JosEPh_II
TBS WarLord
@45*38'N,
Did some testing last night on Epic game speed in GameSpeedInfos.xml.
The <iTrainPercent) was set at 195. I reduced it to 165.
<iConstruct, iBuild, iImprove, iCreate were all set to 264, reduced to 200.
These settings reduced build times, for new buildings, Units, and Tile imorovements.
So for example 1 worker building a Jungle camp was taking 21 turns. Ater the adjustment it went down to 16 turns.
Building the Agora in capital city was listed as 10 turns (relative to Hammers available not city) reduced build time to 8 turns.
Only adjusted those values in red. Did not test the rest. Although Growth and research need tested too.
JosEPh
Did some testing last night on Epic game speed in GameSpeedInfos.xml.
The <iTrainPercent) was set at 195. I reduced it to 165.
<iConstruct, iBuild, iImprove, iCreate were all set to 264, reduced to 200.
These settings reduced build times, for new buildings, Units, and Tile imorovements.
So for example 1 worker building a Jungle camp was taking 21 turns. Ater the adjustment it went down to 16 turns.
Building the Agora in capital city was listed as 10 turns (relative to Hammers available not city) reduced build time to 8 turns.
Code:
<Type>GAMESPEED_EPIC</Type>
<Description>TXT_KEY_GAMESPEED_EPIC</Description>
<Help>TXT_KEY_GAMESPEED_EPIC_HELP</Help>
<iGrowthPercent>300</iGrowthPercent>
[color=red]<iTrainPercent>195</iTrainPercent>
<iConstructPercent>264</iConstructPercent>
<iCreatePercent>264</iCreatePercent>[/color]
<iResearchPercent>300</iResearchPercent>
[color=red]<iBuildPercent>264</iBuildPercent>
<iImprovementPercent>264</iImprovementPercent>[/color]
Only adjusted those values in red. Did not test the rest. Although Growth and research need tested too.
JosEPh