45°38'N-13°47'E
Deity
I suppose at least some of you are trying the latest SVN version; I need some feedback about it, especially regarding balancing problems.
I've modified some parameters in SVN588 to stop most of the AI civs from falling behind in techs (if you use Tech Diffusion, of course). Is it working for you as it is working for me? I've almost finished (50 turns to go) a blitz-speed, noble-level game (mastery victory and revolution are on) and I'm having a hard time fighting against 3 other civs who are as strong as I am (and there are 20 more civs on the map). But I'd like to know other people experiences. Is it better, worse or the same as it was before? Since inflation has been changed a lot, AI should develop faster, better and pose a greater challenge to human players. At least in my experience it looks like this. What's your opinion?
I've modified some parameters in SVN588 to stop most of the AI civs from falling behind in techs (if you use Tech Diffusion, of course). Is it working for you as it is working for me? I've almost finished (50 turns to go) a blitz-speed, noble-level game (mastery victory and revolution are on) and I'm having a hard time fighting against 3 other civs who are as strong as I am (and there are 20 more civs on the map). But I'd like to know other people experiences. Is it better, worse or the same as it was before? Since inflation has been changed a lot, AI should develop faster, better and pose a greater challenge to human players. At least in my experience it looks like this. What's your opinion?