Talisman Mafia

I never meant to gang up on jarrema, I was placeholding a vote... it was simply a guess. However, I vote for Kennigit for the Talisman, since he seems to know a lot about the show and mafia in general, so he could put it to good use.
 
@Turquoside: Can we vote for the sheep talisman to NOT be distributed or can it just sit in our stockpile?

Not directly, no. You can refrain from voting on the item altogether, but you can't vote for it NOT to go to a player. But if there are two or three Talismans up for vote, only one of them will be given out a day.

Lynch:

Jarrema: 1 (sirtommygunn)
Earthling: 4 (DaveShack, Kennigit, NinjaCow64, Jarrema)
Kennigit: 3 (Earthling, Mergle, choxorn)
Topsecret: 1 (taillesskangaru)
Mergle: 1 (topsecret)
Not Voting: Zack, Verarde, landlubber, General Olaf

Sheep:

Jarrema: 3 (Jarrema, Kennigit, NinjaCow64)
Mergle: 1 (Mergle)
Kennigit: 1 (topsecret)
Choxorn: 1 (Earthling)


Day Ends in 24 Hours​

Also: Zack has requested to be replaced, so if anyone is available to jump into this behind Takhisis I'd appreciate it.
 
Well in the show you could use the rabbit talisman (super speed) with the rooster talisman (levitation) to allow you to fly, so one of those seems the most obvious for upgrading talismans.

Or he could have one half of the tiger talisman (balance). In the show it seperated people into a positive and negative half. I think it's extremely likely that someone has used it, before the game started, with one half being on the town's side and one on the mafia's.

I seriously doubt that, it would mean that the Mafia would have two talismans or that someone else would.

Also, I think that Mergle is acting scummy, but I don't want to see Jarrema die, as I doubt he is Mafia. So I will Vote: Earthling and hope for the best.

Also, I don't want Mr. Scummy Mc Scumpants (i.e Mergle) getting the sheep talisman, so I will give it to the person who has the second most votes for them, which is ironically unvote; Jarrema
 
X-Post with Turq: You missed that Mergle voted the sheep to himself.
 
I never meant to gang up on jarrema, I was placeholding a vote... it was simply a guess. However, I vote for Kennigit for the Talisman, since he seems to know a lot about the show and mafia in general, so he could put it to good use.

that's laziness! Also I watched the show but everything I said is on a wiki for it (just a page of talisman). And I don't remember the show well.
 
choxorn should get the talisman because he didn't kill BSmith, and that's a decreased chance of him being scum overall. I think it's a very good guess Zack didn't kill BSmith either based on the unlikelihood of having an argument like that as scum, but can't know for sure and he apparently just went inactive.

Kennigit needs to role reveal; it already looks like there is a very low chance of him being an important Section 13 stalwart and there's the moderate chance he's been lazy and sloppy as a scum.

I'm not sure that the talismans give direct abilities.

Do you not have a talisman yourself? Let's see, are you somehow, coincidentally like the only other townie without a talisman or with an independent ability, or are you scum?

Also, although unlikely, there is a possibility the tiger talisman (yin/yang stuff) is actually broken into 2 halves right now with 2 different people having it.

This sounds like a really interesting theory, but at the same time if it's actually true, and there is some other townie with half the tiger talisman, it's also too good of a guess - perfect information syndrome (Since the Dark Hand would know one of their partners does have the other half of the talisman, and could set up the Section 13 counterpart for a dangerous death)

We don't have a lot of time, and we definitely do need to lynch our first scum soon, so this is a situation where the town sharing lots of information and role reveals should work. The scum's strength is in numbers as we know and probably powerful enough abilities, while we should expect to make a united front with information and trusting the right people. Dubious cases like "bandwagonning" have no place here either way. That said, forcing public exposure of important Section 13 members (say most likely, Jackie, Jade, or Uncle) is also dangerous and could give the scum too many easy targets so we need to be careful.
 
How many votes are we going to put on a guy for a mistake? A mistake that a mafia member who had just killed the subject would not likely make? Think about this for a second…

I don't like the pileup on Jarrema. The place holder thing was never meant to be serious, and the later posts feel town to me, especially from someone for whom English is not a first language.
.

Thanks guys.

As I know I am towne, I will try to survive. So, uvote; vote: Earthling.

If I get lynched, I would want to ask you, Kennigit, for sharing with others what I told you - maybe it will help someone. I know I did not porvide a lot of info, I just does not know too much. But I also feel every bit of info may be important
 
Either I'm completely insane or the forums keep deleted my posts. :hmm:

Anyway, unvote; Earthling because I don't want Jarrema to die, Mergle is scum, Jarrema because I don't want Mergle to get the sheep.

