The 3 Crusader Kings

the fledgling English see a host of maraudering long ships, coloured in blood carousing the cliffs.
we shall be strong, hiding in the cellar for now!

we bid hello to our germanic brethern :wavey:

gps to The Doctor ;)
 
We saw an English boat, but no Germans. Just enjoying the peaceful pastoral existence. :sheep:

gps
 
Eclipse - would you please correct the first post for the play order. I keep looking there for it and then realize it is wrong. Thanks.
 
We saw an English boat, but no Germans. Just enjoying the peaceful pastoral existence. :sheep:

gps
we are sure you meant - a MIGHTY, TROOP LADEN, FLEET, of ARMADA PROPORTIONS!,
didnt you?

gps semental
 
Hey,

Just alittle rules idea copied from the long ago Mind, Body & Soul PBEM.
1,582 post in that one.
:eek::eek::eek::eek::eek::eek::eek:
Remember this Soul?

This is mostly for Hawkload...... its that I have played with
Eclipse & Soul in fantastic games that have storylines that equal any book
wrote. & Semental played in the great F&I pbem "Uncas" were he saw the
Iroquois reports. Its not to disrespect you but I have thought a Unit called
"Samson" was a Great leader & it was a Roman Catapult
. LOL

Plus Hawkload I haven't started the great Mayan Priest-King story yet. ;)

Naming of units.
http://forums.civfanatics.com/showpost.php?p=4814430&postcount=108


Need I rant about the war reports now? :trouble:


Blaze Injun
 
OHHHH, I REMEMBER!
PUNK! :old:

and those rule should apply!
:beer: + :cheers:
guess at what state of mind i am right now?
:D

oh, and just to be historically correct, "any of you french frogs set foot anywhere near my lands, ill stab ya!"
;)
 
and here they are:
mine said:
rules for names
1- city names.
when built you may name the towns ANY NAME YOU WANT.
you MAY NOT change that name later.

2- unit names
generic names are ok.
AS LONG AS THEY ARE CLEALRY LABELED.
examples of a valid type:
Yorktown Spears 1,<numbers are fine, and you can use these freely>
Soul's Riders (h), <h> is to denote HORSEMEN. change it to K when its upgraded.
default civ names, etc. - no change is good for all involved.

examples of BAD NAMES
soul's marauders - no details at all, unless you look at the stats. im usually too lazy for that...
misleading thorough a wrong name that will hide an attribute such as changing a knight's name to Medieval Infantry - given by BEF, this is beyond evil.
edit -
and DO NOT, EVER, change a units name drastically.
e.g. - souls riders H to souls riders K is ok.
souls riders to mambojive unit killer is NOT OK.

basic rule is:
keep those names constant.
keep them clear.
DONT make them misleading.
 
Hey,

GPS to Eclipse.

3Kings German, T004b, 852AD.

I'm sure we all will do a fine job of the posts.

Already we have the Crusader Kings of England & France eyeball'n
each other when they should be looking at the increase of the Pagans
to the North.

"Kein Himmel für Heiden" :aargh:


Louis the German
 
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