Strategy Objectives - Mid Term

Tried it again and got it in turn 58...with more chopping but I have more workers and cities are more developed...I am certain it can be further improved by at least a turn or 2..
 

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Ok, Indiansmoke, you convinced me. :) Let us do this gambit, with the last proposal, I am convinced we can do it. I think we should go for Paya after Oracle, placing this in the northern city.
 
If we don't go pottery we can get Oracle in turn 53..

Tech..bronze, wheel, mystisysm, meditation, priesthood, writting, pottery

Turn 53 is quite early and a reasonable chance we get it..
 

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Turn 53 sounds much better (I got it at 52 in my earlier test game). ;)

If we are going for the oracle we want it as soon as possible. Our worker(s) can stay busy chopping and mining until we get pottery.
 
I tried again and got the Oracle on Turn 59 and a 4th settler from the second city. Smoke - how many warriors do you have? and is there a work boat for exploring?

The best part of our plans is that there might be a source of copper that will throw a wrench in it.

Jeff
 
Ok, go for CoL in turn 53 then, we got some resources and hills to develop before we can do cottages anyhow. I agree. I hope for support for Paya after Oracle, due to the gold production bonus and the fact we need a flexible wonder.
 
I still vote no oracle. I will be out of town for the weekend but my vote (if there is a vote) is for the next tech to be AH. 2nd choice is pottery (which requires roads right). Build warriors, settlers, workers.
 
I'm able to get Oracle at turn 47, but with only the 2nd city founded.
 
This is the test save up to where we are now. I haven't move the warrior further on because that hasn't been mapped in the world builder.

When running test please do not actually FOUND any new cities as we don't know what the land will be like. Just leave the extra units nearby so they can be seen in a screenshot.

I also got to Code of Laws on turn 53 and we may be able to shave a turn or 2 off.

Does anyone want to run some tests with a S City to see what we get? And to look at other options other than an Oracle rush (although it does look like we can pull it off)
 

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Settling on south forest is best for REXing not Oracle...

If we go Oracle we need north spot.

Regarding Cav scout plan to get Oracle at turn 47, it is much faster but leaves us behind in development...it might be worth it though..I am not sure.

In any case we need more warriors, workboat can wait...we need warrior to escort settler to gold spot and we need another one to scout south around sheep.

I think we need a vote on this to determine if we go for Oracle in the first place or not...and if we go whether we go for it the fast way or the more developed way.
 
Settling on south forest is best for REXing not Oracle...

If we go Oracle we need north spot.

Regarding Cav scout plan to get Oracle at turn 47, it is much faster but leaves us behind in development...it might be worth it though..I am not sure.

I think we need a vote on this to determine if we go for Oracle in the first place or not...and if we go whether we go for it the fast way or the more developed way.

As for the next tech, are we looking at a choice between Pottery or Mysticism? If so we should focus on the choice between those two with a vote. Or are there other options we should look at?

If we don't have copper within reachable distance then we may want to look at AH (for horses, fingers crossed) as we'll need something to deal with barbs (and bears!).
 
As for the next tech, are we looking at a choice between Pottery or Mysticism? If so we should focus on the choice between those two with a vote. Or are there other options we should look at?

If we don't have copper within reachable distance then we may want to look at AH (for horses, fingers crossed) as we'll need something to deal with barbs (and bears!).

Next tech is not independant of our strategy....If we go for Oracle via Cav scout way, or the slower way I proposed we need mystisism..if we go for rexing or for oracle via the long rexing version we need wheel...if we don't have copper then it is a touch choice...I would still go wheel potery and then AH (forget Oracle obviously), but make lots of warriors to fog bust and make sure we get no barbs.
 
sorry, I meant wheel->pott or mysticism

I know next tech depends on strategy, I'm just seeing if we can narrow down our choices.

If we are going for Oracle we still need to hook up the gold anyway right? And we are going to want to get to writing before we finish the Oracle.

Are there any other options people want to throw into the mix? Otherwise my vote goes for wheel.
 
sorry, I meant wheel->pott or mysticism

I know next tech depends on strategy, I'm just seeing if we can narrow down our choices.

If we are going for Oracle we still need to hook up the gold anyway right? And we are going to want to get to writing before we finish the Oracle.

Are there any other options people want to throw into the mix? Otherwise my vote goes for wheel.

Cav scout is propably right and we don't need wheel to hook up gold, river will do it for us.

If we choose to go the fast Oracle Cav scout proposed we don't need wheel...that is why we have to decide
 
I don't have BtS so I cannot do any test runs. Whichever way we go we we must put our entire effort into that direction. So if we try for the Oracle we have to do that the fastest way way we can find. So far I've not seen any estimates of how fast the others could get the Oracle so it seems we'd be racing against opponents of unknown speed. With good land to the west I'm leaning towards focusing on settling rather than chasing the Oracle. I'm not against researching mysticism next though. We could research it even whilel we continue to decide if the Oracle gambit is worth trying. If we decide against the gambit we can still use mysticism to build monuments to expand our borders fast.
 
My position is that if we go Oracle, we go via mysticism and so on. If not, we do some serious settling, and build organically via pottery, writing, currency and CoL that route (not to get religion, but to get the courthouse)
 
I think the mapmaker made a huge cross out of two West East mountain ranges, with a civ on each side, and a huge crossroad in the middle, one quarter for a civ each, with the fifth remaining civ on a separate smaller continent, judging on the scale and the size of the map.
 
I really think we have what it takes to win the oracle at turn 47. And it really doesnt slow us down much at all. What is does give us is a religion, which is pretty darn helpful when expanding (happiness and culture and :coin: with the shrine).

We can tech wheel-> pottery after writing. Right after the oracle we kick out some settlers and get some commerce powerhouses going.

And getting paya is a total no-brainer- we have the gold afterall. But it's kinda helpful to have a religion to get the most out of the paya ;)

So yes, lets do the tried and true oracle slingshot to CoL. We can make those guys on SANCTA cry when we beat them to it :D
 
In the Apolyton cross site diplo game (also 5 teams) that I am currently involved as well...it is turn 95 and noone has build the Oracle yet...despite having 3 Industrious civilizations in the game.

People realize that ignoring your development to get a free tech is usually not worth it....

I am therefore against the plan to go for quick Oracle with just 2 cities.

I suggest we go for it after pottery and 3 cities...

So sugested tech path is wheel, pottery, mystisism
 
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