onedreamer
Dragon
good feedback Publius. We definitely need to work on that. TAM's map should be a bloody place, not the Heavens 

thamis said:Only Christianity then will create a high bonus on diplomacy with other christian nations,
thamis said:Well, first Christian nations fought the non-Christians around, and then they turned on each other...![]()
onedreamer said:yes we are aware of this problem and currently studying a solution.
thamis said:This doesn't mean that we can change it, though. I think it is possible to change the effect that different religions have on how much the AI likes each other. My idea is to make all religions dislike each other more and reduce the positive effect that having the same religion produces.
Pvblivs said:That Gaul landed on your Phoenician coast just shows the big flaws in the AI behaviour not in general but concerning a landmass map with a large inland sea. Gauls should have invaded Rome, Germania, Iberia or even Illyria but not youA question of efficiency.
Pvblivs said:That Gaul landed on your Phoenician coast just shows the big flaws in the AI behaviour not in general but concerning a landmass map with a large inland sea. Gauls should have invaded Rome, Germania, Iberia or even Illyria but not youA question of efficiency.
Ick of the East said:Because Christian nations never fought each other?
It seems to me that Christian Europe was pretty much at war with itself from the fall of Rome up until 1945.
I second or third the motion that common religions making nice neighbors should be cut way down.
Pvblivs said:Yepp! Take only some dozen years of the Byzantine or even late Roman era and think how much problems the new monotheistic religion brought once it was established even within the same empire. Once they were christs the Romans hadn't even space to think about "brothers or sisters of the faith" or "heathens". The internal problems were high enough.
And then analyze the long established polytheistic predecessors.
Ick of the East said:Hmm?
On the way to the First Crusade, the Western Christians sacked Constantinople, capital of the Eastern Christians.
And before that, the Christian Normans invaded and conquered Christian Saxon England. And after that, Christian France and Christian England were at war almost constantly up until 1815.
Ooops. Gotta walk the dogs. Probably many more examples.
Pvblivs said:I think it can be stated that inter-religious wars were not fought more often than intra-religous wars. With intra-religious wars I mean wars based on problems between different groups of the same religion.
M@ni@c said:(re AI units not upgrading to the latest metal technology)
How about my suggestion of simply making the smith a free building in each city right from the start? Surely AI units are bound to eventually walk in some city and 'accidentally' upgrade to the latest available weapons?!
onedreamer said:OMG... that was the FOURTH crusade (the last) and the sack of Constantinople had not much to do with religion IMO.
onedreamer said:Again, intra-religious wars is a meaningless term... these wars had nothing to do with religion matters 99% of the times. So I don't see why they should be compared. Also, these wars provoked much more "war weariness" than religious wars. The first kind of wars were most of the times fought for the pockets of nobles or for the interests or manias of a single or few men at the lead of a country. The second kind of wars were fought for a common ideal in which even the last of peasants believed and felt represented.
onedreamer said:for the interests or manias of a single or few men at the lead of a country
thamis said:Let me first state that we haven't changed the AI behaviour for TAM, so all the problems that we see here are the results of the default CIV4 AI.