OK, guys. A bunch of things happened during my turn so I only played 15. I think that this game is just about a coast at this point. We rule.
Sorry that I dont have time to write an amazingly hilarious story with this one. I still havent packed yet. Ill entertain on the next go-around.
Thanks for the shift in turns that allowed me to play at such a fun time.
550 AD:
Took over the land and surveyed our mighty empire.
Aztecs and Greeks have a pact, but Greece doesnt seem to want to declare war. Smart for them.
I woke the 4 swordmen near the capital of the Aztecs. I thought they would do more good by pillaging. There is only one source of Aztec iron that theyve built a road to, and its right by the capital. Pillaging that mountain road will stop their swordsmen and further pillaging will likely isolate the capital.
I changed Alexandria to build a harbor and rushed its completion. We are approaching other civs and I would like to trade luxuries and resources.
I have my eye on two Aztec cities: Xochiclco and Tlacopan. X has horses and T can give us 3 extra incense.
Our swordsmen kill some Aztec swordsmen on the land bridge. Continue to move toward the two cities I like. Our galley will transport some for a ship-disembark-attack routine.
Our other galley reaches land that is occupied by (at least) the Iroquois. I call upon Hiawatha. They have contact with the Germans, the Americans and the English. I figure I can get them on my own. They also have wines, but apparently no harbor as we cannot trade. The only tech that they have which we dont have is currency which well finish in 5 turns. For currency they want nothing less than contact with the Aztecs, but I wont allow it. I figured that they are far enough away as to trade world maps. Wow.
The Americans, English, Germans and Iroquois are all on the same continent. I guess its not surprising since we were on a continent with 4 total civs as well. The Iroquois and Germans each have 5 cities and the English and Americans each have 4 and the continent is full. Must have been nice to be on a smallish continent with 3 expansionist civs!!! Only the Americans and English have built harbors, so I set out to meet them.
560:
Harbor finished in Alexandria. Lets get to trading luxuries. Build some roads onto our extra fur near Rome.
Swordsmen climb the iron road on the mountain near Aztec capital. We can see this destruction soon.
Germany contacts us and offers Currency for the bargain price of 18 gold. What the heck, it saves us a few turns and helps our rapport with them, OK! They also have Monotheism, but nothing will work that does NOT include contact with the Aztecs. I give up and start to research Feudalism. Figure Ill get Monotheism from them soon enough.
570:
Iron road for Aztecs pillaged. No more swordsmen for them. In celebration, our swordsmen crush no less than three of theirs with no losses. They are SO dead.
Attack on X and the city is ours. 3 resistors should not be a problem especially as I will soon sever contact with the Aztec capital. Goal number 1 reached! This city will supply the horses weve long awaited. Roads already being built to connect.
580:
More pillaging around Aztec capital. Our swordsmen are giggling, though they realize this is likely a suicide mission.
Whats left of the Aztec swordsmen are approaching X. We are ready.
590:
Quelled 2 resistors in X. Our first of the 4 swordsmen of the Apocalypse is killed by an Aztec archer near the capital. He did his job well.
Berlin builds the Hanging Gardens. Rats. Thebes is forced to build a cathedral with 10 shields as overage. No big loss, I guess.
600:
Revenge on archer for killing our swordsman. The two others pillage and the capital is cut off from the other cities.
We contact the Americans and the trading begins.
Americans want WAY too much for their extra dyes and we HAVE to say no. For our furs, the Americans give us contact with the English, their world map, and 40 gold. Good enough for now.
Contact the English. They dont even have Monarchy and offer me a huge 1 gold for it. Ah, theyll get it anyway and I do it to promote better trade.
For our furs, the English offer 2 gold/turn, + 20 gold. I agree and they are now Polite with us.
For the resource of iron, they offer 3gold/turn + 4 gold. I agree to this as well.
I trade the Germans our world map and 170 gold for Monotheism.
We are now even in tech with everyone and ahead of most.
