
worker9 SE, SE, S to hill W of Aquila
worker10 SE and irrigates GL S-S of Aerie
worker11 continues roading the hill SE of Aerie
worker12 continues chopping a forest for Ilium
worker13 continues irrigating GL E of Tuscan Talon
worker14 continues roading the hill SE of Aerie
worker15 mines the hill W of Aquila
worker16 S, SW and mines GL SW of Aquila
worker17 finished roading N-E of Eagle Eye
worker18 finished irrigating GL N-E of Beizjagd
worker 19 S, S and irrigates GL S-S of Aerie
worker 20 SE to GL SE of The Great Oak

Town of Easy founded, starts worker

Warrior Iron Eagle S
TMS Eagleprise moves N, NE, E
TMS Sea Eagle moves NE, N, N

Domestic Report:

16 towns
11% of world area (Kueche has 10%)
23% of world population (43 citizen(s)) (The Knights have 27%)
20 workers
0 settler(s)


Treasury: 310 gold and +76 gpt.
Research: not researching.

Running 10% luxuries and 0% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 3):

works ivory, 2 irrigated plains

The Hatchery(size 4):

works FP, FP, GL, hill

Beizjagd(size 3):

works BG, BG, GL

Aquila(size 2):

works wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 4):

works FP, FP, irrigated plains, forest

The Great Oak(size 1):

works BG

Ilium(size 2):

works GL, GL

Ignis Graecus(size 3):

works plains, plains, FP

Eagle Eye(size 2):

works irrigated GL, lake

The Roost(size 2):

works lake, taxman

Calistoria(size 2):

works GL, irrigated plains

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is average
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

The Knights are building the Statue of Zeus in Camelot

Due to complete on Turn 88:

Worker in Aerie





 
Turnlog:

Turn 88:

Completed:

Worker in Aerie (set to worker)

Unit Moves:

worker1 continues irrigating GL N-E of Eagle Eye
worker2 roads BG in southwest
worker3 continues roading GL SW of BoP
worker4 continues irrigating GL SE of Tuscan Talon
worker5 S to iron hill (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 continues roading plains S of Calistoria
worker8 continues mining GL SW of Aquila
worker9 mines hill W of Aquila
worker10 completed irrigating GL S-S of Aerie
worker11 completed roading the hill SE of Aerie
worker12 continues chopping a forest for Ilium
worker13 continues irrigating GL E of Tuscan Talon
worker14 finished roading the hill SE of Aerie
worker15 continues mining the hill W of Aquila
worker16 continues mining GL SW of Aquila
worker17 irrigates GL N-E of Eagle Eye
worker18 S,S to hill SE-SE of Beizjagd
worker19 completed irrigating GL S-S of Aerie
worker20 roads GL SE of The Great Oak
worker21 S,SE to GL S-SE of Aerie
Town of Easy founded, starts worker

Warrior Iron Eagle S
TMS Eagleprise moves N, N, NE
TMS Sea Eagle moves N, N, NW

Domestic Report:

16 towns
12% of world area (Kueche has 11%)
23% of world population (44 citizen(s)) (The Knights have 27%)
21 workers
0 settler(s)


Treasury: 386 gold and +79 gpt.
Research: not researching.

Running 10% luxuries and 0% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 3):

works ivory, 2 irrigated plains

The Hatchery(size 5):

works FP, FP, GL, hill, plains

Beizjagd(size 3):

works BG, GL, GL

Aquila(size 2):

works wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, hill

Shqipëria(size 4):

works FP, FP, irrigated plains, forest

The Great Oak(size 1):

works BG

Ilium(size 2):

works GL, forest

Ignis Graecus(size 3):

works plains, plains, FP

Eagle Eye(size 2):

works irrigated GL, lake

The Roost(size 2):

works lake, taxman

Calistoria(size 2):

works GL, GL

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is average
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 89:

Worker in Aerie
Worker in The Roost
Worker in Chambo



 
Turnlog:

Turn 89:

We received Polytheism and Currency from Kuche.
We got Engineering as our free MA tech.

Completed:

Worker in Aerie (set to worker).
Worker in The Roost (set to worker).
Worker in Chambo (set to worker).

Unit Moves:

worker1 finished irrigating GL N-E of Eagle Eye
worker2 continues roading BG in southwest
worker3 finished roading GL SW of BoP
worker4 finshed irrigating GL SE of Tuscan Talon
worker5 S roads iron hill (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 finished roading plains S of Calistoria
worker8 finished mining GL SW of Aquila
worker9 continues mining hill W of Aquila
worker10 SE and mines gold hill E of Beizjagd
worker11 SW, S, SE to GL NW of BoP
worker12 finished chopping a forest for Ilium
worker13 finished irrigating GL E of Tuscan Talon
worker14 NE, NE to plains NE-E of Aerie
worker15 continues mining the hill W of Aquila
worker16 finished mining GL SW of Aquila
worker17 N,N to iron mountain NE of BoP
worker18 roads hill SE-SE of Beizjagd
worker19 SE and mines gold hill E of Beizjagd
worker20 continues roading GL SE of The Great Oak
worker21 roads GL S-SE of Aerie
worker22 E,E,N to hill E of Shqiperia
worker23 N,NW to hill SW-SW of Aquila
worker24 SE to oasis SE of The Roost

Warrior Iron Eagle fortifies
TMS Eagleprise moves NW, N, N
TMS Sea Eagle moves N, N, W

Domestic Report:

16 towns
12% of world area (Kueche has 12%)
22% of world population (43 citizen(s)) (The Knights have 27%)
24 workers
0 settler(s)


Treasury: 465 gold and +68 gpt.
Research: not researching.

