I have played a lot of RFC DOC lately, and I had always played a lot of KMod. Leoreth, have you played much KMod? The reason I'm asking is because I'm wondering if you have considered the inclusion of the worker and pathfinder changes Karadoc made to KMod? The worker AI seems to work pretty fantastic in KMod, especially if they are automated for trade network building purposes. Anyway, was just wondering if you had played KMod and had any thoughts about included the worker and pathfinder changes. Another change, though not everyone likes the aggressiveness of KMod's AI, the AI does do naval warfare quite well including loading transports properly. Lastly, the AI does not roam around in war with siege weapons as much as I've experienced with RFC. Just some thoughts of mine and was wondering your thoughts?