Since the game is getting 'more tactical' (yay), are we going to see the return of the strategic improvements our workers can build? Like Airfield, harbors, radar stations, outposts, etc... (perhaps a 'channel' improvement that allows for ship movements 'on land' (making the tile otherwise useless -- or even nuclear silos to house our WMDs ).
I really hate the concept in Civ4 where the 'fort' is basically an all-in-one improvement. I'd like to see many different strategic tile improvements in Civ5 to give the player more things to think about and choices to make.
I really hate the concept in Civ4 where the 'fort' is basically an all-in-one improvement. I'd like to see many different strategic tile improvements in Civ5 to give the player more things to think about and choices to make.