Drogear
Prince
thamis said:Version 1.8 is up! Still uploading to the US mirror.
Nice! Going to dl as sone as a dl link appears.
thamis said:Version 1.8 is up! Still uploading to the US mirror.
Sisonpyh said:Will we ever see a map as big from the Civ 3 TAM?
Great MOD, but it just seems less epic because of the map size.
thamis said:Uhm... the download links are on the TAM website, linked in the first post.
Balam said:Oh, one more thing. What are the skirmishers for? I know in theory that they should do what my elephants did, but they're considerably weaker. I imagine they'd be better in non-city attacks, but big battles like these aren't all THAT common, at least in my games (I prefer the full on city attack or to attack with amphibious units)...
What about Zoroaster?onedreamer said:it was the only monotheist religion until Christianity, which has a particular meaning in the mod so I think it would be ok.![]()
Balam said:Thanks Gladi for the response. I was kind of hoping for a bigger explanation from the designers, but oh well. I guess I'll try out the skirmishers in my next game...
thamis said:Zoroastrianism is a dualist religion if I understood that correctly.
Heav said:Bugs report:
1. AI does not understand the smithy weapon promotion, AI is ignoring smithy, maybe because they see only -3 health and nothing else.
Solution: make smithy able to hire engineer(1-2), and AI should build smithy.(This make curiosity for me too, why are only 2 great engineers(from techs) in whole game? I want more engineers)
2. Spearman defense bonus on grassland/plains give bonus on flatlands but on hills too(so they gain 25% from hills + 20% from grass/plains), I understand under this they should gain bonus only on flatlands.
To religion: religion with shrine spreads like wildfire(especially greek and egyptian pantheon), so instead of wipe out missionares you can decrease spread rate of thiese religions.
thamis said:Good points. I agree with you on all points, but I also want the spearman to get a separate bonus for hills, but it should be lower, I agree.
thamis said:I've played a few 1.8 games now and I have to say that you are right. Missionaries are needed. What we also need is moving the religions around the tech tree a bit more. Expect an update.![]()