Running 10% luxuries and 0% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 4):

works ivory, irrigated plains, 2 irrigated GL

The Hatchery(size 5):

works FP, FP, GL, hill, plains

Beizjagd(size 3):

works BG, BG, GL

Aquila(size 2):

works wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 4):

works FP, FP, irrigated plains, forest

The Great Oak(size 1):

works BG

Ilium(size 2):

works GL, spices

Ignis Graecus(size 3):

works plains, plains, FP

Eagle Eye(size 2):

works 2 irrigated GL

The Roost(size 1):

works lake

Calistoria(size 2):

works GL, plains

Chambo(size 2):

works fish in lake, lake

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is average
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 90:

Worker in Aerie
Harbor in Tuscan Talon











 
Turnlog:

Turn 90:

We received Monotheism from Anarchie.

Completed:

Worker in Aerie (set to worker)
Harbor in Tuscan Talon (set to dromon)

Send Engineering to Anarchie and Kuche
Put spices on the table to Kuche

Unit Moves:

worker1 NW, NW and irrigates GL SW of BoP
worker2 finished roading BG in southwest
worker3 irrigates GL SW of BoP
worker4 SW, SW to GL S-SW of Tuscan Talon
worker5 continues roading iron hill (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 NW, N, N to hill N-NW of Calistoria
worker8 N, NE and irrigates plains N of Aquila
worker9 continues mining hill W of Aquila
worker10 continues mining gold hill E of Beizjagd
worker11 roads GL NW of BoP
worker12 N-NE to horse in far north
worker13 roads GL E of Tuscan Talon
worker14 roads plains NE-E of Aerie
worker15 continues mining the hill W of Aquila
worker16 N, NE and irrigates plains N of Aquila
worker17 roads iron mountain NE of BoP
worker18 continues roading hill SE-SE of Beizjagd
worker19 continues mining gold hill E of Beizjagd
worker20 finished roading GL SE of The Great Oak
worker21 continues roading GL S-SE of Aerie
worker22 roads hill W of Shqiperia
worker23 roads hill SW-SW of Aquila
worker24 irrigates oasis SE of The Roost
worker25 SW, SW to GL SW-SW of Aerie

TMS Eagleprise moves NW, N, N
TMS Sea Eagle moves N, NE, E into Tuscan Talon

Domestic Report:

16 towns
12% of world area (Kueche has 12%)
23% of world population (45 citizen(s)) (The Knights have 27%)
25 workers
0 settler(s)

Treasury: 533 gold and -35 gpt.
Research: researching Feudalism at 124 bpt (1scientist), due in 7 turn(s) (0 of 800 beakers invested).

Running 10% luxuries and 90% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 4):

works ivory, mined BG, 2 irrigated GL

The Hatchery(size 5):

works FP, FP, GL, hill, plains

Beizjagd(size 3):

works BG, BG, GL

Aquila(size 2):

works wheat, GL

Birds of Prey(size 4):

works BG tobacco tile, BG, GL, GL

Shqipëria(size 4):

works FP, FP, irrigated plains, forest

The Great Oak(size 1):

works GL

Ilium(size 2):

works GL, spices

Ignis Graecus(size 3):

works plains, plains, FP

Eagle Eye(size 2):

works 2 irrigated GL

The Roost(size 1):

works lake

Calistoria(size 3):

works GL, plains, plains

Chambo(size 2):

works fish in lake, lake

Darkside (size 2):

works fish in lake, scientist

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is average
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 91:

Worker in Aerie





 
Turnlog:

Turn 91:

We received furs from Kuche in exchange for spices.

Completed:

Worker in Aerie (set to worker)

Rush worker in Darkside for 16 gold.

Unit Moves:

worker1 finished irrigating GL SW of BoP
worker2 NE and irrigates tobacco in southwest
worker3 finished irrigating GL SW of BoP
worker4 irrigates GL S-SW of Tuscan Talon
worker5 continues roading iron hill (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 roads hill N-NW of Calistoria
worker8 finished irrigating plains N of Aquila
worker9 continues mining hill W of Aquila
worker10 continues mining gold hill E of Beizjagd
worker11 continues roading GL NW of BoP
worker12 roads horse in far north
worker13 continues roading GL E of Tuscan Talon
worker14 continues roading plains NE-E of Aerie
worker15 continues mining the hill W of Aquila
worker16 finished irrigating plains N of Aquila
worker17 continues roading iron mountain NE of BoP
worker18 continues roading hill SE-SE of Beizjagd
worker19 continues mining gold hill E of Beizjagd
worker20 S, S and mines hill N of Tuscan Talon
worker21 finished roading GL S-SE of Aerie
worker22 continues roading hill W of Shqiperia
worker23 continues roading hill SW-SW of Aquila
worker24 continues irrigating oasis SE of The Roost
worker25 roads GL SW-SW of Aerie
worker26 N, NE, E to mountain SE-SE of Calistoria

TMS Eagleprise is upgraded to a dromon for 45 gold
TMS Sea Eagle moves W, W, S

Domestic Report:

16 towns
12% of world area (Kueche has 12%)
24% of world population (49 citizen(s)) (Kuche has 25%)
26 workers
0 settler(s)

Treasury: 437 gold and -37 gpt.
Research: researching Feudalism at 136 bpt (2 scientists), due in 5 turn(s) (124 of 800 beakers invested).

