obliterate
Warrior Monk
Finland did hold off Soviet Invasion, and actually gained a bit off land (all be it with the help of the Germans). So they can't be that bad.
Dale, I just want to thank you again for making this great mode and to say that you made the right decision to draw the line at PoW camps. The forced labor civic is there for people who want that option. And the ability for Germany to conquer the world should be enough for any neo-nazi on these forums. Giving these neo-nazis an opportunity to send their PoWs to a city called Auschwitz and disband them there would be a little exessive.
PS As for the atrocities committed during WWII, only the Nazis ran the extermination camps with the purpose of killing as many people as they can as effectively as they can. The prison camps in Siberia were terrible places, but their pupose wasn't genoside, and far more people survivied those camps than nazi camps.
and to be more simulative unique building of Germany should be extermination camps wich give -1 jew/turn .
In France we've got a proverb saying "better is the enemy of good" wich means you can't always make things better and sometimes you must leave things like they are because it won't be good to change them in any way
By the way my grandfather went to a nazi camp(and survived happily for me and my family)and i can't afford with the idea of POW in a game and i assume you can understand that
Other players might not be able to decide for other players if pow's are in or not, but I bloody well sure can!
NO POWS! I've been over that before.
Ok I played this game as the albanians recently. I played on settler as I thought I was going to be quickly conquered by Italy anyway. Heres what hapened...
1. Built an infantry
2. Built an Artilery
3. Built Tank
4. Started building a battle ship until...
5. Spy destroyed my wells
6. Buit a worker to build new well
7. Built other stuff cant remember what
8. Right on time Italy declared war
9. Italtian Air force and 2 battleships destroyed army within 3 turns
10. Italian air force continued pounding on until Noember 2 1940 never alowing me to have a unit for 1 turn
11. November 2 the Italians finaly sent in one paratrooper and defeated me.
Why did it take them that long?
My city was completly undefended.
Was the AI that stupid that they couldnt load a unit into a transport and conquer me earlyer.
I agree POW's wouldn't add much to the game, Would bog it down and would be somewhat offensive.
How about a little Notification in historical play that is activated by certin events but is no more controled by the player than vichy france is controled by germany. For example if Russia counquered It's share of poland and poland is dead their is a possibility that a pop up will come saying "Katyn Forrest Massacre commited" and would give some datails it would have no affect on the game but it's respectful to acnowlege the war crime. Same idea would go with Key Holocaust events and Japanesse genocides. I just feel that is respectful to mention them but dissagre about allowing a player to lead POW's around having them build railroads and disbanding them over key war crime citys.
@Saragon
Dale already tried to tweaked the ai, so the support from the allies in the next beta could be improved. Even though the russians are not balanced yet, the only civic who goes to war against the axis without joining the allies. Also the government settings have high inflation and WW results. With every raid they become weaker and with the expanding border the are in close touch with all axis forces.
While I do agree with Dale on the POW issue I wouldn't mind seeing the capture of an enemy city provide the player with a free worker unit.
Dan
Finland did hold off Soviet Invasion, and actually gained a bit off land (all be it with the help of the Germans). So they can't be that bad.
A thought about the desert (I don't think this has been mentioned already, sorry in advance if it has). There is the special promotion for the winter effects, why not make a similar terrain promotion for the desert? Would allow one to specialize/promote units ala the Afrika Korps, without having to add special units/graphics/etc.