Thanks
Mind you, I am not changing ANY editor settings, just making the civilopedia agree with what is there.
I suspect there may have been import problems for a few items and then there are the different versions of C3C to contend with. I'm thinking the MOD plays as meant to on PTW and C3C breaks it. The major differences would be AI armies and less buggy barbs. The barbs aren't even dangerous for the human if you know how they work.
The only standard traits that get cheaper improvements are religious & scientific. That's why i added the info to the effects section. Agricultural & Seafaring get cheaper improvements but no improvements have those traits in TAM. A run thru as an agricultural civ would decide if cheaper aqueducts (for example) are hard coded or not.
I started but never finished a Fertile Cresent game as the Minoans and am presently playing the main TAM map as Rome on monarch level. In both games so far, Babylon is the AI tech leader and the Great library only works if i help the other civs keep up. So i end up researching most things on my own anyway.
Has the AI used an amphibious attack on you? I've had one so far.