I can't reproduce the issue with the Resource Display. Since it works correctly for you sometimes, I suspect that there is some race condition, i.e. that my code tries enabling the Resource Display at a point when the graphics engine is not guaranteed to be ready, and that it only works out on rather slow PCs (by today's standards) such as my own. I'm now delaying the activation of the Resource Display - though I guess it's only a quarter-second delay, not quite an eternity even for a computer. Anyway, if you're able to update manually to the current state of the 1.02 branch (
comparison between that and v1.01), it would be interesting for me to know whether the problem still occurs. Or when I eventually upload the v1.02 release; could still take another stab at it in v1.03. If you do update from Git, please make sure not to miss the updated CvGameCoreDLL.dll. Maybe easiest to just get the
whole folder (to be renamed to just "Taurus" after unzipping, and the SDK folder can be deleted) and to delete or replace your local existing
Mods\Taurus
.
The text placement – not sure what is going wrong there. Might have to do with the leader name being left-aligned while most of the other columns are right-aligned, maybe that just requires a small offset. I've moved it 4 pixels to the left. The result looks the same on my end as when the Align-Left BUG option is unchecked on the Scores tab. Still crammed, but at least readable, and maybe as intended.