Lol no, by the time Brazil spawns, England/France/Netherlands and maybe Spain/Germany/Japan are two or three tech rows ahead of you. I don't think it's actually possible right now. More tech balancing is needed for the late game, which is going to be much more annoying due to how long turns take starting around 1700...Since South/Latin America has come up, has anyone successfully completed a UHV on the new map/civcs for any of the Latin American civs yet?
I dont know why but the achievement would be called "South 'Murrica"I never understood Colombia's control all of South America goal. Is it a reference to some Bolivar aspiration that I don't know about?
Between June 22 and July 15, 1826, Simón Bolívar called the recent Spanish-American republics to a meeting in Panama. It was a chimera that was called the Amphictyonic Congress.I never understood Colombia's control all of South America goal. Is it a reference to some Bolivar aspiration that I don't know about?
Maybe something like BtS permanent alliances?but ideally there could be a diplomatic option akin to accepting federalization
I would just say that the goal should be to unify by whatever mean, including vassalization, but ideally there could be a diplomatic option akin to accepting federalization, (which us more than what a defensive pact covers). AFAIK the goal of that congress was for the different newly independent republics to voluntarily join a union; it wasn't Bolivar's dream to conquer and subject the people he had been fighting to liberate. Moving the capital to Panama City could be a nice second condition to the UHV. I'd say that allowing more time to achieving this diplomatic victory would be reasonable as this was an aspirational UHV.
Maybe something like BtS permanent alliances?
Didn't understand it first, but I got it with another look at the picturesBingo
This is a splendid idea on its own, even if it weren't proposed for Poland's sake. Only seems obvious after being proposed, but of course it would make no sense for a typical medieval Catholic monarchy to embark upon such a project (Spain's in-game enthusiasm is the most cursed example). I'm also rather fond of opportunity costs in principal so this has my full support.Syncretism a requirement for building it
Talking about the Mande, I've seen some really weird Islam holy cities: independent Carthage, turkic Merv and even barbarian Oyat. It can really screw up your playthrough.Playing with African nations makes me think that it would be great if worker, slaves and scouts had different models. In the first screenshot the unit in the copper mine is a worker and the other one is a scout, but the difference is impossible to tell unless you really zoom in. In the second one, worker and slave look exactly the same. I know is not a big priority, but it would add some visual clarity.
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Also allowing it for the rare case of civs that converted to Judaism makes sense, although I don't know if implementing such an exemption to the civic requirement is possible at all.This is a splendid idea on its own, even if it weren't proposed for Poland's sake. Only seems obvious after being proposed, but of course it would make no sense for a typical medieval Catholic monarchy to embark upon such a project (Spain's in-game enthusiasm is the most cursed example). I'm also rather fond of opportunity costs in principal so this has my full support.