Imperator Knoedel
Currently obsessed with The Owl House
It is getting hard to build a good infrastructure and have highly populated cities at the same time.
I build cities with 18 - 20 population, but corporations spread, unhealth from buildings is added, then those cities get reduced to 15 - 17 population, and there is no way to counter arrest that unhealthiness.
I know it is meant to represent pollution but gameplay-wise it is very counterproductive. In real life, many of the most populated cities are very polluted.
Hm, perhaps Hospitals could have the effect of turning the negative food from unhealth into increased city maintenance cost instead?

for rather poor bonuses. Thirdly those buildings does not fit with other, in civ4 access to resources brings you
/
with buildings.
, merchant slot, 180
.