Running 10% luxuries and 90% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 4):

works ivory, mined BG, 2 irrigated GL

The Hatchery(size 5):

works FP, FP, GL, hill, scientist

Beizjagd(size 4):

works BG, BG, GL, GL

Aquila(size 3):

works FP, GL, GL

Birds of Prey(size 5):

works BG tobacco tile, BG, GL, GL, GL

Shqipëria(size 5):

works FP, FP, irrigated plains, irrigated plains, forest

The Great Oak(size 1):

works GL

Ilium(size 2):

works GL, spices

Ignis Graecus(size 3):

works plains, plains, wheat

Eagle Eye(size 2):

works irrigated GL, lake

The Roost(size 1):

works lake

Calistoria(size 3):

works GL, plains, plains

Chambo(size 2):

works fish in lake, lake

Darkside (size 2):

works fish in lake, scientist

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is strong (we were average just prior to upgrading curragh to dromon)
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
1 dromon
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 92:

Worker in Aerie
Settler in The Hatchery
Worker in Darkside







 
Turnlog:

Turn 92:

Accept 50 gold from Kuche.

Completed:

Worker in Aerie (set to worker)
Settler in The Hatchery (set to settler)
Worker in Darkside (set to worker)

Turn research down to 50%
Rush settler in Eagle Eye for 84 gold
Rush spearman in Tuscan Talon for 56 gold, then change back to dromon.

Unit Moves:

worker1 S to mountain N of Eagle Eye
worker2 continues irrigating tobacco in southwest
worker3 N and mines GL NW of BoP
worker4 continues irrigating GL S-SW of Tuscan Talon
worker5 continues roading iron hill (to connect The Roost)
worker6 continues roading jungle (to connect Darkside)
worker7 continues roading hill N-NW of Calistoria
worker8 N,N to forest SE of Shqiperia
worker9 continues mining hill W of Aquila
worker10 continues mining gold hill E of Beizjagd
worker11 finished roading GL NW of BoP
worker12 roads horse in far north
worker13 finished roading GL E of Tuscan Talon
worker14 finished roading plains NE-E of Aerie
worker15 continues mining the hill W of Aquila
worker16 N,NE to hill NW of Ignis Graecus
worker17 continues roading iron mountain NE of BoP
worker18 continues roading hill SE-SE of Beizjagd
worker19 continues mining gold hill E of Beizjagd
worker20 continues mining hill N of Tuscan Talon
worker21 mines GL S-SE of Aerie
worker22 continues roading hill W of Shqiperia
worker23 continues roading hill SW-SW of Aquila
worker24 continues irrigating oasis SE of The Roost
worker25 continues roading GL SW-SW of Aerie
worker26 roads mountain SE-SE of Calistoria
worker27 S,SE and mines GL S-SE of Aerie
worker28 SW to game SW of Darkside

TMS Eagleprise moves NW,N, N,E
TMS Sea Eagle moves W,S,S

Settler W,W,S

Domestic Report:

16 towns
12% of world area (Kueche has 12%)
24% of world population (50 citizen(s)) (Kuche has 26% - 56 citizens)
28 workers
1 settler(s)

Treasury: 310 gold and +3 gpt.
Research: researching Feudalism at 76 bpt (0 scientists), due in 8 turn(s) (260 of 800 beakers invested).

Running 10% luxuries and 50% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 4):

works ivory, plains, 2 irrigated GL

The Hatchery(size 4):

works FP, FP, GL, hill

Beizjagd(size 4):

works BG, BG, GL, GL

Aquila(size 3):

works FP, GL, GL

Birds of Prey(size 5):

works BG tobacco tile, BG, GL, GL, GL

Shqipëria(size 5):

works FP, FP, irrigated plains, irrigated plains, forest

The Great Oak(size 2):

works GL, GL

Ilium(size 2):

works GL, spices

Ignis Graecus(size 4):

works plains, plains, wheat, forest

Eagle Eye(size 2):

works irrigated GL, lake

The Roost(size 1):

works oasis

Calistoria(size 3):

works GL, plains, plains

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
1 dromon
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 93:

Worker in Aerie
Settler in Eagle Eye





 
Turnlog:

Turn 93:

Accept 50 gold from Kuche.

Completed:

Worker in Aerie (set to worker)
Settler in Eagle Eye (set to barracks?)

