Taking a break

What the HECK are you talking about, i didnt say ONE thing that was bad or as you say gloating, that is purely absurd! Dont take your frustration out on someone like me, wrong person to mess with.

I know this isn't my fight, but you shouldn't take it personally SO. Just because ls612 read the post as a glass half empty doesn't mean that it's an attack on you or DRJ - he's simply reacting to his perspective.

I did a one statement BECAUSE i didnt want ALL the other parts of it in the quote and taking up more room, JEEZ!! Thats why i wrote et et et, or etc etc etc, either way meaning more was there DUH!! You need to stop your name calling here buddy.:spank: That was purely uncalled for, talk about talking to moderators on a person!! Thats TOTAL BS. I will stop here, darn i am teed off now:mad:
I was being polite.

Having been a rather social skeptic in the past before myself(thanks to my autism), I can say that I know how such a reaction can really degrade someone's confidence. I must say that ls612, don't take his reaction personally either. Seriously. I know that when I do, I'd be waaay too shameful to even consider posting. It just becomes one big conundrum of misinterpretation that is quite unneeded.



@rightfuture
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I must say right now is not the time nor place to have another wall-of-text lecture on communal teamwork. Yes teamwork is best and yes, everyone wants what's best for C2C; but to keep on as many posts that you have on almost the same lecture is rather unnecessary. So as SO has asked you before, please keep walls of texts to a minimum and keep your point forthright.
 
@rightfuture
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I must say right now is not the time nor place to have another wall-of-text lecture on communal teamwork. Yes teamwork is best and yes, everyone wants what's best for C2C; but to keep on as many posts that you have on almost the same lecture is rather unnecessary. So as SO has asked you before, please keep walls of texts to a minimum and keep your point forthright.

The point is, doing this together, and getting over our differences/challenges does matter. So we all want to continue to work together and create something even greater.
I want to focus on the reason we all would want to come together, instead of what could break us apart.
 
@DRJ & SO:

Okay, that was my bad. I read the first part of DRJ's post which said that he was happy and sass to see me go, and saw SO's quote of that, and jumped to conclusions based on that. I'm sorry for accusing you of gloating over me leaving.
 
I wished modders acted like regular posters on forums. They never go through with their declaration of leaving the forum or specific thread. :lol:
 
The point is, doing this together, and getting over our differences/challenges does matter. So we all want to continue to work together and create something even greater.
I want to focus on the reason we all would want to come together, instead of what could break us apart.

I do believe that it is in everyone's best interest to see something greater come of C2C as current development with the mod dictates is happening. Slowly but surely. However, I must point out to you, that it is not so much a problem of differences and challenges, but rather a problem of people wanting to simply take a break, try out a new hobby or even just take a step back to see what's going on in the grand scale of things.

I can assure you that the sense of community with C2C is VERY strong and the last thing you really need to worry about is a fracture down the middle. Sure there may be the occasional bump in the road like the traction between MrAzure and a few other members, but that's to be expected. Azure was forcing his ideas onto the team without communication and thus was not liked very much and a short while later, left. It's inevitable really. But with people like the rest of the team, who communicate changes and bounce ideas off of each-other like we currently do, there is really zero chance of a fissure happening in this community.
 
I wished modders acted like regular posters on forums. They never go through with their declaration of leaving the forum or specific thread. :lol:

They never say they'd leave the forum. They just say they're leaving the project. That doesn't mean they can't still hang around to talk. Hell, I left Civ modding when C2C was in infancy and I'm still around. Sure I don't mod anything, but I give ideas and talk with good friends.;)
 
Thank you, Civ Fuehrer,
I just want what is best for all of you, and of course to see C2C become it's best!
 
They never say they'd leave the forum. They just say they're leaving the project. That doesn't mean they can't still hang around to talk. Hell, I left Civ modding when C2C was in infancy and I'm still around. Sure I don't mod anything, but I give ideas and talk with good friends.;)

Yeah, I know. I meant that I wish they would act like them (i.e. end up still modding) ;)
 
Yeah, I know. I meant that I wish they would act like them (i.e. end up still modding) ;)

Well for me, it's more of a problem with self-discipline. I sure have a lot of ideas and I sure could mod them in. The problem, again for me, is that I know that if I do start modding, I'll be going about with such vigor that I'll wear myself out so quickly that I won't be able to finish. When I wear myself out, I become a lump that doesn't take responsibility then falls into depression with video games before getting another idea for something completely different and end up never completing the first task.

As it is right now, I'm pacing myself between three different projects to keep myself mentally active. When I show the first signs of wariness with the task at hand, I switch projects. And really, 3 projects and college is all I can handle right now lest I head for overload and break down again. :cool:
 
Well for me, it's more of a problem with self-discipline. I sure have a lot of ideas and I sure could mod them in. The problem, again for me, is that I know that if I do start modding, I'll be going about with such vigor that I'll wear myself out so quickly that I won't be able to finish. When I wear myself out, I become a lump that doesn't take responsibility then falls into depression with video games before getting another idea for something completely different and end up never completing the first task.

