Albertan Civfanatic
Albertan Nationalist
The game has run as smooth as butter for me, unlike say ARA, a game that history was certainly not told.
Really? I guess it ran well but that's mostly because there was so much less to it.certainly way worse than the Civ 6 launch.
Civ 6 at launch felt on par with Civ 5 after its DLCs. They had at launch all of the features from Civ 5 like theReally? I guess it ran well but that's mostly because there was so much less to it.
I don't really remember it all that well, but it certainly didn't have WC at launch. Probably a good thing based on how it turned out.Civ 6 at launch felt on par with Civ 5 after its DLCs. They had at launch all of the features from Civ 5 like the World Congress, Espionage, etc. Districts were fun albeit unbalanced at first. No major technical issues that I recall.
This is what I get trying to remember everything in detail from over 8 years ago off the cuff.I don't really remember it all that well, but it certainly didn't have WC at launch. Probably a good thing based on how it turned out.![]()
In the modern gaming environment, I think a delay is almost always preferable to a launch like this. The UI was universally criticized in the pre-release period. They should have just taken the time to fix it.I'm not surprised by this at all. I've been more and more concerned about the game throughout the fall as I saw more of it and it seems that my concern was valid. The age transitions seem to be half-baked and abusable. The UI is a mess. The maps are not good. Normal size maps are the maximum.
Also, the one thing I'll say about politics/review bombing and gaming is that if your game is good, people won't really care about some politics bolted on. Baldur's Gate 3 and Spiderman 2 are good examples. But if your game is mediocre or bad and it looks too political people will pile on. In extreme cases like Concord that can be fatal. Right now to me Civ 7 looks very mediocre, certainly way worse than the Civ 6 launch.
Their tone is the problem. It's not at all thoughtful in most cases. I posted a thread saying I liked the game and I got called a "****"
And the UI isn't as extremely bad as some of these folks are claiming. I'm having no trouble playing and enjoying the game. But "UI" seems to be the bludgeon some folks are using.
If I recall correctly (no guarantees) it worked pretty clean and well but was pretty bare bones.This is what I get trying to remember everything in detail from over 8 years ago off the cuff.![]()
It certainly didn't feel barebones, which is why in my mind it had all of the big systems from Civ 5 at launch. In reality it only had most of the big systems from Civ 5 at launch.If I recall correctly (no guarantees) it worked pretty clean and well but was pretty bare bones.
Though I far prefer Civ 5 to Civ 6 (2000 hours vs. 150) it is indisputable that the Civ 6 release was better than Civ 5. Civ 5 was a disaster at release.It certainly didn't feel barebones, which is why in my mind it had all of the big systems from Civ 5 at launch. In reality it only had most of the big systems from Civ 5 at launch.
Well, if your frame of reference is that... just about anything is going to look good. What an utter disaster that was.And I suppose it's all relative. The last big release I was anxious for was Cities Skylines II.![]()
If I was a developer I’d advocate for some sort of 5 point system with tags to highlight positive and negative issues. While I understand the justification for the “would recommend” and “would not recommend” system that exists, I think it’s outlived its usefulness. Something that allows for greater specificity is needed for the current environment in the gaming industry.Side-stepping the semantics of what constitutes review bombing I will say this - the overwhelming majority of them appear to be focused on the AI. Which is fine if you feel that strongly about it. But what bothers me is that the way Steam works is that it requires a thumb up or down and then codes the game on the ratio. So I suppose I am conflating the aggregate reaction with the aggregate evaluation of quality, and there is no universe where the Civ 7 is a 4/10 game. It just isn't. And I would stand by that even of the UI was never improved (which we know for certain it will be, the only question is how good of a state is the UI in when the killer moders on here get a crack at it). So to circle back to the thread topic - that may be while it feels like review bombing to some people, because while the UI is definitely worthy of criticism, even judged solely by the UI, it isn't a 4/10. I have tried (and abandoned) games based on the UI in the past and will again in the future, and this one just isn't *that* bad.
civ 6 felt a little sanitized at launch, but definitely not incomplete. this is almost the opposite. full of vibes, but extremely incomplete.Civ 6 at launch felt on par with Civ 5 after its DLCs. They had at launch all of the features from Civ 5 like theWorld Congress, Espionage, etc. Districts were fun albeit unbalanced at first. No major technical issues that I recall.
Side-stepping the semantics of what constitutes review bombing I will say this - the overwhelming majority of them appear to be focused on the AI. Which is fine if you feel that strongly about it. But what bothers me is that the way Steam works is that it requires a thumb up or down and then codes the game on the ratio. So I suppose I am conflating the aggregate reaction with the aggregate evaluation of quality, and there is no universe where the Civ 7 is a 4/10 game. It just isn't. And I would stand by that even of the UI was never improved (which we know for certain it will be, the only question is how good of a state is the UI in when the killer moders on here get a crack at it). So to circle back to the thread topic - that may be while it feels like review bombing to some people, because while the UI is definitely worthy of criticism, even judged solely by the UI, it isn't a 4/10. I have tried (and abandoned) games based on the UI in the past and will again in the future, and this one just isn't *that* bad.
6 was like the most perfect looking Tonka truck. 7 is like a dusty Mona Lisa that needs to be cleaned off.civ 6 felt a little sanitized at launch, but definitely not incomplete. this is almost the opposite. full of vibes, but extremely incomplete.