Unit Moves:

worker1 roads mountain N of Eagle Eye
worker2 continues irrigating tobacco in southwest
worker3 continues mining GL NW of BoP
worker4 continues irrigating GL S-SW of Tuscan Talon
worker5 continues roading iron hill (to connect The Roost)
worker6 finished roading jungle (to connect Darkside)
worker7 continues roading hill N-NW of Calistoria
worker8 chops forest SE of Shqiperia
worker9 finished mining hill W of Aquila
worker10 continues mining gold hill E of Beizjagd
worker11 S, SW to plains SE of Beizjagd.
worker12 finished roading horse in far north
worker13 W, N and mines hill N of Tuscan Talon
worker14 irrigates plains NE-E of Aerie
worker15 E, SE and irrigates GL SE of Aquila
worker16 roads hill NW of Ignis Graecus
worker17 continues roading iron mountain NE of BoP
worker18 continues roading hill SE-SE of Beizjagd
worker19 continues mining gold hill E of Beizjagd
worker20 continues mining hill N of Tuscan Talon
worker21 continues mining GL S-SE of Aerie
worker22 continues roading hill W of Shqiperia
worker23 continues roading hill SW-SW of Aquila
worker24 finished irrigating oasis SE of The Roost
worker25 finished roading GL SW-SW of Aerie
worker26 roads mountain SE-SE of Calistoria
worker27 S,SE and mines GL S-SE of Aerie
worker28 clears marsh on game SW of Darkside (I didn’t realize that was marsh when I moved the worker there)
worker29 SW, SW and irrigates GL N-NE of Beizjagd.

TMS Eagleprise moves N, E, SE, E
TMS Sea Eagle moves SW, W, W

Settler W,SW,SW
New settler SW, W.
Domestic Report:

16 towns
12% of world area (Kueche has 12%)
23% of world population (49 citizen(s)) (Anarchie has 27%; Kuche has 51 citizens)
29 workers
2 settler(s)

Treasury: 363 gold and -1 gpt.
Research: researching Feudalism at 76 bpt (0 scientists), due in 7 turn(s) (336 of 800 beakers invested).

Running 10% luxuries and 50% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 4):

works ivory, plains, 2 irrigated GL

The Hatchery(size 4):

works FP, FP, GL, GL

Beizjagd(size 4):

works BG, BG, GL, hill

Aquila(size 3):

works FP, GL, GL

Birds of Prey(size 5):

works BG tobacco tile, BG, GL, GL, GL

Shqipëria(size 5):

works FP, FP, irrigated plains, irrigated plains, forest

The Great Oak(size 2):

works GL, GL

Ilium(size 2):

works GL, spices

Ignis Graecus(size 4):

works plains, plains, wheat, forest

Eagle Eye(size 1):

works irrigated GL

The Roost(size 1):

works oasis

Calistoria(size 3):

works GL, GL, plains

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
1 dromon
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 94:

Worker in Aerie
 
Turnlog:

Turn 94:

Accept 50 gold from Kuche.

Completed:

Worker in Aerie (set to worker)

Shqiperia changed to courthouse, rushed for 208 gold, then changed back to aqueduct
Aquila changed to swordsman, rushed for 52 gold, then changed back to barracks

Unit Moves:

worker1 continues roading mountain N of Eagle Eye
worker2 finished irrigating tobacco in southwest
worker3 continues mining GL NW of BoP
worker4 finished irrigating GL S-SW of Tuscan Talon
worker5 finished roading iron hill (to connect The Roost)
worker6 S to forest NE of Darkside
worker7 continues roading hill N-NW of Calistoria
worker8 continues chopping forest SE of Shqiperia
worker9 E, SE and irrigates GL SE of Aquila
worker10 finished mining gold hill E of Beizjagd
worker11 roads plains SE of Beizjagd.
worker12 irrigates horse in far north
worker13 continues mining hill N of Tuscan Talon
worker14 continues irrigating plains NE-E of Aerie
worker15 continues irrigating GL SE of Aquila
worker16 continues roading hill NW of Ignis Graecus
worker17 continues roading iron mountain NE of BoP
worker18 finished roading hill SE-SE of Beizjagd
worker19 finished mining gold hill E of Beizjagd
worker20 continues mining hill N of Tuscan Talon
worker21 finished mining GL S-SE of Aerie
worker22 continues roading hill W of Shqiperia
worker23 continues roading hill SW-SW of Aquila
worker24 roads oasis SE of The Roost
worker25 SW, S, S to hills S of Beizjagd
worker26 continues roading mountain SE-SE of Calistoria
worker27 finished mining GL S-SE of Aerie
worker28 continues clearing marsh on game SW of Darkside
worker29 continues irrigating GL N-NE of Beizjagd
worker30 SW, SW and irrigates GL N-NE of Beizjagd.

TMS Eagleprise moves E, S, S, S
TMS Sea Eagle moves W, W, W

Settler S, S
Newer settler W

Domestic Report:

16 towns
12% of world area (Kueche has 12%)
24% of world population (51 citizen(s)) (Kuche has 27% with 57 citizens)
30 workers
2 settler(s)

Treasury: 152 gold and -4 gpt.
Research: researching Feudalism at 76 bpt (0 scientists), due in 6 turn(s) (412 of 800 beakers invested).

