StKNES5: A New Lease on NES

Mamelukes

Orders
-expand with half of army towards Suez, and 1/4 down the Nile
-increase army
 
Nation: Inca Empire
Player:
Capital: Cuzco
Government: Tribal Oligarchy
Population: 2,000
Economy: Stable 3/3/4
Education: Average +5
Age: Bronze Age
Army: 500 troops Bronze Age
Navy: 20 ships Bronze Age
UU:
Religion: Inca Polytheism
Culture: Average
Confidence: Tolerating
Projects:

Orders: Increase Economy by expanding in new land

Have all army explore to the north, west, east, and south
 
Hope I'm not too late.

Nation: Ireland
Player: tommy_toon
Capital: Dublin
Government: Clan Tribunal
Population: 2,000
Economy: Stable 3/3/4
Education: Average +5
Age: Bronze Age
Army: 500 troops Bronze Age
Navy: 20 ships Bronze Age
UU:
Religion: Pagan
Culture: Average
Confidence: Tolerating
Projects:
Location and/or background: Located on the Irish Eire, it is home to the Gaelic clans. The barbaric clans of the area around Dublin have begun to unite and try to expand their control.

Gael Orders
- Protect current realm with 120 soldiers
- Expand South with 120 soldiers, West with 130 soldiers, and North with 130 soldiers
- Expand the army
 
Update 2 - 2300 BCE

New nations continue to rise...

Mongols, kinsmen of the disorganized Tatar tribes, have cobbled together a shaky confederacy at Ulan Ude, just north of the Tatar areas, and near the shores of Lake Baikal.

In a similar situation is the rise of the Fudge Pakistan nation, which has formed its government on the shore of the Pashtun-inhabited lands. The Fudge Pakistan are more organized than most of their Pashtun kinsmen, but west of the Indus River, an Afghani Confederacy has formed as a response to the rumors of the rise of a centralized government in Fudge Pakistan. Between the two remain the various Pashtun warlords who are neutral, so far, but will their neutrality last?

Unlike the first two examples of new nations is Ireland, which, from its home at Dublin, has managed to annex just over half of Eire already. Just across the water, however, is Britain, with its Cantivelliaunii. Will they be friends or foe?

In Australia, several Aborigine tribes have willingly joined the Australian Empire. However, all is hardly well. At Brisbane, north of Sydney, a rival chieftain has risen and established the Brisbane League, consisting of his capital and several tribes around it. Though he has not met the Australians of Sydeny, he has declared openly that he has united the Brisbane League as a response to the rumor alone of a powerful new empire.

The last new empire that has risen between 2400 and 2300 is that of Vietnam. Proclaimed at Saigon, it is a centralized despotic regime, despite the influence that local fishermen and farmers wield in the capital. That the Emperor Ngo Dihn Diem was able to rise to the position and keep it is quite a feat in this small but surely bound for success community.

In Fuzhou, a City Beautification project has been begun, with the aim of expanding the capital, Fuzhou City, into a larger city through new buildings, new housing, and aesthetics such as parks. This will, once completed, increase the population, as well as increase the culture of Fuzhou.

First contact has been made between Nihonese ships exploring from their islands the rumored - and apparently true! - vast land east of the Nihonese Islands and the people of Korea. So far, the Koreans are friendly to Nihon.
What other peoples may live on this new land, and are they friendly?

Meanwhile, the Babylonians have encountered the warlike Armenians. Despite the peaceful assimilation of a couple of southerner tribes, the rest of the Armenian warlords are anything but peaceful. Clashes have occurred at numerous points, with Babylonian armies succeeding at most battles with few casualties and managing to gain control of the entire eastern bank of the Euphrates (the western river) from the Armenians. The reason for the Babylonian victories is not only the skill of the Babylonian organized armies to the rabble of the Armenians but to the lack of unity and cohesion between the Armenian "armies": there have been instances of rival tribes attacking each other rather than Babylonians at the major battles. It's looking as if unless the Armenians manage to unite into their own political and military union, all of Armenia will be but a province of the Babylonian Empire.

New Contacts
Nihon and Korea
Israel and Babylonia

NPC Diplomacy
From Korea
To Nihon:
We welcome your visiting explorers. How about we sign a Non-Aggression Pact (NAP) together?

From Israel
To Babylon:
NAP?

OOC
No orders from North King, Jason the King, Contempt.
When you do orders on the thread, make sure to say the name of your country so that I don't get confused. Thanks.
 
Update 2 - 2300 BCE
 

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To: Korea
From: Nihon

We agree to your proposal. Also, do the Korean people know of any other nations on the vast mainland?

OOC: Since I'm Growing (4/0/5), I can spend 4 Eco. points on improvements without dropping back down to Stable, right? Just wanted to be clear on the rules for orders.
 
Yes, yes, I know. I'll get them in next turn.

EDIT: Bloody... I'm going to kill Ireland.
 
Symphony D. said:
To: Korea
From: Nihon

We agree to your proposal. Also, do the Korean people know of any other nations on the vast mainland?

OOC: Since I'm Growing (4/0/5), I can spend 4 Eco. points on improvements without dropping back down to Stable, right? Just wanted to be clear on the rules for orders.

Yes... wait I said something different in the rules. Will change it now, but yes, you can spend 4 w/o dropping down to Stable.
EDIT: Rule for Economy has been fixed - sorry about the mistake.
Also, I fixed everyone's Economy: everyone whose economy did not go up to Growing, you have 3/3/4, NOT 3/0/4, 3/2/4, etc.
 
