Player Nations...
Alesia
Royal Confederacy
Ruler/Player: /North King
Economy: Stable, +1
Religion: ?
Age: Stone Age
Army: 8,000 men
Navy:
Education: 1 (Military), 0 (Econ.), 0 (Dom.)
Culture: None (0)
Moral: 20%
Trade Routes:
Wonders/Projects: None
Background: Alesia is a weak confederacy based in the midst of the “badlands” as they are known. Alesia is constantly bombarded by barbarian incursions and is a wonder that it remains united.
Assyria
Absolute Monarchy
Ruler/Player: ?/Alex
Economy: Stable, +3 (2 from Farms)
Religion: ?
Age: Bronze Age
Army: 17,000 men*
Navy: 5 Galleys
Education: 3 (Military), 1 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: The Assyrians have always been at constant war with the Babylonians to their south after seceding from the Greater Babylonian Empire earlier. Assyrian warriors are skilled swordsmen, even in the Bronze age, and are a formidable foe.
Babylon
Absolute Monarchy
Ruler/Player: ?/andis
Economy: Stable, +3 (2 from Cities)
Religion: ?
Age: Bronze Age
Army: 25,000 men
Navy: 15 Galleys
Education: 2 (Military), 3 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: Babylon has always been at constant civil war, as they call it, with the Assyrians to the north who broke away from their empire. The Babylonians, though, are also great urban dwellers, and a great number live in cities. Trade is beckoning from the east with Persia.
Bullania
Theocratic Oligarchy
Ruler/Player: ?/Finmaster
Economy: Stable, +2
Religion: ?
Age: Bronze Age
Army: 10,000 men**
Navy: 145 Galleys
Education: 0 (Military), 1 (Econ.), 3 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes: Eastern Mediterranean Flow (+2)
Wonders/Projects: None
Background: Bullania was the first civilization of the Mediterranean world, and thus has had a jump start on civilization. While not expansionist, the Bullanians are very commercial, and control a huge chunk of trade in the Eastern Mediterranean.
Carthage
Absolute Monarchy
Ruler/Player: ?/contempt
Economy: Stable, +2 (1 from Naples)
Religion: ?
Age: Bronze Age
Army: 23,000 men
Navy: 25 Galleys
Education: 2 (Military), 2 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 70%
Trade Routes:
Wonders/Projects: None
Background: The Carthaginians are rulers of the Western Mediterranean, having defeated the Romans several times in wars and having secured allies, the Sariscnas.
Egypt
Absolute Monarchy
Ruler/Player: ?/Terrish
Economy: Stable, +4 (2 from cities, 1 from Trade)
Religion: ?
Age: Bronze Age
Army: 35,000 men
Navy: 25 Galleys
Education: 2 (Military), 1 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes: Eastern Mediterranean Trade Route (+1)
Wonders/Projects: None
Background: War after war in the Levantine states have left Egypt a huge regional power, and with pressure from Hattasus feigning, the Egyptians may end up becoming the sole dominator of the lower Eastern Mediterranean.
Leon
Royal Confederacy
Ruler/Player: /Matty
Economy: Stable, +1
Religion:
Age: Stone Age
Army: 4,000 men
Navy:
Education: 0 (Military), 0 (Econ.), 0 (Dom.)
Culture: None (0)
Moral: 20%
Trade Routes:
Wonders/Projects: None
Background: Leon is barely holding together, it is weak and surrounded by barbarians. Not a good place to be.
Maya
Theocracy
Ruler/Player: MjM
Economy: Stable, +1
Religion: Polytheism
Age: Bronze Age
Army: 10,000 men
Navy: 10 Reed Galleys
Education: 3 (Military), 0 (Econ.), 0 (Dom.)
Culture: Growing (2)
Moral: 60%
Trade Routes:
Wonders/Projects: None
Background: The Mayans were the second to settle in a city formed in the midst of the jungles of Central America. She has warred with the barbarians for the majority of her existence, fighting to remain civilized amidst a swirl of barbarians.
Mataram
Royal Molnarchy
Ruler/Player: /#1 Person
Economy: Stable, +1
Religion: ?
Age: Stone Age
Army: 8,500 men
Navy: 25 Reed Galleys
Education: 0 (Military), 0 (Econ.), 2 (Dom.)
Culture: Growing (1)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: Mataram is the surviving nation of the Javanese empire that stretched across Indonesia. And although she is young and struggling, the remnants of the Javanese empire hints that it is possible to conquer the island chain.
Mecca
Caliphate
Ruler/Player: ?/Israelite
Economy: Stable, +1
Religion: ?
Age: Bronze Age
Army: 9,000 men*
Navy: 5 Galleys
Education: 0 (Military), 1 (Econ.), 2 (Dom.)