Running 10% luxuries and 50% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 5):

works ivory, plains, 3 irrigated GL

The Hatchery(size 4):

works FP, FP, GL, GL

Beizjagd(size 4):

works BG, BG, GL, GL

Aquila(size 3):

works FP, GL, GL

Birds of Prey(size 5):

works BG tobacco tile, BG, GL, GL, GL

Shqipëria(size 5):

works FP, FP, irrigated plains, irrigated plains, forest

The Great Oak(size 2):

works GL, GL

Ilium(size 2):

works GL, spices

Ignis Graecus(size 4):

works plains, plains, wheat, forest

Eagle Eye(size 1):

works irrigated GL

The Roost(size 1):

works oasis

Calistoria(size 3):

works GL,plains, plains

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 2):

works fish, GL

Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
1 dromon
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing to report

Due to complete on Turn 95:

Worker in Aerie













 
Turnlog:

Turn 95:

Accept 50 gold from Kuche.

Completed:

Worker in Aerie (set to worker)

Rush settler in Ilium for 16 gold
Rush worker in Darkside for 28 gold

Unit Moves:

worker1 continues roading mountain N of Eagle Eye
worker2 SW and irrigates BG in SW
worker3 continues mining GL NW of BoP
worker4 roads GL S-SW of Tuscan Talon
worker5 N, NW to forest W of Eagle Eye
worker6 roads forest NE of Darkside
worker7 continues roading hill N-NW of Calistoria
worker8 continues chopping forest SE of Shqiperia
worker9 finished irrigating GL SE of Aquila
worker10 W, SW and mines GL SW of Beizjagd
worker11 continues roading plains SE of Beizjagd.
worker12 continues irrigating horse in far north
worker13 continues mining hill N of Tuscan Talon
worker14 continues irrigating plains NE-E of Aerie
worker15 NE to hill E of Aquila
worker16 continues roading hill NW of Ignis Graecus
worker17 continues roading iron mountain NE of BoP
worker18 SW to hill S-SE of Beizjagd
worker19 W, SW and mines GL SW of Beizjagd
worker20 continues mining hill N of Tuscan Talon
worker21 N, NE, S to desert S of The Hatchery
worker22 finished roading hill W of Shqiperia
worker23 finished roading hill SW-SW of Aquila
worker24 continues roading oasis SE of The Roost
worker25 roads hill S of Beizjagd
worker26 continues roading mountain SE-SE of Calistoria
worker27 E to desert SW of The Hatchery
worker28 continues clearing marsh on game SW of Darkside
worker29 E, E, S to desert N of BoP
worker30 finished irrigating GL N-NE of Beizjagd
worker31 NE, NE to plains NE-NE of Aerie

TMS Eagleprise moves E, E, S, S
TMS Sea Eagle moves S, SW, W

Settler founds city of Schloss Adler, set to worker
Newer settler W

Domestic Report:

17 towns
13% of world area (Kueche has 12%)
25% of world population (55 citizen(s)) (Kuche has 26% with 57 citizens)
31 workers
1 settler(s)

Treasury: 154 gold and -0 gpt.
Research: researching Feudalism at 80 bpt (0 scientists), due in 4 turn(s) (488 of 800 beakers invested).

Running 10% luxuries and 50% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 5):

works ivory, plains, 3 irrigated GL

The Hatchery(size 5):

works FP, FP, GL, GL, hill

Beizjagd(size 4):

works BG, BG, GL, GL

Aquila(size 3):

works FP, GL, GL

Birds of Prey(size 6):

works BG tobacco tile, BG, GL, GL, GL, GL

Shqipëria(size 6):

works FP, FP, irrigated plains, irrigated plains, forest, plains

The Great Oak(size 2):

works GL, GL

Ilium(size 2):

works GL, spices

Ignis Graecus(size 4):

works plains, plains, wheat, forest

Eagle Eye(size 1):

works irrigated GL

The Roost(size 1):

works oasis

Calistoria(size 4):

works forest, plains, plains

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 2):

works fish, GL

Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
1 dromon
1 curragh(s)

battles:

nothing to report

Wonder Update:

Kuche is building The Oracle in Gerstungrunk

Due to complete on Turn 96:

Worker in Aerie
Dromon in Tuscan Talon
Settler in Ilium
Settler in Ignis Graecus
Worker in Darkside










 
Turnlog:

Turn 96:

Accept 50 gold from Kuche.

