I've said on numerous occasions that a technology that we can't back up with content should not be a technology at all. A good tech will have at least two items (buildings, units, wonders, civics, etc.) come available when discovered, or I'll be contemplating taking the ax to it (as I did with
Mounted Archery and
Neural Networks).
On the other hand, if there is an area of science or art that we
can provide sufficient content for, either by creating or taking from other techs without knocking them below the two-trick threshold, then I think it's worth taking a look at incorporating. Here are two examples.
Archeology
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Archeology as a science arises right at the end of the Renaissance. I chose to tie it to Nationalism to keep it close to the right place; Chemistry might be another option.
Era: Renaissance
Prerequisites: Nationalism AND Mountaineering
Leads to: Biology, Romanticism
Allows:
- Archeological Dig improvement (taken from Scientific Method)
- Rosetta Stone wonder (taken from Nationalism)
- +10% Science from Museum (Museum reduced to no science on its own)
Archeology gets 2.5 tricks, taking the Archeological Site from Sci Meth and the Rosetta Stone from Nationalism. The 0.5 is breaking Museum into its cultural element (which stays with Scientific Method) and its scientific element (moved to Archeology). At some point, I would like to consolidate the Museum under Archeology, but we need to give Scientific Method at least one more thing. It will retain the Forest Preserve improvement and revealing the Oil resource, but it should have one more thing, either given to it directly, or giving something to
Chemistry and moving the
Laboratory to Scientific Method, or giving something to
Physics and moving the
Great Scientist to Scientific Method. Any of those would work.
Romanticism
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Romanticism as a movement is a direct response to the Industrial Revolution and the Napoleonic Wars. When I discovered that Realism has only one prerequisite (Marxism), and that Neuschwanstein is not a Realist piece of artwork at all, I thought Romanticism might be worth looking at. Somewhere down the line, when we start looking at Great Works, the Romantic period is going to be represented, and I think this is a good way to start. I also wanted to make Free Artistry a bit more useful.
Era: Industrial
Prerequisites: Archeology AND Free Artistry AND Grand War AND Steam Power
Leads to: Realism
Allows:
- Free Great Artist for first discoverer (taken from Photography)
- Neuschwanstein wonder (taken from Realism)
For now, Romanticism has to loot from other techs. I almost think we should find something more appropriate for Realism as well, because Opera Houses are actually even earlier than Romanticism, and Modern Art Theatre should probably be shipped off to Modern Art. We can handle that later, though.