Term 1 - Province of Fanashire - The Land of the Unknown

WEll, 3 tiles faster warrior exploration and 9 tiles faster Curraugh exploration with on the Spot.
 
It's only 2 turns earlier for the warrior and 3 turns for the curragh. But considering the moving SE one will grow to size 3 and even size 4 3 turns earlier for each (6 turns saved), that makes up for it in the short run. Just think about the long run, and all the turns saved, especially with the settler factory.
 
It is a 55-45 % decision for me, and I respect the other sides argument, we should all remember that this is a strategic close call, and not a no-brainer, since both sides got good arguments.
 
Since it is 20 turns..

DG6_tcit1_finalqueues.JPG
 
Ginger Ale,
We will have 2 irrigated wines by about turn 12. By working the Forest instead of the second wines you are stunting our population growth and our gold production. On the turns we grow this will also auto-work the forest for the extra shields. I would suggest replacing at least some of the bonus grass and forest assignments with the second irrigated wines.

I would also like to see us at a solid size 4 before the settler is built so that we can quickly regain our population.

Thanks
 
Good point.

Revised version updated.

We have two options at size 4 (next TC):

Growth in 5, 2 BGs, 2 Wines -- 4 fpt, 4 spt, Settler in 8
Growth in 7, 1 BG, 1 Forest, 2 Wines -- 3 fpt, 5 spt, Settler in 6 (we can do micromanaging on last turn for more shields/commerce).

I favor the first so we grow before we produce the settler, and we'll produce it at size 5, and drop to size 3.
 
I agree on the natural contours - use the land to define the province. We can get it exact when we explore more, but that give us a good general idea, Provo.
 
Governor, I noticed while reviewing the save the city of Camelot will riot beginning next turn if corrective actions are not made now. Of course, you have the options of hiring an entertainer. I don't know how that option fits into your plans, as it would certainly alter production, growth, and profit later on.

I think we can, though, bump the lux rate up to 10% at the cost of 1gpt. It depends on your plans, governor.
 
mad-bax said:
Can I draw to the consuls attention that at the present time a citizen of Camelot is working an unimproved BG, whilst an irrigated wine is not worked? Swapping the citizen to this tile will increase treasury input by 2gpt. Note that although it is irrigated, this tile has not been roaded which is a waste of worker turns as well as being detrimental to the long term commercial viability of our nation. Please use your influence to remedy this.

Copied from the Commerce thread.

IF we insist on completing the warrior (which I don't like) then it may be an option to delay the transfer of the citizen for one turn in order to get the warrior quicker and not waste shields - in effect trading a shield for a bundle of hay which is a bad trade at this stage but still.
The BG will be mined in 3 turns BTW so not making the switch at all will waste 3 shields I think as well as the food and commerce.
 
dg6_BC3200_ctsettle.jpg


If we get the city with the cattle and tabacco, I'd like to be the mayor of that city.
 
What do you mean "If I get.." ? Whoever's city name it uses will be given the chance to be mayor. If they don't want it, then it will be open to anyone. That's my policy.

Noldodan: I will be gone from the 13th to the 24th (11 days). Can you continue to make instructions and put up discussions for the province? I'll try to make a long term build queue if I can, but any help will be appreciated. I will miss the 3 following turnchats:

Chat 3: Sunday March 13, 9:00 AM MST (11:00 AM EST, 1600 GMT)

Chat 4: Wednesday March 16, 6:00 AM MST (8:00 AM EST, 1300 GMT). President can only play 1 hour, then will fall to next available in CoC.

Chat 5: Saturday March 19, 4:00 PM MST (6:00 PM EST, 2300 GMT)
 
Ginger_Ale, I can't do much for this Sunday's chat, but for the other two I'll be happy to help.
 
Ginger_Ale said:
What do you mean "If I get.." ? Whoever's city name it uses will be given the chance to be mayor. If they don't want it, then it will be open to anyone. That's my policy.

Blame the wording. I meant if that city is built in general.
 
Ginger_Ale said:
Never use entertainers! Who is in charge of sliders? Is it you Oct? If so, whoever it is please move luxury tax to 10%.

Yes, that is me. :)

My plan is to just leave instructions to allow the use of the slider to control happiness. Because of this, though, I must ask that we build a settler soon, as I'd rather not have to bump up the lux slider above 10% if at all possible for the time being.
 
Here are the tenative instructions: food is priority when we are building the settler, then shields take a step ahead when building the 60 shield granary, yet we still have good amounts of food in both cases. Comments? Did I make a mistake?

DG6_tcit2_buildqueues.JPG



Octavian: Ok, that is fine. A settler will be produced at size 4. When we are doing minimum research, the sliders can be used for lots of luxury tax. Luxury tax is way better than entertainers.

Chieftess: Yes, as long as the person who wanted to name it doesn't want to be mayor. I take it you don't want some corrupt city in tundra? ;)

Noldodan: I can do instructions for the Sunday chat depending on when the next turnchat is. If it's Friday night / Saturday morning/afternoon, I can do instructions. If not, I'll need a bit of help.
 
If you can, I would like atleast a worker after the settler. Or, perhaps a worker from the 2nd city. I'd like to have 3 workers soon to form a worker-group. (roads in 1 turn is a wonderous thing!)
 
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