stJNES6: A World Unknown

Sparticus Federation (it sounds like sparta but its not, if its not made up then I will make another)
Player: Sparticus
Location: Please put me anywhere but away from everyone else, and also near the coast so, maybe one of the center islands if no one is there already.
Color: Nothing too girly, like pink.
Population:
Economy: 15
Army –
1st Legion, 500 Spearmen, Militia
Navy –
1st Imperial Navy, 5 Galleys, Militia
Culture: 0
Education: 0
Happiness: 0
Number of Cities:
Exporting too:
Importing from:
Current Age/Techs Learned: Bronze Age/
Tech Currently Researching:

EDIT: Damn, I will probably have to quit one of your other ones to stay in this one. I have a commitment of only 5 NESs...

EDIT: I also put arrows on your tech tree if you want to use it, I am not trying to thread jack though. ...
http://www.civfanatics.net/uploads5/Tech_Tree_1.GIF
 
Update 1, 2000 B.C.E.

--- World Events ---

As the people of the world invest more of their time into agriculture instead of hunting, and into building instead of walking, civilizations spring up in the fertile areas of the world where the people are more adept at harvesting wheat and other farm products.

On the coastal areas and the fertile lands of the Veryan Bay, Berverleia spawns from the people of these areas. The capital arises from a heavily wooded area, but as soon as the woods die out is long stretching plains. The main river, Fever River, flows gently from an unknown source, through these plains and the woods until it dies out in the Veryan Bay, fertilizing the area. The people are mainly agricultural, without many ties to military conquests or expansion.

Among the nomadic tribes that roam the exceptionally fertile area arise a dominant tribe, exceptional in the arts of war and tactics. Upon discovering the powers of the Bronze weaponry, the tribe expands at a capacity and conquers the neighboring villages. They inhabit a lake named Lake Rhetoria, on the southern coast. The land is relatively fertile grassland, with some desolate, un-watered pains to the east.

Kaplanalemi tribes from the peninsula in the southern eastern continent arises dominate among the other tribes, but rather then conquering them they easily drain them out from economic pressure and trading, and of course the occasional raid on the farms to make them dependent. Quickly the Kaplanalemi are the dominant force, and make a name for them. They live in a cold, yet forested lands with little hot weather, but the crops seem to do just fine.

Just across the Gulf of Adria from Kaplanalemi lies Amaha. The hilly area was barely populated before the Amaha rise to power, the land being mostly rolling hills with a few fertile valleys to support farms. The people of Amaha are mostly crafters and builders than fighters or farmers.

From the very fertile island almost in the center of the world, Igloria reigns dominate. Among the lands are rolling grassland with bits of hills and a fertile rive that runs through it all and raps in the empire so far.

Alorenhem rises in the north where it seems the world ends. The cool air from the sea brings in moisture that creates rain almost all season, with only a few breaks to grow much food. Beyond the dense forests that the Alorenhem live in is rainforests that many have not even ventured into and come back alive yet.

Out of the crowded Central Sea arise the Seaoria on one of the peninsulas that dart into the sea. The land is completely made from moisture, with many rainforests and swamps. The capital was built on the tallest in the area, and is one of the only fertile areas to grow things in sight. The other tribes are also very hostile that surround Seaoria. It seems the people can only turn to the sea for direction.

--- OOC ---

If you want your capital to have a name, post it with orders.

Also, I will be creating NPC’s next turn.

Check your stats to see the techs you started out with.
 
Map
 

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Here are what all the starting positions would look like if it were in civ3 without lux's or resources. I have abbreviated some names.


Aloren.
Aloren.jpg



Amaha
Amaha.jpg



Berverleia
Berverleia.jpg



Igloria
Igloria.jpg



Seaoria
Seaoria.jpg



Kaplan.
Kaplan.jpg



The Empire
The_Empire.jpg


 
To barbarian tribes
What do you want we are willing to allow you to join seoria
 
KAPLANALEMI

Rihtim, The Walled Harbor, capital and port of the Kingdom of Kaplan. She sits upon the Güvenilmez Hava, a small peninsula on the Güney Isiklari Okyanus, the Sea of the Southern Stars. Trade flows to and from Rihtim, the stars illuminating the sails of the great trading vessels from as far away as Bati Saray, the great Western capital.
And the Sultan sat on the seat of power, Sultan Önemli had ruled for two score years thusfar, the Tanri willed it. Weather that would remain so is not known to any mere mortal.
 
Empire Orders (Story will come when I finish writing it tommorrow morning)

Grow economy by building roads
Namne capital Altdorf
Expand territory as much as possible.
 
- Increase army
- Grow Economy
- Expand north to the river
- Name Capitol Jesusople
 
Orders:
Name Capitol Amaha City
Increase Economy
Expand like crazy.
 
Orders:
Sail East and make the town of Basuraden
attack the Barbarians to the west wilth the sea wolfs
 
The Early History of Alorenhem

rainforest.jpg


In the early days of Alorenhem the nation was surrounded by jungle. The people lived in stone buildings, organized into villages, surrounded by walls, and connected to the other villages by paths through the jungle. All villages had a large road leading back to the capital city, Alara, where the people would commute and sell the fruits they found inthe forests around them. Often, some would take the quicker route of traveling by way of the river in reed canoes they had made inland. Overall, it was a simple time for Alorenhem and it's people.

The spiritual beliefs of early Alorenhem were relatively simple. They revolved mainly around mythical forest creatures, and Aloren, the godess of the forests, wind, and rainfall, who's name was the origin of our world Alor, meaning divne. Thus our nation Alorenhem, combining Aloren with our word for land, hem, means land of the great godess Aloren. Alorenen, the capital city, was named such by combining the name of the godess with en, the word for city, and means city of the godess. The people would regularly worship in special alters found in their homes, or commonly in village gardens and by the side of the forests. By 1900 B.C. however, the need for the people to worship was far too much for such small sanctuaries. King Alorois II (divine son in Alorenhemian) finally decided to solve the problem by turning the largest garden in Alorenen into a great shrine, to be called the first temple. There, the people of Alorenhem could worship their deity in peace and tranquility.

Besides the religious aspect, Alorenen also had great importance in it's markets, where farmers from the surrounding villages would exchange their goods with the people of Alorenen, of which there were many. An early form of taxes also existed, as for particularly large purchases the seller had to donate some of his prophet to the King. At first, buying food for the family fell upon the man of the house, and hence they came only once or twice a month, ensuring a large windfall of gold for the King. However, as roads improved and people began trying to avoid the tax, even the common people would come to the market as often as twice a day to buy something as small as a single fish caught from the river. To fix this problem, King Aloris IV changed the tradition so that people from the villages would come to the markets only a few times every year, in large festivals. This ensured that the king maintained a profit and, as we shall see later on, helped develop a stronger sense of communitty for the small vilages.

--------------------

- Capital city is Alorenen
- Change ruler name to Aloris IV
- Begin work on 1st temple of Aloren
- Increase EP
- Explore with navy along coast to meet new cultures
- Cut away at forest, but respect the gods of nature and use the wood to it's fullest extent
 
ORDERS:
Expand economy by building roads.
Send troops in navy to cros over narrow channel of the bay and to the otherside
 
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