Shaitan
der Besucher
City Instructions
Bavaria
Queue: Panzer (1)
New Queue: Hospital (2), Panzer (2), Panzer (2), Panzer (2), Panzer (2)
Kuhkaff
Pop Assignments: Move pop from mined plains in the south to the irrigated grasslands two tiles NE (so the city will start growing again).
Queue: Army (5)
New Queue: Army (6), Hospital (3), Army (7)
Valhalla
Queue: Infantry (3), Infantry (3), Infantry (3), Infantry (3)
New Queue: Panzer (3), Bank (5), Panzer (4)
Naerva
Queue: Infantry (4), Infantry (4)
New Queue: Panzer (4), Bank (6), Panzer (4)
Denver
Queue: Temple (46)
New Queue: Harbor (26) Rush 104g, Temple (60)
Gunningheim
Queue: Infantry (3)
New Queue: Infantry (3), Bank (6), Infantry (3)
Jedina
Queue: Worker (10), Worker (10)
New Queue: Worker (3), Worker (5), Worker (5)
Androbius
Queue: Bank (1), Infantry (3)
New Queue: Bank (1), Panzer (4), Panzer (4), Panzer (4)
Starke
Queue: Panzer (1)
New Queue: Panzer (1), University (2), Panzer (2), Panzer (2), Hospital (4)
Columbia
Queue: Worker (5)
New Queue: Worker (5), Worker (10)
Dapperdan
Queue: Worker (6)
New Queue: Worker (6), Worker (10)
Improvements Needed
Mine and railroad hill 2 tiles northeast of Gunningheim.
Mine & railroad the tundra tiles being worked by Androbius.
Special Instructions
Immediate: Dapperdan is garrisoned by a swordsman. As a coastal city, Dapperdan should have an infantry in attendance. Please swap out the swordsman and send him to the Line or to MP duty in an interior city.
Immediate: Rush harbor in Denver.
Turn 4: Starke will grow this turn. Remove the Androbius pop from the irrigated grassland 2 tiles southeast. The new Starke pop will use this tile (1 tile east from Starke). Remove the Jedina pop that is working forest 1 tile south and put it on some tundra. The Androbius pop that vacated the grasslands will use this tile.
Bavaria
Queue: Panzer (1)
New Queue: Hospital (2), Panzer (2), Panzer (2), Panzer (2), Panzer (2)
Kuhkaff
Pop Assignments: Move pop from mined plains in the south to the irrigated grasslands two tiles NE (so the city will start growing again).
Queue: Army (5)
New Queue: Army (6), Hospital (3), Army (7)
Valhalla
Queue: Infantry (3), Infantry (3), Infantry (3), Infantry (3)
New Queue: Panzer (3), Bank (5), Panzer (4)
Naerva
Queue: Infantry (4), Infantry (4)
New Queue: Panzer (4), Bank (6), Panzer (4)
Denver
Queue: Temple (46)
New Queue: Harbor (26) Rush 104g, Temple (60)
Gunningheim
Queue: Infantry (3)
New Queue: Infantry (3), Bank (6), Infantry (3)
Jedina
Queue: Worker (10), Worker (10)
New Queue: Worker (3), Worker (5), Worker (5)
Androbius
Queue: Bank (1), Infantry (3)
New Queue: Bank (1), Panzer (4), Panzer (4), Panzer (4)
Starke
Queue: Panzer (1)
New Queue: Panzer (1), University (2), Panzer (2), Panzer (2), Hospital (4)
Columbia
Queue: Worker (5)
New Queue: Worker (5), Worker (10)
Dapperdan
Queue: Worker (6)
New Queue: Worker (6), Worker (10)
Improvements Needed
Mine and railroad hill 2 tiles northeast of Gunningheim.
Mine & railroad the tundra tiles being worked by Androbius.
Special Instructions
Immediate: Dapperdan is garrisoned by a swordsman. As a coastal city, Dapperdan should have an infantry in attendance. Please swap out the swordsman and send him to the Line or to MP duty in an interior city.
Immediate: Rush harbor in Denver.
Turn 4: Starke will grow this turn. Remove the Androbius pop from the irrigated grassland 2 tiles southeast. The new Starke pop will use this tile (1 tile east from Starke). Remove the Jedina pop that is working forest 1 tile south and put it on some tundra. The Androbius pop that vacated the grasslands will use this tile.