Subdued Animals in C2C discussions

@DH

So I was thinking about the Trained Animals. And I think Bronze Working (X29) unlocks too many things. Could we move all the Trained Animals to Veterinary Medicine (x31) tech instead? They are not to far off from each other and it would give Veterinary Medicine tech a bigger draw to research it. Currently all it unlocks in the Ancient Veterinarian building.

EDIT: The Beastmater units too might be good to move there as well.
 
Guys, give me good images of Maned Wolf and ill try to retexture normal wolf model.
 
If you have single unit option on you wont see them.

I always play with single unit option. So what am I missing besides extra graphics usage?:confused:

JosEPh
 
Probably wouldn't have noticed anyway as I rarely use Animal units as Mil units. The AI likes to use them though.

JosEPh
 
Heh. Tell me about it - I seized a city in the late Classical era from Charles V and he sent over twenty rhinos, elephants and boars against me in one turn in an effort to retake their city.
 
And if he had instead produced at least archer units he would've had a better chance at it.

The AI over values these Mil animal units. Perhaps the AI weighting for them needs reduced? Or these animal units need better promos to start? (although I feel there are still too many Promotions available in the mod, just mpo.)

JosEPh
 
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