Completed:

Worker in Aerie (set to worker)
Dromon in Tuscan Talon (set to Dromon)
Settler in Ilium (set to settler)
Settler in Ignis Graecus (set to settler)
Worker in Darkside (set to worker)

Rush settler in Ilium for 16 gold
Rush worker in Darkside for 28 gold

Unit Moves:

worker1 continues roading mountain N of Eagle Eye
worker2 continues irrigating BG in SW
worker3 continues mining GL NW of BoP
worker4 continues roading GL S-SW of Tuscan Talon
worker5 starts chopping forrest W of Eagle Eye
worker6 continues roading forest NE of Darkside
worker7 finished roading hill N-NW of Calistoria
worker8 finished chopping forest SE of Shqiperia
worker9 E and irrigates GL N of Easy
worker10 continues mining GL SW of Beizjagd
worker11 finished roading plains SE of Beizjagd.
worker12 continues irrigating horse in far north
worker13 continues mining hill N of Tuscan Talon
worker14 finished irrigating plains NE-E of Aerie
worker15 starts roading hill E of Aquila
worker16 continues roading hill NW of Ignis Graecus
worker17 continues roading iron mountain NE of BoP
worker18 starts roading hill S-SE of Beizjagd
worker19 continues mining GL SW of Beizjagd
worker20 continues mining hill N of Tuscan Talon
worker21 starts roading desert S of The Hatchery
worker22 starts mining hill W of Shqiperia
worker23 starts mining hill SW-SW of Aquila
worker24 finished roading oasis SE of The Roost (needs to be renamed)
worker25 continues roading hill S of Beizjagd
worker26 continues roading mountain SE-SE of Calistoria
worker27 starts roading desert SW of The Hatchery
worker28 continues clearing marsh on game SW of Darkside (needs to be renamed)
worker29 starts roading desert N of BoP
worker30 E and starts mining GL S of Aerie
worker31 starts roading plains NE-NE of Aerie
worker32 NW, W to plains NW, W of Aerie
worker33 SW to marsh

TMS Eagleprise moves S (to pick up settler), then NE, NE, NE
TMS Sea Eagle moves W, W, W (towards TT for an updrade)
new Dromon renamed to Fiery Sea Eagle moves NW, N, N, NE (please add the TMS, as I forgot)

settler (Illium) moves N, N, E (towards tundra location)
settler (Ignis Graecus) gets loaded into Eagleprise and leaves the ship to settle the island east of our coast.
Newer settler SW

Domestic Report:

17 towns
13% of world area (Kueche has 12%)
24% of world population (53 citizen(s)) (Kuche has 27% with 61 citizens)
33 workers
3 settler(s)

Treasury: 204 gold and -9 gpt.
Research: researching Feudalism at 80 bpt (0 scientists), due in 3 turn(s) (568 of 800 beakers invested).

Running 10% luxuries and 50% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 5):

works ivory, plains, 3 irrigated GL

The Hatchery(size 5):

works FP, FP, GL, GL, hill

Beizjagd(size 4):

works BG, BG, GL, GL

Aquila(size 4):

works FP, GL, GL; plains

Birds of Prey(size 6):

works BG tobacco tile, BG, GL, GL, GL, GL

Shqipëria(size 6):

works FP, FP,coast, 3 x plains

The Great Oak(size 2):

works GL, GL

Ilium(size 1):

works GL

Ignis Graecus(size 2):

works plains, wheat

Eagle Eye(size 1):

works GL

The Roost(size 1):

works oasis

Calistoria(size 4):

works forest, plains, plains

Chambo(size 3):

works fish in lake, lake, GL

Darkside (size 1):

works fish in lake

Easy (size 2):

works fish, GL

Schloss Adler (size 1):

works GL

Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 dromon(s)
1 curragh(s)

battles:

nothing to report

Wonder Update:

Kuche is building The Oracle in Gerstengrund

Due to complete on Turn 97:

Worker in Aerie
Aqueduct in Shqipëria
Worker in Easy

Pics will follow...
 
Turnlog:

Turn 97:

Accept 50 gold from Kuche.

Completed:

Worker in Aerie (set to worker)
Aqueduct in Shqiperia (set to library)
Worker in Easy (set to worker)
Settler in Ignis Graecus (set to settler)
Worker in Darkside (set to worker)

Unit Moves:

worker1 continues roading mountain N of Eagle Eye
worker2 continues irrigating BG in SW
worker3 finished mining GL NW of BoP
worker4 finished roading GL S-SW of Tuscan Talon
worker5 continues chopping forest W of Eagle Eye
worker6 continues roading forest NE of Darkside
worker7 SW to plains NE-NE of Tuscan Talon
worker8 roads plains SE of Shqiperia
worker9 continues irrigating GL N of Easy
worker10 finished mining GL SW of Beizjagd
worker11 SE and mines hill SE-SE of Beizjagd.
worker12 finished irrigating horse in far north
worker13 finished mining hill N of Tuscan Talon
worker14 NE and mines hill W of Shqiperia
worker15 continues roading hill E of Aquila
worker16 continues roading hill NW of Ignis Graecus
worker17 continues roading iron mountain NE of BoP
worker18 continues roading hill S-SE of Beizjagd
worker19 finished mining GL SW of Beizjagd
worker20 finished mining hill N of Tuscan Talon
worker21 continues roading desert S of The Hatchery
worker22 continues mining hill W of Shqiperia
worker23 continues mining hill SW-SW of Aquila
worker24 SW to desert S of The Roost
worker25 continues roading hill S of Beizjagd
worker26 continues roading mountain SE-SE of Calistoria
worker27 continues roading desert SW of The Hatchery
worker28 continues clearing marsh on game SW of Darkside
worker29 continues roading desert N of BoP
worker30 E continues mining GL S of Aerie
worker31 continues roading plains NE-NE of Aerie
worker32 roads plains NW, W of Aerie
worker33 clears marsh on game SW of Darkside
worker34 W to forest W of Easy
worker35 N, NE and irrigates plains S of Calistoria

