SVN Update Log

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New commit: Vassal stability checks now happen at the same time as their master's as intended.
 
New commit: Fixed stability.
 
New commit:
- Forts cannot be built on jungle until Biology
- increased Fort defense to +50%
 
New commit (breaks savegame compatibility): New civilization: Harappa
- Human player only
- Spawn: 3000 BC at Harappa
- Leader: Vatavelli
- Color: Purple
- Unique Building: Bath (Aqueduct): requires Masonry, less production cost, +2 culture
- Unique Unit: City Builder (Settler): cheaper, new cities start with additional population
- Unique Power: Sanitation: positive health contributes to city growth
- Unique Historical Victory:
-- Establish a trade connection with another civilization by 1600 BC
-- Build three Baths and two Walls by 1500 BC
-- Have a total population of 20 by 800 BC

Independent cities spawn with some initial culture
 
New commit: New Vatavelli art.
 
New commit:
- fixed collapses
- fixed 600 AD and 1700 AD scenarios
 
New commit:
- corrected Harappan button and flag graphics
- added Dawn of Man text for Harappa
- attempt to fix the first Harappan goal
 
New commit:
- Harappan UP expires after the Ancient era
- Gujarati horses only spawn in 1000 BC
- fixed some jungle/rainforest inconsistencies in the map
- slaves can build plantations on rainforest now
 
New commit:
- removed the Indus Valley from Persia's core and flip zone
- moved Indraprastha's spawn back to 1600 BC
- increased food from Banana by +1 to account for its placement on rainforests
 
New commit:
- fixed the second Harappan UHV goal
 
New commit:
- added Smokehouses to later scenarios
- Mongol conquerors now spawn at the east of your empire as intended
- changed Harappan flag and button
 
New commit: Fixed Harappan UP interface display.
 
New commit: Fixed third Mayan goal.
 
New commit:
- added more island features
- removed Dye in Europe
- rearranged some British resources
- reduced base health for European civilizations
- reduced unhealthiness from Plague
- tech trade requires a trade connection
 
New commit: Fixed a bug in the collapse procedure.
 
New commit:
- corrected a couple dynamic name misspellings (credit to Sgt. Bears)
- republican Islamic names are displayed as intended now
- fixed imminent crisis messages
- added a message displaying the collected tithe after the AP resolution
- the AP resident is no longer able to excommunicate himself
 
New commit: Conquerors cannot spawn on Rainforest anymore (like Jungle).
 
WARNING: this update breaks savegame compatibility.
- added a religious persecutor unit
- removed the persecution project
- forced peace from Apostolic Palace is now applied as intended
 
New update: Fixed a bug related to capital relocation during resurrections.
 
Update: Fixed a bug that left the game stuck in a loop when assigning trading conqueror targets.
 
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