Psychic_Llamas
Wizard in the Making
Righto guys, im giving thomas.berubeg a hand with the Age of Despare Mod, and hes given me the Tech Tree to do, so i need to start designing it.
Here is a link to the original thread: LINK
So far i have decided to base it loosly off of the current FfH tech tree for simplicity sake, but there should be a large focus on anti-deamon/anit-hell/hell-adaptation/survival techs.
I think most of technologies that the civilizations had discovered would have been forgotten, as when the deamons spread the few remaining bodies of mortals would be refugees and flee to remote areas to recoup.
Also, with the spread of hell a lot of existing technologies would be obsolete, the most obvious one that springs to mind is agriculture.
Whats the point of this thread then? id like to get all the ideas from you guys regarding what should be added to the tech tree, and removed, to make it play LOGICALLY and ENJOYABLY for the Age of Despair mod.
Here is a link to the original thread: LINK
So far i have decided to base it loosly off of the current FfH tech tree for simplicity sake, but there should be a large focus on anti-deamon/anit-hell/hell-adaptation/survival techs.
I think most of technologies that the civilizations had discovered would have been forgotten, as when the deamons spread the few remaining bodies of mortals would be refugees and flee to remote areas to recoup.
Also, with the spread of hell a lot of existing technologies would be obsolete, the most obvious one that springs to mind is agriculture.
Whats the point of this thread then? id like to get all the ideas from you guys regarding what should be added to the tech tree, and removed, to make it play LOGICALLY and ENJOYABLY for the Age of Despair mod.