TMS Eagleprise SE, S, W, W
TMS Sea Eagle moves N, N, W (towards TT for an updrade)
TMS Fiery Sea Eagle moves NE, E, SE, SE

settler (Illium) moves N (on tundra location)
Leone and Hotel California founded

Domestic Report:

19 towns
14% of world area (Kueche has 12%)
25% of world population (57 citizen(s)) (Kuche has 28% with 65 citizens)
35 workers
1 settler(s)

Treasury: 245 gold and +13 gpt.
Research: researching Feudalism at 60 bpt (0 scientists), due in 3 turn(s) (648 of 800 beakers invested).

Running 10% luxuries and 40% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 5):

works ivory, plains, 3 irrigated GL

Hotel California(size 1):

works BG

The Hatchery(size 5):

works FP, FP, FP, GL, hill

Beizjagd(size 5):

works BG, BG, GL, GL, GL

Aquila(size 4):

works FP, GL, GL; forest

Birds of Prey(size 6):

works BG tobacco tile, BG, GL, GL, GL, GL

Shqipëria(size 6):

works FP, hill, 4 x plains

The Great Oak(size 2):

works GL, GL

Ilium(size 1):

works spices

Ignis Graecus(size 2):

works plains, wheat

Eagle Eye(size 1):

works GL

The Roost(size 2):

works oasis, lake

Calistoria(size 3):

works forest, plains, GL

Chambo(size 3):

works fish in lake, GL, forest x2

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Schloss Adler (size 1):

works tobacco
Leone (size 1):

Works fish

Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 dromon(s)
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing

Due to complete on Turn 98:

Worker in Aerie
Barracks in Aquila
Worker in Chambo





 
Turnlog:

Turn 98:

Accept 6 gold from Kuche.

Completed:

Worker in Aerie (set to worker)
Barracks in Aquila (set to swordsman)
Worker in Chambo (set to worker)

Unit Moves:

worker1 continues roading mountain N of Eagle Eye
worker2 finished irrigating BG in SW
worker3 SW, SW and mines hill W-SW of BoP
worker4 NW to forest SW-SW of Tuscan Talon
worker5 continues chopping forest W of Eagle Eye
worker6 continues roading forest NE of Darkside
worker7 roads plains NE-NE of Tuscan Talon
worker8 continues roading plains SE of Shqiperia
worker9 continues irrigating GL N of Easy
worker10 E, SE and mines hill W-SW of BoP
worker11 continues mining hill W-SW of BoP
worker12 W, S, S to Ilium
worker13 S, SW to hill SW of Tuscan Talon
worker14 continues mining hill W of Shqiperia
worker15 continues roading hill E of Aquila
worker16 finished roading hill NW of Ignis Graecus
worker17 finished roading iron mountain NE of BoP
worker18 continues roading hill S-SE of Beizjagd
worker19 E, SE and mines hill W-SW of BoP
worker20 SE to forest NW of Tuscan Talon
worker21 finished roading desert S of The Hatchery
worker22 continues mining hill W of Shqiperia
worker23 continues mining hill SW-SW of Aquila
worker24 roads desert S of The Roost
worker25 continues roading hill S of Beizjagd
worker26 continues roading mountain SE-SE of Calistoria
worker27 finished roading desert SW of The Hatchery
worker28 continues clearing marsh on game SW of Darkside
worker29 finished roading desert N of BoP
worker30 continues mining GL S of Aerie
worker31 finished roading plains NE-NE of Aerie
worker32 continues roading plains NW, W of Aerie
worker33 continues clearing marsh on game SW of Darkside
worker34 chops forest W of Easy
worker35 continues irrigating plains S of Calistoria
worker36 N, NE and irrigates plains S of Calistoria
worker37 N, NW and mines hill SW-SW of Aquila

TMS Eagleprise rests
TMS Sea Eagle moves NW, NW, W (towards TT for an updrade)
TMS Fiery Sea Eagle moves S, SE, SE, SE

Winged Spear founded, set to worker
Rush swordsman in Aquila for 160 gold

Domestic Report:

20 towns
15% of world area (Kueche has 12%)
25% of world population (61 citizen(s)) (Kuche has 28% with 67 citizens)
37 workers
0 settler(s)

Treasury: 104 gold and +16 gpt.
Research: researching Feudalism at 65 bpt (0 scientists), due in 2 turn(s) (708 of 800 beakers invested).