610:
Resistance in X is over. They celebrate by killing 2 approaching Aztec swordsmen. The Aztecs call on us and ask for peace. Their capital is now in chaos and fires can be seen. I cut them off from their spices. They dont have anything good to offer no cities. I continue on with the war and will go for Tlacopan (T).
Aztecs are able to kill two more of our capital-isolating swordsmen with 3 archers used. Dang.
620:
Our last wounded swordsman pillages a final road knowing it would be his last act. We should plan a memorial for these 4 swordsmen.
Our forces approach T. No more Aztec swordsmen around to stall us.
Our final of the 4 swordsmen is killed but takes an archer with him.
630:
The first battle of Tlacopan results in one dead Aztec spearman. 5 swordsmen now surround the city.
Rome falls into chaos and it takes SEVERAL entertainers to quell the riots. Looks like war weariness in creeping in. I will get peace when T falls.
640:
Our swordsmen kill the remaining two spearmen in T and take the city. Another of our swordsmen kills an approaching archer that was stupidly coming to help. We also get 3 workers out of the conquest. I offer peace to the Aztecs. They are still unwilling to part with any cities, but I take all of their cash and their world map. Seems theyve built a city on the island off our East Coast. How did they get there?!?!?!
Trading time.
Call on the English. The Germans have held onto Monotheism it seems as no one else on the continent has it. I will sell it around before the Germans are able.
The English give me their World Map, 5gold/turn and 16 gold for it.
The Iroquois give me 5 gold/turn, 70 gold and their World Map for it.
The Americans amazingly give me 1 stupid gold for it. I said yes as theyll get it anyway.
650:
The Road to T and X are finished and resistance in T has ended. This means more incense to trade!! And now we have horses too. Once Horsewater builds a harbor, we should have extra and the Americans dont have horses.
For our extra incense:
The Americans give us 2 gold/turn and 30 gold
The English give us 4 gold/turn.
I call on the Greeks, and see that they dont have Monarchy. They are allied with the Aztecs who have it, so I thought Id sell it to them. They give us 6 gold/turn and 9 gold.
I now bump our science rate up by two notches and still see a surplus.
Our ship sees a village on the island to our East where the Aztecs colonized. Im going to try to get a unit there to see whats in it. Without war, theres nothing else to do.
660-670-680:
Nothing happens in these years except our workers continue to improve, we change our building from military to infrastructure (now cathedrals are available), and our ships continue to explore.
690:
My last turn. We are one turn from Feudalism. Thebes build a horseman. The only improvement Thebes hasnt built is a courthouse. I started the city on this, but when we get Feudalism next turn SWITCH TO BUILDING SUN TZU!!! Thebes has no need for a courthouse.
I rushed the building of temples in X and T in order to help our border culture as well.
Thats about it.
My only thoughts:
1. Switch to SunTzus as above. The next tech should likely be Theology, and nicely enough the next few techs should only be about 10-12 turns to research at our rate. The Sistine Chapel will be nice with our religious civ.
2. I do have some cities building horsemen. We can upgrade them to knights when we get chivalry and really put a hurt on the Aztecs.
3. Spearman is ready to enter the village. Hope you find something good there.
4. It may be a good time to start irrigating in a few places, but not so much as were still a ways from getting hospitals.
5. Id probably like to continue our culture build. Working nicely for us so far.
6. Rome is only about 18 turns from Forbidden Palace. I tried everything I could to get an elite unit to give us a leader, but no luck. Grrr.
7. Id keep on trading where I can (I hope the Iroquois and Germans build harbors soon), but I would still hold off on selling any contact with other civs.
8. A galley waits off the coast of X. It may not be a bad idea to build a pikeman or two and get them ready to do similar pillaging around the Aztec capital if war strikes again. This was very effective and seemed to paralyze the Aztecs quite well.
We are basically in the drivers seat with this game. If this were boxing, the ref might be close to calling a TKO. I dont think the civs on the other continent will be players at all unless one of them takes over a huge portion of the land there. Theres really nowhere for them to go, and we have our continent pretty much locked up.
Looking forward to seeing where we go from here.