civcivcivcivciv
Warlord
- Joined
- Feb 6, 2013
- Messages
- 274
>> Leoreth
then how can i less stability ?
then how can i less stability ?
One thing I've found I can't find how to do on the new World Builder interface is grant units that don't belong normally to a civ, like a jaguar for the Mayans, or such. I know there's no real reason why I should need to do that but it was nice to be able to. Other than that I really like the new interface, especially where the player data is visible and can be modified, for example if I want to play with a civ long past it's historically end point, but I don't want to have ridiculously high inflation, I can do that now.
I know; I'm just saying the civ name should reflect that.
Also, should Ethiopia still exist in the 600 AD scenario? Aksum was still alive at the time, although not as powerful as it once was. It interacted with early Muslims, and ultimately ended up being isolated by the Rashidun Caliphate and declining accordingly. Do they have a respawn corresponding to the Zagwe or Solomonic dynasties?
I've also noticed that it is impossible to select Iran from the starting menu at the time of their initial spawn (1501). And I'm not sure if this is intentional or not, but you don't get the introductory paragraph when you switch into a civilization (as opposed to starting as them).
It's impossible technically, but if I'm not mistaken, Leoreth has plans to change it when he'll rewrite the civ-spawning code.1. I think, for convenience's sake, that reborn civs should be available from the menu. Otherwise it is just so time-consuming and annoying to play as them if you want to.
4. To me there's this annoying gap in completing UHV goals. Three gives you victory, two gives you a golden age (plus some culture), and one? I play that completing the first goal gives you +1 population in all cities, representing other peoples being attracted to the glory and prosperity that is your civilization. It also is more of a setup bonus, leading appropriately into a golden age later, followed by outright victory.