Let's hope this post doesn't get unposted.
 
Sorry, that should be: unvote; Earthling and unvote; Jarrema
 
Well in the show you could use the rabbit talisman (super speed) with the rooster talisman (levitation) to allow you to fly

this is exactly my situation.
 
unvote; vote: Mergle because I don't think Jarrema is scum, since he didn't seem like he was mad.
If you haven't figured it out, I like to test people's reactions :)
 
Jarrema, the abilities implied by those talismans (Rabbit & Rooster) don't make a lot of sense for a mafia setting. Maybe you'd like to explain how they relate, either in the thread or privately. Since having the mafia know you have one of them could result in a theft or you might get attacked, an insurance policy could be helpful -- if someone gets the combined power we finger that person.
 
We don't have a lot of time, and we definitely do need to lynch our first scum soon, so this is a situation where the town sharing lots of information and role reveals should work.
You're talking like a townie, but it might be a scum trick to try to get others to reveal before you bite the dust. I'd say you're the one most in need of some kind of reveal, if your survival is important. Private will do, if necessary.
 
I have no idea what those two talismans will do together (I do not know what 'flying' would mean).
My talisman gives me a passive ability. Maybe it will go stronger if 'upgraded' from levitation to flight?
 
Kennigit needs to role reveal; it already looks like there is a very low chance of him being an important Section 13 stalwart and there's the moderate chance he's been lazy and sloppy as a scum.

We don't have a lot of time, and we definitely do need to lynch our first scum soon, so this is a situation where the town sharing lots of information and role reveals should work. The scum's strength is in numbers as we know and probably powerful enough abilities, while we should expect to make a united front with information and trusting the right people. Dubious cases like "bandwagonning" have no place here either way. That said, forcing public exposure of important Section 13 members (say most likely, Jackie, Jade, or Uncle) is also dangerous and could give the scum too many easy targets so we need to be careful.
I agree with this. I'm surprised at the scum accusations from ninja for my pressuring Jarrema. But I may be being paranoid from being burned by Jarrema too recently, (and realising just at the point I died! Aargh!). And I'm dismayed by the bandwagon on Earthling which seems to have no apparent reason other than "save Jarrema". unvote; vote: Kennigit
 
Sure, I can say my piece, it's a lot better than trying nothing as we need to zero in on the scum. I roleblocked choxorn last night so he was not the killer, which I still think is the best reason for voting anyone today's talisman. It's a shame we haven't really heard from him much today but I don't know anything particular more about choxorn. I don't see a benefit to revealing more about myself publicly even if I'm not going to be lynched; I judge it would more likely help the scum. For instance, I can't fathom what compelled Jarrema to reveal what he did reveal- in particular telling everyone what talisman you have is a big risk since that could really help the scum's targeting priorities.

Given the scum initially control 4 votes and as usual we seem to have some barely active innocents - like landlubber - targeting active innocents for no good reason is about the worst thing. I'd really recommend no matter what happens today that if either DaveShack or Kennigit can't literally prove they are one of the main innocent characters (ie. Jackie, Uncle, Jade) they should be lynch suspects soon. What especially gets to me is the part about being confused - not only should almost all Section 13 have at least their own talisman again but many of us characters have specific information about what the talisman(s) do (reasonably matching the show) so from both, the whole "need to get more information from people in private" and "how can these abilities really work" looks bad.
 
I can't confirm that I was roleblocked last night- I didn't even try to do anything in the first place- but I'll take your word for it. You're either a ballsy mafia or telling the truth.

I'd rather not see a roleblocker get lynched, and you had a good point about Kennigit, so I'll Vote: Kennigit.
 
If there's any advice I can give for the next couple days, no matter what happens in the meantime, it's that everyone really needs to be aware that the scum have 4 votes. There's no third parties or division among the scum so they have a lot of power for screwing up the town's lynch intentions and bussing - and remember no lynch is safe from last minute vote switches unless the town makes a strong effort to keep it so. At the very least everyone needs to be voting and paying attention tomorrow - we can't let it slide another day or two to the point where it's 4 scum against 5, 6, 7 townies with any of the townies being inactive or placing bad votes; especially since they will probably keep trying to kill the most active townies. Just have to get the scum down to 3 or 2 with lynches quickly to prevent them from overpowering us too fast - that's a priority for the town over keeping secrets or other role related stuff that's not of paramount importance. So long as the scum have 4, or unless any townies have powerful voting-related abilities, they have an awful lot of power in bandwagonning and unvoting and switching around the lynch.
 
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