OOC: See the map for locations. Orders up now, I'll post a story in a little while.

Orders:
1.)
Spend 2 Econ points on Education.
2.) Spend 1 Econ point on Army, 1 Econ point on Navy.
3.) Have the 100 Troops in Southern Honshu and the 50 in Shikoku begin efforts to set up settlements to begin domesticating the land. Settlements should be made to enable easier crossing betwetween the two islands (Osaka and Tokushima).
4.) Send an additional 50 Troops to Kyushu to bolster the 50 already there. Explore farther South on the island and bring more of it under control. Try and establish a settlement at the far north of the island to enable easier transit there from Honshu and potentially to Korea (Kitakyushu).
5.) Send an additional 100 Troops East from Kyoto and have them follow the Eastern coast. Have the 100 Troops which went North-East continue exploring. Continue to bring as much of Northern Honshu under control as possible with these units.
6.) Send 5 Ship expedition in Korean waters to explore coasts south of Korea in an attempt to locate other civilizations.
7.) Send 5 Ships south from Kyushu to locate more territory.
8.) Send 5 Ships from Shikoku to the islands between Japan and Korea with 50 tropps (25 for each island).
9.) Begin Kyoto Urbanization Project. The goal of this project will be to increase the splendor of Kyoto, with the construction of a central palace/keep structure, and surrounding temples, government buildings, and residences. This should bolster Confidence, Culture, and Religion through centralization and development (+1 to all 3 stats).
 
Update will be either Tuesday night or Wednesday during the day.

Amon, creativity is encouraged, and the fudge thing is amusing, I just don't like the "government of the fudge package" thing... It would be great if you'd do a story that can tell how that government works and what's it like and yada-yada, or otherwise just pick a government among the "standard" ones (despotism, tribal oligarchy, etc.)
I'm fine with all the fudge but the fudge package government, unless you explain it.
 
The village carried a certain odor about it, but as did many of the settlements of the Gaels. Towards the center of Dublin lied a large thatched hut, this is where the Clan Tribunal met and discussed its buisness. There were three men inside, each a Clan leader, wearing his own distinct war paint. Suddenly in walked two larger men, one of which was the Clan Leader of Dublin, Faolán Mac Cadain, the other was a mere rabble up until this point. Faolán remained standing as the rabble sat, all eyes were on him.

He began to speak in a rough and accentuated voice, "Brothers, what is a navy with no place to sail? We have a score of fresh men just lounging about in my clan, we must make them work for there keep!" He pauses as the other clan leaders make grunts of approval. He now pulls the rabble, Eoghan Ó Cadhla, to his feet. "Our scouts have sighted an island not far off our shores. I've ordered Eoghan to take five ships and the score of useless rabble in Dublin and go conquer this island for our own!" The hut errupts into a chaos of war crys and grunts.

As Faolán sat, another clan leader, Rónán Ó Cadhla of the Naas clan, stood up. "Sir, though are armies are united are people are not, we need something to pull our clans together! As well, our people are poor, we must do something to bring some of our own wealth."
"What are you proposing?" inquired Faolán.
"I propose that we undertake a great project. Something that will unite our clans as one and bring our people together!"

With that, the tribunal was over. It appears to be that a new day is dawing on Eire, and with it the rising of a nation.

OOC: I'll have the orders in a bit. I was thinking of sending an emissary to Briton, but I figured the only thing I'd get back would be their heads.
 
Travancore Orders:
* Increase eco by infrastructure strengthening again
* Continue expanding on Sri Lanka and NE on the mainland.
 
Madagascar orders

- 100 troops to expand eastwards
- 20 ships and 100 troops to investigate claims of a new land (westward)
- 75 troops to expand north
- 75 troops going soutwise
- 2 points on army (430 new Troops )
- 1 point on navy (43 new Boats)
- construction of a new harbor for improved fishing capabilities and to establish trade routes with the possible new colony (expand economy and population)
^I sure hope I didnt break any rules with that last one^
(im not sure how much my navy and army would go up from the points)
 
Sinimustvalge Karjal Orders:

- Expand south from Äänislinna, converting the local Slav and native tribes to our Religion.

- Spend two eco points to increse amount of troops in my army.

- Spend one eco point to increase Education.

- Spend one eco point to increase Culture of my people.
 
Irish Orders
1. Send 5 ships and 100 troops to aquire the Isle of Man (the one between Ireland and Briton)
2. Have 120 troops expand south, 130 expand west, 50 expand north, and 80 expand northwest, all establishing new settlements. Remaining 120 are guarding Dublin.
3. Grow the economy (currently stable at 3/3/4)
 
OK, for increasing army and navy, I've thought of a specific method:
Each economy point spent on army will increase it by 5% of your pre-update population. For example, let's say Symphony D (Nihon, current pop is 4,000 people) spends 1 econ on increasing army. 5% of 4,000 is 200, so he gets 200 troops. Same formula for everyone else: 5% times current population equals amont of troops you get per economy point.
For Navy, it's the same formula but with 1% rather than 5%.
Both of these percentages may increase slowly over time.

I would have done it as 5% and 1%, respectively, of the amount of population you gain (ie, 2,000 to 4,500 would mean x% of 2,500), but since population growth is not linear - in fact, if there was a famine then people would DIE which would seriously screw up the increasing for affected nations - it would be hard for players to gauge how much they should spend on increasing army, and when and where they should save some economy. It would be more realistic, I'll tell you that. But, it is what it is...
 
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