SVN Update Log

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New commit: improved AI for resource values:
- for happiness and health, AI considers actual amount gained for all cities that need it
- absolute resource value for corporation output is considered, instead of being averaged over the number of cities
- more accurate value calculation for factors where only the first resource is relevant (such as prereqs for units)
- in resource trades, AI considers value as their gain over your gain
- AI is open to trading away resources for its corporation (but instead demand a price that it considers adequate for the lost output)
 
Warning: this commit breaks savegame compatibility.
- fixed error in AI bonus value calculation
 
New commit:
- made the AI value strategic resources more
- scaled down AI gold value for resources
- fixed a bug that caused Mongolia (and possibly other civs) to start without techs
- fixed the Japanese UP so that it does not apply to their initial starting techs
- implemented Afforess' fix for the never ending turn bug
 
New commit: Fixed worker spawn on flip
 
New commit: Fixed calculation of number of cities maintenance when losing or acquiring cities.
 
New commit:
- enabled stability again
- properly fixed updating city maintenance
 
New commit:
- extensive expansion of India to the south and rearrangement of its resources
- new arrangement of Indian cities in the 600 AD and 1700 AD scenarios
- India (Maratha Empire) and Tamils (Kingdom of Mysore) playable in 1700 AD
- Shivaji Bhosle renamed Shahuji
- extended Indochina to the east
- Saigon spawns in 1400 AD
 
New commit:
- new Tamil LH: Krishna Deva Raya
- removed Varanasi spawn from the 3000 BC scenario
- some terrain corrections in India to make city spots available
- fixed Indian core for the Marathas
 
New commit:
- barbarians spawn in the Deccan
- corrected revealed area to the Indians
- new Indian UP: Purity: one extra happiness for every two excess health
- removed health from Wheat, Rice, Corn, Fish, Clam, Crabs
- Harbors now give extra health from Fish, Clam, Crabs, instead of Lighthouses
 
New commit (warning: breaks savegame compatibility):
- restored base health to grain and seafood
- moved extra health for seafood from Harbor back to Lighthouse again
- new building: Smokehouse (requires Animal Husbandry): +1 health from Cow, Deer, Pig, Sheep
- Granary does not give extra health for Wheat, Corn, Rice anymore
- Supermarket does not give extra health for Cow, Deer, Pig, Sheep anymore
- new Supermarket effect: +1 health from Wheat, Corn, Rice
- Cow, Deer, Pig, Sheep, Fish, Clam and Crab cannot be traded until the discovery of Refrigeration

- new Indian UP: Purity: one extra health for every three excess happiness
- new Indian UB: Bamboo Bowman (Archer): can enter Jungle, starts with Shock and Woodsman I
 
New commit: Fixed constants after the addition of the Smokehouse building.
 
New commit:
- removed flood plains from coast near Karachi
- renamed Afrosiyab to Afrasiyab
- fixed a bug that resulted in incorrect reduction of cultural control if culture is reduced in a city
- removed culture expansion message if the culture from a city spreads to a tile that is already covered
 
New commit: Fixed the crash from the previous update.
 
New commit: Fixed the French city name map.
 
New commit: new terrain feature: Rainforest
- minus 1 food
- passable only to civilian units and elephants
- can build mines, cottages and plantations with Iron Working
- Khmer can enter Rainforest and build Farms due to their UP
- rainforests are included in the Congolese UP
- replaces jungle in India, Indochina, Indonesia, Polynesia, West Africa, East Africa and Mesoamerica
 
New commit: Fixed a bug in the city interface.
 
New commit:
- Khmer UP now also works for Rainforest
- removed coastal rainforest near Brunei
- Woodsman Promotions apply to Rainforest
- fixed Indonesian CNM
 
New commit: Changed Indian Bamboo Bowman from Archer to Longbowman:
- requires Monarchy and Calendar
- strength 5
- can enter jungle and rainforest
- starts with Formation and Woodsman I
 
New commit:
- renamed Indian UU to Patiyodha
- new Indian UB: Edict (Monument with -10% maintenance)
- added some Tamil dynamic names
 
New commit:
- impassable terrain features can be entered if improved
- improved terrain features do not provide defense bonuses
 
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