Kaan Boztepe
Prince
- Joined
- Mar 26, 2018
- Messages
- 436
finally we will see the unit abilities ( i mean this was in civ4-5 already and they had good solutions )
i love the UI improvements ( nearly all the UI mods I use are there ),
the faith gain for GPP that can no longer earn a GP is a great idea ,
stopping rockbands with policy card is for single player i assume ,
diplomatic victory will need a lot of attention by players now ( not sure if i like that you can actually time your wonder(s) and a world congress resolution to simply get 50% in one turn ),
if they adjust Hansa to the same level of production difference ( percentage wise ) against normal IZ then germany will become banned in MP and easy mode for SP, if they dont adjust it then germany is a civ without bonuses?
need to see that list of pantheons , but early game settler bonus is huge ( snowballing is real and i hope they checked this one ) , also now with so many extra culture faith production bonus pantheons everyone will get something out of it and also the go to pantheons will change for sure.
i love the UI improvements ( nearly all the UI mods I use are there ),
the faith gain for GPP that can no longer earn a GP is a great idea ,
stopping rockbands with policy card is for single player i assume ,
diplomatic victory will need a lot of attention by players now ( not sure if i like that you can actually time your wonder(s) and a world congress resolution to simply get 50% in one turn ),
if they adjust Hansa to the same level of production difference ( percentage wise ) against normal IZ then germany will become banned in MP and easy mode for SP, if they dont adjust it then germany is a civ without bonuses?
need to see that list of pantheons , but early game settler bonus is huge ( snowballing is real and i hope they checked this one ) , also now with so many extra culture faith production bonus pantheons everyone will get something out of it and also the go to pantheons will change for sure.