Chandrasekhar
Determined
Man, that's incredible. Looks very professional. I can't wait to meet them on the field of battle!
Grey Fox said:Great ogre. I love that blood during the attack animation.
Kael said:In most resolutions the icons are all sharp. I didnt know for a long time that anyone had blurred buttons until I saw some screenshots other people posted. Hopefully it will be fixed soon.
Kael said:In most resolutions the icons are all sharp. I didnt know for a long time that anyone had blurred buttons until I saw some screenshots other people posted. Hopefully it will be fixed soon.
QES said:Is the Regiments mod going to be implmented in FfH if possible? Personally I find this idea very drool intisive.
-Qes
Kael said:No plans for it. There is a considerable processor cost to having all of those units in. Because we are dealing with a finite resource (CPU) we must limit either on the amount of units, or the amount of textures on each unit. Because I LOVE the big fancy units I would rather have fewer/more impressive units, then more/less impressive ones.
Think of it this way, if I take a unit 1000 polygons and I have 10 of them in a mesh thats 10,000 polygons. Or if I have a unit with 3000 polygons and I have 3 of them in a mesh thats almost the same amount of polygons.
Also I have worked on some CTD's for WHFB. And its not their fault, but the Civ4 graphics engine is a dog and it doesn't handle high amounts of units very well.
Anyway, thats what Im thinking right now unless I get new info.
seZereth said:regiments would be very cool, but i think its not that necessary for FfH as it is for WHFB... and QES, believe me you wouldnt want to be the guy to add all those units into the formation info (i did that for whfb and it was hell of a work)
so, now to more important thingsi`ve added the screen for the whole bunch of new orc graphics into the first post for your eyepleasure
QES said:P.s. Clearly ORcs wouldnt be sheild barers.
QES said:Hey are there currently any units with sheilds? For that matter, are sheilds possible to put on? Maybe for order/dwarven units? I mean, the animation might look like a sheild bash, so it'd be ok right?
Just wondering, might look cool.
-Qes
P.s. Clearly ORcs wouldnt be sheild barers.
Well not quite ALL yet...come back and finish your job!seZereth said:regiments would be very cool, but i think its not that necessary for FfH as it is for WHFB... and QES, believe me you wouldnt want to be the guy to add all those units into the formation info (i did that for whfb and it was hell of a work)
Ploeperpengel said:Well not quite ALL yet...come back and finish your job!
@Kael
btw the ctds by formations SEEM to be resolved with the warlordsengine even without a workaround but testing isn't far enough yet to be 100% sure.
This Frostgiant I will definitly borrow and this evil knight looks very WH-like as well, hope you don't mind![]()