As it is right now, I'm pacing myself between three different projects to keep myself mentally active. When I show the first signs of wariness with the task at hand, I switch projects. And really, 3 projects and college is all I can handle right now lest I head for overload and break down again. :cool:

Please share your ideas, maybe we can all help get them in.
I'm sure we need your help getting multi-maps/galactic era started, at least a little of your problem solving attention to get it moving faster.
C2C could benefit from your advice, if you don't as much time for modding right now.
It would be nice to see Vokyara, Ls612, and yourself help us solve some of the bigger challenges.
 
Please share your ideas, maybe we can all help get them in.
I'm sure we need your help getting multi-maps/galactic era started, at least a little of your problem solving attention to get it moving faster.
C2C could benefit from your advice, if you don't as much time for modding right now.
It would be nice to see Vokyara, Ls612, and yourself help us solve some of the bigger challenges.

Oh, but I do share my ideas. In fact, the galactic era is mostly based off of my ideas (With a fair amount of Hydro's as well). As for multi-maps, that's in the hands of the DLL crew. And they have voiced their fatigue for merging it with C2C quite a bit too. As for miscellaneous ideas, I voice them too. My latest is under the thread titled 'new tech idea from indie movie'. But don't let us change the subject of the thread here.;)
 
I suppose all I can say here is that I'm sorry that my efforts to help the team have disturbed you to this depth.

I can also understand that being the one voice on a mod team shouting for simplification when the rest of us are pushing for yet more complexity must get exhausting. Perhaps if you did found a new mod branch you could gain the kind of following C2C has gained from among those who would prefer a game more as you would like it. SO, Hydro and DH bonded quickly over SO's project to pick up where Afforess left off. I doubt you'd fail to garner interest and modders willing to back you up on your vision as well. C2C was driven by the idea that we never even began to scratch the surface of the great modding concepts that could be applied on top of what AND had grown to become. Perhaps a narrowing effort to perfect would be appreciated by some but I do feel, and I believe I'm not alone here in feeling this way, that we've still only scratched the surface and have a long way to go before we can start the process of shaving and balancing to perfection. If that is your goal now, you'll constantly be frustrated by new implementations and I can't blame you for feeling that way but you have to understand how the constant resistance to continued growth is experienced as equally taxing.

I'm not saying I'm happy to see you go. I'd hoped you would find a way to gel more and conflict less instead. But I know how powerful my own emotions and opinions were when I was younger and I don't feel that we are all that different - problem is the difference in ideals I suppose. And I admit I can be a bit stubborn. I won't be easily deterred from the goals I set.

Anyhow, although I suspect you may backtrack on this decision, I won't be unhappy if you stay. If so, I'd just ask that you to try not take these kinds of things so personally that it frustrates you to this degree. While I was a bit defensive, I was not trying to say your complaints were completely unjustified. I've listened and am trying to improve on the way I go about things. Though I doubt I could ever live up to your expectations until I do only what you tell me to do and stay within the lines you'd like to draw for me. Since I'm not going to subject myself to that we have this...

So good luck with whatever you choose to do from here.
 
This is really sad news. In many ways I feel the same as IS612. There is a tendency in the development of this great mod that makes it more complicated, with more micromanagement, maybe more realistic in one or the other way but far less fun to play (for me). Instead of making it a more complete game by balancing Renaissance and later ages and adding to modern and post-modern eras, parts of the game that are already running well are worked over and over again and making the game very difficult to understand for a long-time lurker like me and probably less understandably for C2C newbies (combat, traits, civics, promotions, etc.). Not part of this criticism is most of the work of the C2C original team as well as Koshling and AIAndy.
 
@People who are suggesting I create a fork/branch:

I have seriously considered this before (infact, I even went so far as to do some serious code changes and package a 'release'), but I eventually came to the conclusion that without another person who was good at SDK stuff I would be unable to maintain that fork for very long. I am OK at C++ stuff (a feat considering that this and a small project for my school are the sum total of all coding experience in my life) but no expert by any means. And a project of this magnitude needs someone who is better at C++ than I am to work on it too to have a chance of succeeding. So I do not think that such a fork will happen soon as I don't know anyone like that who would be willing to help me with that.
 
@C2C Team:

I also forgot to say, I will be cleaning up a couple loose ends before I take a break. Mainly that involves finishing Focused Traits, because I've already done 75% of the XML for that anyways.
 
So, it has been a while now since I stopped developing C2C, and now that time has passed and the summer has begun I'm thinking that I will probably return to development. However, I will likely limit myself to units and DLL stuff, because I think what wore me out earlier was constant argument over game balance issues where I had opinions no one else really did.
 
So, it has been a while now since I stopped developing C2C, and now that time has passed and the summer has begun I'm thinking that I will probably return to development. However, I will likely limit myself to units and DLL stuff, because I think what wore me out earlier was constant argument over game balance issues where I had opinions no one else really did.

Welcome home.
 
@ls612

Welcome back! :banana:

If you are coming back could you help me with units again? Not much progress has happened with them when you left. However I did manage to make some. Which is at least an accomplishment for me.

Sure. I'm also going to look more at some DLL stuff, and talk to AIAndy about how to apply the Expression system to various arrays (commerces & yields).
 
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