Indiansmoke
Deity
2 pop whip does not sound good to me, I think we should be safe in getting TGL..we play first as well in turn order so Sancta will have to get it one turn earlier to steal it.
That means them getting both great engineer and literature by turn 100 (end of turn 99). I don't think they will..but who knows. Funny thing is that if things get desperate and they get GE in turn 100 then we can slave TGL as well same turn and even if they use the engineer they will lose it
Regarding Jewish missionary, I was not aware we pay maintenance for misionaries? But even if we do we are certainly within the free unit limit still. I would like us to finish the missionary as there is a chance it fails to spread religion and we might have to get another one.
Also we need at least 1 more worker and then a settler. Oskemen needs to be doing units now and barracks (so 1 axe and then chop baracks). So where is worker and settler comming from?
I would suggest we get a settler for 2 pop whip from gold corn city (after granary) and get a worker from iron city after workboat (at size 2).
That means them getting both great engineer and literature by turn 100 (end of turn 99). I don't think they will..but who knows. Funny thing is that if things get desperate and they get GE in turn 100 then we can slave TGL as well same turn and even if they use the engineer they will lose it

Regarding Jewish missionary, I was not aware we pay maintenance for misionaries? But even if we do we are certainly within the free unit limit still. I would like us to finish the missionary as there is a chance it fails to spread religion and we might have to get another one.
Also we need at least 1 more worker and then a settler. Oskemen needs to be doing units now and barracks (so 1 axe and then chop baracks). So where is worker and settler comming from?
I would suggest we get a settler for 2 pop whip from gold corn city (after granary) and get a worker from iron city after workboat (at size 2).