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Suggestions and Requests

Discussion in 'Rhye's and Fall: Europe' started by Publicola, Jun 11, 2015.

  1. Publicola

    Publicola Chieftain

    Joined:
    Apr 26, 2014
    Messages:
    435
    Apparently, someone got around to actually making this improvement a reality.

    Here's the link.

    The model is still a work-in-progress (they just borrowed the existing fort improvement), and they don't seem to incorporate any :commerce: bonus for the tile, but the basic code to enable an inland city to produce sea units and coastal buildings is there. I'd love to see this component become part of the next version of RFCE.
     
  2. AbsintheRed

    AbsintheRed Chieftain

    Joined:
    Jul 27, 2009
    Messages:
    8,195
    Location:
    Szeged, Hungary
    Interesting, thanks for the info!
     
  3. devolution

    devolution Chieftain

    Joined:
    Oct 7, 2016
    Messages:
    208
    Gender:
    Male
    Location:
    Stavanger, Norway
    The port (district) does connect resources (just like forts) and adds +2C. It can be customized just like any other tile improvement. The bPort tag can be added to any improvement to make it act a a port. Anyways, I am open to suggestions related to how it could be improved as well as ideas about other types of districts.
     
    Publicola likes this.

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