Running 10% luxuries and 40% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 6):

works ivory, plains, 3 irrigated GL, mined BG

Hotel California(size 1):

works BG

The Hatchery(size 6):

works FP, FP, FP, GL, GL, plains

Beizjagd(size 5):

works BG, BG, GL, GL, GL

Aquila(size 4):

works GL, GL, GL, GL

Birds of Prey(size 6):

works BG tobacco tile, BG, GL, GL, GL, GL

Shqipëria(size 6):

works FP, FP, 2 x hill, 2 x plains

The Great Oak(size 2):

works GL, GL

Ilium(size 1):

works spices

Ignis Graecus(size 3):

works plains x 2, wheat

Eagle Eye(size 1):

works GL

The Roost(size 2):

works oasis, lake

Calistoria(size 4):

works 3 x plains, GL

Chambo(size 3):

works fish in lake, forest x2

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Schloss Adler (size 1):

works tobacco

Leone (size 1):

Works fish

Winged Spear (size 1):

Works horse


Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

4 warrior(s)
2 dromon(s)
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing

Due to complete on Turn 99:

Worker in Aerie
Settler in The Hatchery
Swordsman in Aquila
Worker in The Roost
 
Turnlog:

Turn 99:


Completed:

Worker in Aerie (set to worker)
settler in Hatchery (set to settler)
swordsman in Aquila (set to swordsman)
worker in The Roost (set to worker)

Unit Moves:

worker1 continues roading mountain N of Eagle Eye
worker2 moves NW
worker3 continues mining hill W-SW of BoP
worker4 chops forest SW-SW of Tuscan Talon
worker5 finished chopping forest W of Eagle Eye
worker6 continues roading forest NE of Darkside
worker7 continues roading plains NE-NE of Tuscan Talon
worker8 finished roading plains SE of Shqiperia
worker9 finished irrigating GL N of Easy
worker10 continues mining hill W-SW of BoP
worker11 continues mining hill W-SW of BoP
worker12 SW, S starts mining hills SW-S of Ilium
worker13 starts rading hill SW of Tuscan Talon
worker14 continues mining hill W of Shqiperia
worker15 continues roading hill E of Aquila
worker16 starts mining hill NW of Ignis Graecus
worker17 starts mining iron mountain NE of BoP
worker18 continues roading hill S-SE of Beizjagd
worker19 continues mining hill W-SW of BoP
worker20 chops forest NW of Tuscan Talon
worker21 SW and helps mining the ron mountain NE of BoP
worker22 continues mining hill W of Shqiperia
worker23 continues mining hill SW-SW of Aquila
worker24 continues roading desert S of The Roost
worker25 continues roading hill S of Beizjagd
worker26 continues roading mountain SE-SE of Calistoria
worker27 S and helps mining iron mountain NE of BoP
worker28 continues clearing marsh on game SW of Darkside
worker29 SE and helps mining iron mountain NE of BoP
worker30 continues mining GL S of Aerie
worker31 starts irrigating plains NE-NE of Aerie
worker32 finished roading plains NW, W of Aerie
worker33 continues clearing marsh on game SW of Darkside
worker34 continues chopping forest W of Easy (@Chamnix: Where should the 10 shields go?)
worker35 finished irrigating plains S of Calistoria
worker36 moves NE
worker37 continues mining hill SW-SW of Aquila
worker38 NE, NE and irrigates plains NE, NE of Aerie
worker39 moves N

Golden Talonfighter I boards TMS Eagleprise
new settler boards TMS Eagleprise

TMS Eagleprise moves SE (takes units on board) and moves NE, N, NE
TMS Sea Eagle moves SW, SW, S (towards TT for an updrade)
TMS Fiery Sea Eagle moves E, E, E, E (to take over the troops from Eagleprise)


Domestic Report:

20 towns
15% of world area (Kueche has 12%)
25% of world population (59 citizen(s)) (Kuche has 28% with 67 citizens)
39 workers
1 settler(s)

Treasury: 120 gold and +42 gpt.
Research: researching Feudalism at 32 bpt (0 scientists), due in 1 turn(s) (773 of 800 beakers invested).

Running 10% luxuries and 20% science.

Aerie(size 6):

works wheat, sugar hill, FP, 3 GL

Tuscan Talon(size 6):

works ivory, plains, 3 irrigated GL, mined BG

Hotel California(size 1):

works BG

The Hatchery(size 4):

works FP, FP, BG, hill

Beizjagd(size 5):

works BG, BG, GL, GL, GL

Aquila(size 4):

works FP, GL, GL, GL

Birds of Prey(size 7):

works BG tobacco tile, horse hill, gold hill, BG, GL, GL, GL (Forbidden Palce in 8 turns)

Shqipëria(size 6):

works FP, FP, 2 x hill, 2 x plains

The Great Oak(size 2):

works GL, GL

Ilium(size 1):

works spices

Ignis Graecus(size 3):

works plains x 2, wheat

Eagle Eye(size 1):

works GL

The Roost(size 1):

works oasis

Calistoria(size 4):

works 3 x plains, GL

Chambo(size 3):

works fish in lake, forest x2

Darkside (size 1):

works fish in lake

Easy (size 1):

works fish

Schloss Adler (size 1):

works tobacco

Leone (size 1):

Works fish

Winged Spear (size 1):

Works horse


Military Report:

Compared to "Die Kueche" our military is strong
Compared to "The Brotherhood" our military is Weak
Compared to "Anarchie" our military is weak

units:

1 sword(s)
4 warrior(s)
2 dromon(s)
1 curragh(s)

battles:

nothing to report

Wonder Update:

nothing

Due to complete on Turn 100:

Worker in Aerie

screenies of 99:









 
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