Could be for immediate terrain defense bonus, or to cancel a million dollar trade deal.Why would you need to destroy an improvement instead of replacing it?
Improvements removing a tile's defense bonus is a stupid feature and should never have been implemented in the first place, and I don't think we should actively help people trying to exploit the game respectively.Could be for immediate terrain defense bonus, or to cancel a million dollar trade deal.
Right, or just forbid the region.True, I'll instead only apply the penalty to the region of China.
Holy Rome needs a greater inclination to convert to Protestantism. I've tried several games and they stay Catholic more often than not.
Spoiler Protestantism founded in Frankfurt but only England and Vikings converted :
It make sense in that way. But it is also reasonable to expect Holy Rome to join the war, either as a reformist or its counter.Holy Rome is the most volatile civ regarding the reformation. They are slightly more prone to Catholicism but can go protestant more often than other historically Catholic civs, reflecting that it's religious status was fought over during the religious wars of the 16th and 17th century. This also means that they are most likely to choose tolerate which means Catholic state religion but protestant presence in its cities, which is the most historical outcome imo.
In real life Holy Rome was not a sovereign state, was it? The northern part of it mostly turned Protestant. My point, game-wise was that for example there's no related Catholic wonders for Holy Rome, so going Protestant isn't too bad for them. Additionally, if Holy Rome stayed Catholic in game, then the Old World and New would be dominated by Catholicism (England and Vikings suck in game militarily), making Congo UHV 1 too hard if not impossible(I guess this was my initial point).They stayed Catholic in real life. What's your point?
So I have finally grit my teeth and played to late industrial era. Unhealthiness is simply ridiculous with coal plant often its 12 -18 with no possibility to counter it. I mean I played as huge India to max and even with 40 in cities I still had -11 loss due to . I shudder to think what civs without access to that much resources fare. Even limiting to two per power building would improve situation a bit.