The recent discussions on natural wonders as a way to reward exploration gave me a half crazy idea: what if there was a new type of great person called Great Explorer?
I imagine Great Explorers to function similarly to Great Generals and Spies: the more you explore, the closer you are to getting one. Each newly discovered land tile could grant some points towards a threshold. The amount of points can be modulated: higher if using an explorer unit, lower if you are not the first to discover the tile, etc. Discovering a natural wonder or a faraway civilization could grant extra points. Discovering land through a map trade grants nothing. This way, original exploration is rewarded with more than just knowledge.
What would Great Explorers do? I’m not sure yet. They could be settled like any other great person, have an associated building, and maybe conduct a « great expedition » akin to Great Merchant trade missions, granting science or other things according to how remote you send them. Think of expeditions like Darwin’s or Amundsen’s. Great Explorers could also be used for exploring although that would be a little circular (then again, generals and spies do work in a somewhat circular fashion). I think they should also be able to start golden ages, as empires devoting resources to exploring the world is characteristic of prosperous periods. Another idea is that they could play a role in colonization, maybe founding cities on other continents without consuming a settler or upstarting such cities.
Eventually there will be a shortage of things to discover, and no more Great Explorers will be born. This is realistic.
What I like most about this is that we'd be able to grant figures like Columbus and Magellan and Cook the status they deserve. Usually they are lumped with the merchants (or artists for Polynesia) but it doesn’t really fit all that well.
(It goes without saying that I volunteer to research Great Explorer names if this idea is ever adopted)
I imagine Great Explorers to function similarly to Great Generals and Spies: the more you explore, the closer you are to getting one. Each newly discovered land tile could grant some points towards a threshold. The amount of points can be modulated: higher if using an explorer unit, lower if you are not the first to discover the tile, etc. Discovering a natural wonder or a faraway civilization could grant extra points. Discovering land through a map trade grants nothing. This way, original exploration is rewarded with more than just knowledge.
What would Great Explorers do? I’m not sure yet. They could be settled like any other great person, have an associated building, and maybe conduct a « great expedition » akin to Great Merchant trade missions, granting science or other things according to how remote you send them. Think of expeditions like Darwin’s or Amundsen’s. Great Explorers could also be used for exploring although that would be a little circular (then again, generals and spies do work in a somewhat circular fashion). I think they should also be able to start golden ages, as empires devoting resources to exploring the world is characteristic of prosperous periods. Another idea is that they could play a role in colonization, maybe founding cities on other continents without consuming a settler or upstarting such cities.
Eventually there will be a shortage of things to discover, and no more Great Explorers will be born. This is realistic.
What I like most about this is that we'd be able to grant figures like Columbus and Magellan and Cook the status they deserve. Usually they are lumped with the merchants (or artists for Polynesia) but it doesn’t really fit all that well.
(It goes without saying that I volunteer to research Great Explorer names if this idea is ever adopted)