sw8 sw 1750bc > 1500bc.
pre turn - nada. look at the military. were in a sorry state right now, so ill wait for more
1- Rome archer > archer, moves.
2- Isabella demands 29g. i dont want a second front now, so i cave. (and yes, we are allowed too. we dont like it, but we can)
move worker to road the cow. SoD is 5 archers.

but wait a few more.
3- Veii granny > settler, advance our SoD a bit.
4- Rome archer > archer, SoD and new archer should meet up right at the gates of Nicea (which is sadly a size 1 village)
5- moves.
6- spot a lone Byz warrior approaching Rome. archer next turn so no sweat. irrigate cow. reach the gates.
7- Rome archer > archer, up lux to avoid riots. kill that wayward warrior. lose that E archer, but RAZE Nicea. SoD moves onwards.
there's a BARB GALLEY out there.
we can get MAS, WHEEL, CB, IW and WRITING in peace for a bit moer than we now have. i'll press alittle more.
8- Veii settler > settler, our Curragh sinks. settler starts moving to grab the rest of them tusks. SoD waits for a stragler.
9- it appears we've met England. keep exploring Bella's Bluff.
10- Rome archer > archer, grow to catch those furs in the border. up lux.
decide we are in dire need of techs. get peace. give 135g. get Wheel, CB, Iron and Writing.
wish we could get MAS as well, but decide Legions are a bit more important now.
next "science advisor" should be the spaniards.
we have Iron.
forgot to see how far up are the rest of the jokers. nevermind, we'll be up soon enough.