Culture: Growing (2)
Moral: 20%
Trade Routes:
Wonders/Projects: None
Background: Mecca is situated in the middle of a barbarian stronghold. Bad land, strong opposition, and corrupt leaders have had an impact on this struggling state.
Mycenae
Absolute Monarchy
Ruler/Player: ?/das
Economy: Stable, +3 (1 + Delphi + Trade)
Religion: ?
Age: Bronze Age
Army: 25,000 men
Navy: 10 Galleys
Education: 2 (Military), 1 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 45%
Trade Routes:
Wonders/Projects: None
Background: Mycenae started a small state, but a series of wars brought Peloponnesus under the King of Mycenae. A series of wars against Bullania and Athens has established Mycenae as power to be reckoned with. Barbarians north of Delphi are constantly causing trouble and causing a major drain of resources from Mycenae.
Olmecia
Theocracy
Ruler/Player: ?/Kalthzar
Economy: Stable, +1
Religion: Polytheism
Age: Bronze Age
Army: 8,000 men
Navy:
Education: 3 (Military), 0 (Econ.), 0 (Dom.)
Culture: Growing (2)
Moral: 60%
Trade Routes:
Wonders/Projects: None
Background: The Olmecs were the first to settle in a city formed in the midst of the jungles of Central America. She has warred with the Aztecs for the majority of her existence, and the barbarians in the south are no friends either.
Persia
Absolute Monarchy
Ruler/Player: ?/erez
Economy: Stable, +1
Religion: ?
Age: Bronze Age
Army: 10,000 men
Navy: 5 Galleys
Education: 3 (Military), 1 (Econ.), 0 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: The Persians are good merchants, but are stuck with protecting their eastern border from barbarians to trade. The Persians are direct descendents from Sumerians who migrated to Persipolis, the greatest city in the Middle East.
Rajputana
Absolute Monarchy
Ruler/Player: silver
Economy: Stable, +2
Religion: ?
Age: Stone Age
Army: 21,000 men
Navy:
Education: 2 (Military), 0 (Econ.), 2 (Dom.)
Culture: Growing (2)
Moral: 40%
Trade Routes:
Wonders/Projects: None
Background: The Rajputs have undergone two wars in which they easily conquered their rival neighbors, but holding on to the land may turn out to be a bit more difficult then they once thought.
Rome
Absolute Monarchy
Ruler/Player: ?/xen
Economy: Stable, +1
Religion: ?
Age: Bronze Age
Army: 18,000 men
Navy: 10 Galleys
Education: 2 (Military), 1 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 35%
Trade Routes:
Wonders/Projects: None
Background: The Romans, after loosing several wars against the Carthaginians, are looking for an enthusiastic leader to help them regain the provinces of Italy.
Sarisca
Absolute Monarchy
Ruler/Player: ?/Lord Iggy
Economy: Stable, +1
Religion: ?
Age: Bronze Age
Army: 10,000 men
Navy: 45 Galleys
Education: 1 (Military), 0 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: In the two wars fought between Rome and Carthage, the Sariscans chose the winning side and secured the islands of the Western Mediterranean, although such a far-flung empire is showing to put a stress on the limited resources of Sarisca.
Qi
Royal Monarchy
Ruler/Player: /Insane Panda
Economy: Stable, +2 (1 from Farm)
Religion: ?
Age: Bronze Age
Army: 19,000 men
Navy: 5 Reed Galleys
Education: 1 (Military), 2 (Econ.), 3 (Dom.)
Culture: Growing (3)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: The Qi are in constant threat from barbarian invasions from the north, and as such they have created creative urban societies that stress economic development with little supplies. They are isolated from any other civilization.
Valencia
Absolute Monarchy
Ruler/Player: ?/conehead
Economy: Stable, +2 (1 from Farm)
Religion: ?
Age: Bronze Age
Army: 13,000 men
Navy:
Education: 1 (Military), 3 (Econ.), 1 (Dom.)
Culture: Growing (3)
Moral: 60%
Trade Routes:
Wonders/Projects: None
Background: Valencia decided to remain neutral in the second Roman-Carthago war, after loosing its Mediterranean islands in the first when siding with the Romans. Since then, Valencia has strengthened internally, and acquired small Fez area in Africa, that is beginning to act up, after a brief war with Tartessos.
Wu
Royal Monarchy
Ruler/Player: /Sheep
Economy: Stable, +2 (1 from City)
Religion: ?
Age: Bronze Age
Army: 21,000 men
Navy: 5 Reed Galleys
Education: 3 (Military), 0 (Econ.), 1 (Dom.)
Culture: Growing (2)
Moral: 50%
Trade Routes:
Wonders/Projects: None
Background: The Wu are usually at constant war with its rivals, the Wuhan, and have decisively remained more powerful with the upper hand.