Turn log
Turn 0 (1450 A.D.)
Hit enter
Turn 1 (1455 A.D.)
Scoutsrest finishes MI, starts Tank, Love Shack finishes library, starts bomber, Last Resort finishes harbor, starts tank. Bomb and kill 2 guerillas near Toetheline. Move the stack towards Boston. Not totally sure why we
have a cruiser in the middle of nowhere, head him towards the american coast to do some bomardment. Have to raise lux to 20% to deal with WW.
Turn 2 (1460 A.D.)
Fission comes in, start on Space Flight due in 8, then realize when the pre-build for the internet is going to finish and switch to miniaturization, also due in 8. Nemausus finishes stock exchange, starts tank. We get the Wall Street message. Love shack riots despite the fact that it wasn't going to when I hit enter... Harrietsburg finishes mech, starts tank, Deva finishes settler, starts another, Glevum finishes harbor, starts bomber. We have 3 sources of uranium. Start Tjville on the UN. I wouldn't want to be a resident of Boston right now, the bombing campaign is killing citizens and ruining infrastructure left and right. Switch Nemausus to Wall Street for some extra income.
Turn 3 (1465 A.D.)
Lezoux finishes settler, starts another. Combined artillery and bomber action at boston results in this:
Which then results in this:
Boston nets us 3 slaves, on to St. Louis and the pesky bomber that I strongly suspect is based there.
Turn 4 (1470 A.D.)
Nineveh finishes market, starts bomber, Scoutsrest finishes tank, starts another, Salt Poach finishes stock exchange, starts tank, Last resort finishes tank,starts another. Mass pollution has broken out on our home continent. Joan just destroyed her rep as she signs a peace treaty with dishonest Abe.
Turn 5 (1475 A.D.)
Cuzco finishes market, starts Library, Camulodunum finishes commercial dock, starts tank, Bugsrest finishes Civil defense, starts tank, Lurkersville finishes stock exchange, starts tank, Harrietsburg finishes tank, starts another. One of our cruisers catches and sinks a privateer.
Turn 6 (1480 A.D.)
Entremont finishes University, starts tank, Tolosa finishes University, starts tank, Deva finishes settler, starts another. Combined artillery and bomber bombardment of St.Louis (size 9) results in this:
Which natuarally results in this:
We get a free artillery piece, and the southern half of the continent is now free for settling. Found Spacefiller and Spacehog to take up some of the area.
Turn 7 (1485 A.D.)
Flak FINALLY shoots down a bomber after only about 20 opportunities. GOC starts stock exchange, Swamptown finishes settler, starts another, Scoutsrest finishes tank, starts another, Incense desert finishes market, starts bomber, Salt Poach finishes tank, starts another, same for Last Resort. Small american fleet shows up on the east side of our southern island. Start a few cruise missles so that I have something lying around to finish off the
next group of intruders. Airlift 3 tanks to the island, and then kill a couple american infantry in the old japanese territories.
Turn 8 (1490 A.D.)
Hattusha finishes artillery, starts a cruise missle, Nemausus starts cruise missle, Mayhemium finishes stock exchange, starts cruise missle, Harrietsburg finishes tank, starts cruise missle, Bede's abbey finishes stock exchange, starts cruise missle, InYourFace finishes courthouse, starts cruise missle, Winehill finishes settler, starts another. Use the tried and true artillery followed by bombers method to empty Izumo, then the remaining bombers catch a bomber on the ground in tokyo. Autoraze Izumo. Our frigate catches the redlined american fleet and sinks a frigate.
Turn 9 (1495 A.D.)
The spice deal with joan expired, so renew for all our luxes, iron, and 100 gold. Vilcas finishes settler, starts another, Camalodunum finishes tank, starts another, Zariqum finishes harbor, starts temple, Lurkersville finishes tank, starts another, Monguntiacum finishes settler, starts another, Rubber City finishes courthouse, starts temple. Lose our frigate trying to take out another redlined frigate. Sell MT to hannibal for gems, 862 gold, ironclads, and 100 gpt, then dial up joan and sell it to her for commie and 50 gold. Wipe the garrison of Satsuma out, and take tokyo from a size 12 city down to a size 4 defended by only a redlined guerilla with just artillery and bomber, then send in the tanks, razing both Satsuma and tokyo. Found Fillerville and Morefiller on the south end of the american continent.
Turn 10 (1500 A.D.)
Miniaturization comes in, start on Spaceflight. Babylon finishes library, starts cruise missle, Nemausus finishes cruise missle, starts tank, Scoutsrest finishes tank, starts another, same for Entremont, Cronium finishes bank, starts stock exchange, Bugsrest finishes tank, starts another, Harrietsburg finishes cruise missle, starts battleship, Salt Poach finishes tank, starts another, same for Last resort, Deva finishes settler, starts another, Jungle East finishes market, starts cruise missle. Kill an infantry in Nara? (getting kind of sleepy and the town didn't last too long) and raze it, sending a significant portion of the american fleet to the bottom in the process.
Things to note:
There is a transport being used as a settler ferry between Hattusha and Dangit, keep this going to fill in the space left by razing the American cities. There are 2 Mech Infantry fortified on the southern tip of the carthaginian continent, they are keeping a barbarian invasion in check, please leave them there. Nagoya is set up to fall next turn, and the bombers are based on the airfield within range of Edo, so within 2-3 turns America will no longer be on that continent and we could probably sign peace with them to get lux back down to 0 or 10. WW isn't horrible, mainly due to the fact that we took 0 land losses and only 1 sea loss. If the american fleet shows back up I kept a stack of artillery on our main continent and there are 2 cruise missles near Nemausus. I took care of MM'ing the specialists to maximize income and still get space flight in 7.
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