50AD (0): So, short term goals would be to hook up iron, and get a decent peace ASAP with Greeks.
Greece refuses to acknowledge our envoy. Lets hope the two galleys up by our iron city is empty.....
IBT: See two more Phalanxes enter Pharsalos. There is no way we can get that city with three defenders.
I will unload our horse anyway, in order to have pressure on the greeks to maintain that defensive position.
70AD: Switch Alesia from Horse to settler. Thinkking I can sneak in a new city where the last one was razed.
It is a good city, with foodplains and hills, and we need the production capacity badly.
The Ais are very very poor, or we have nothing to interest them.
IBT: Greece unloads 2 hoplites and 2 archers next to our undefended Lapurdum. Cataractonium produces a worker, set to harbor.
90AD: Greece still wont talk to us. Rather than letting Greece warriors pillage, I abandon Lapurdum. Things look bleak.
IBT: See orange units on the Pharsalos island. England ? Japanese and ENglish statrs to build Great Wall.
110AD: I start to evacuate from the Pharsalos island. It is getting crowded, and I need to get defenders to our iron city.
Japanese wants Currency, Code of Laws and 60 gold for Construction. I hold off, hoping to get a monopoly on LIterature.
IBT: Entremont completes horseman. I start it on a Marketplace for now. Next leader may want to switch that for something else.
130AD: Change Harbor in August to Courthouse. It would be enough with one harbour on the island for a long time.
August has five two food squares after forest chops. Found Curovernum on a far island.
IBT: Greece tries to unload troops by our iron city, but their path is blocked by a worker .. That was a close one.
Lose an exploring galley. Had hoped he would be able to cross safely.
150AD: I pay 20 gold for peace with Alexander. I can not see any way we can get better terms, and we have a lot of weakly defended cities.
The other nations are still only up Construction on us. We have Literature in one. Hmm, I try in vain to find the safe path
paths to the northern islands.
IBT: We get literature, and I set us upon teh path of the Republic. Sigh, forgot to check happines after making peace, and Entremont goes into disorder.
Must have been some wartime happines that worke off now that we are at peace.
170AD: Hmm, thought LIterature at monopoly would be worth Construction, but LIzzy wants 190 gold to go with the deal. Japan wants 130 gold.
Greeve goes down to 110 gold. Deal. Get back the gold by peddling Literature to Lizzy and Japan.
IBT: Set production to marketplaces in those cities finishing troops.
190AD: NOt much.
IBT: zzz
210AD: SOme more exploring. Trying to get a new settler up to the northern island(s). Lizzy has Republic, but wont sell.
I set research at max for Republic, hoping price will fall long before I have researched on my own. Republic in 17 at -20.
Whip a temple in Eboracum.
IBT: Hmm, lost my notes. Scratch head.
250AD: Plan with settler is to settle on spot where horses are. It will not anger English overmuch, and we will get game forest as well as some fish.
Hopefully desert will hold some nice Saltpeter for us also. Lizzy wouldn't part with Republic for any price, and all others are very poor.
Grimjack.
Save =
http://www.civfanatics.net/uploads4/TH4_250AD.sav
Note, I forgot to put in embassies at AIs. At least put up an embassie at Greece. I do not want to fight them again without adequate troops.
Screenshot coming up.