triplebassist
Warlord
I won an Argentina UHV today and decided that was as good a time as any to talk about a civ that does not get much love at all, and I'd say for pretty good reason.
Argentina:
UP: Great Generals can start Golden Ages (more specifically, they count as a valid Great Person to start Golden Ages, so One GG and one other GP can start your first, etc)
UU: Grenadier Cavalry (Replaces Dragoon, starts with City Raider I,
bonus vs. Musketeer and Rifleman)
UB: Cold Storage (Replaces Abattoir, +2
on Cow, Sheep, Deer, and Pig)
UHV:
Experience 2 Golden Ages by 1930
Have Legendary Culture in Buenos Aires by 1960
Experience 6 Golden Ages by 2000
Note that "Experiencing" a Golden Age means it must come to an end before the deadline. Additionally, if one Golden Age is started while another is ongoing, they're counted separately.
My Game: 600AD Start, Normal Speed, Regent Difficulty:
This was played on the April 4 dev branch. Buenos Aires and Montevideo were not founded, but Portugal did found Porto Alegre. I used my two starting settlers to found Buenos Aires and another city (Rafaela) in my core. Culture slider was at 100% as much as possible from turn 1 until 1960, when I got Buenos Aires legendary at the deadline. Buenos Aires built culture buildings as much as possible, prioritizing the National Gallery, then Culture. I ran as many specialists as I could, using the first Great Artist to build a Museum, but otherwise waiting until I had the needed Great People and using my starting military to deal with Mapuche units spawning in Patagonia. Meanwhile, Rafaela built a couple settlers to found cities which built Catholic Churches so Buenos Aires could build a Cathedral and put cultural pressure on Brazil for resources.
From there it was a lot of waiting. Buenos Aires had enough specialist slots that I was mostly able to control what Great Person I got. Brazil declared war in the 1910s, but I was able to quickly build enough military that Buenos Aires never had to stop building Culture and I was able to get my first Great General, which I parked to save for the last couple Golden Ages when I'd need a ton of different Great People. After Buenos Aires hit Legendary Culture I switched to running as much Science as I could and attacked Peru for my second Great General. We made peace and I waited until I got my last couple Great People to start the last Golden Age and let the time run down.
Thoughts on the Civ:
Argentina is a puzzle civ right now, where the real question is how to do what obviously needs to be done. This was my first real attempt, so I'd like to see the civ become a bit harder and have some more gameplay variety. I think there are three general problems with the civ as it stands:
1. There's a lot of clicking the end turn button during the slowest part of the game. Late game will have lag. There isn't much that can be done about that, but it does mean it's probably better if late game civs are more active, and Argentina really isn't a civ that requires a lot of decision making. I wasn't researching techs, so I wasn't in a position to fight wars, and there wasn't any value to them anyway except for the Great Generals.
2. I had to do a lot of specialist micromanaging. Even without switching to Monasticism or going for the Eiffel Tower or anything like that, I was fine on the number of Great People produced, but I didn't have room for error on which ones they were. I didn't feel like it was overly lucked based or that I needed specific Great People at times, but when you need 4 or 5 for a Golden Age it can be annoying to remember to turn your 8 Statesmen into Scientists right away to minimize the odds of getting a Great Person you already have.
3. I don't have any suggestions for the UU and UB, but I do know that they saw little use in my playthrough. The UB was nice, but didn't come in time to do anything for me. The UU was nice against the Mapuche, but wasn't a factor in either of my Great General hunting wars. That makes them feel a bit underwhelming.
Argentina:
UP: Great Generals can start Golden Ages (more specifically, they count as a valid Great Person to start Golden Ages, so One GG and one other GP can start your first, etc)
UU: Grenadier Cavalry (Replaces Dragoon, starts with City Raider I,

UB: Cold Storage (Replaces Abattoir, +2

UHV:
Experience 2 Golden Ages by 1930
Have Legendary Culture in Buenos Aires by 1960
Experience 6 Golden Ages by 2000
Note that "Experiencing" a Golden Age means it must come to an end before the deadline. Additionally, if one Golden Age is started while another is ongoing, they're counted separately.
My Game: 600AD Start, Normal Speed, Regent Difficulty:
This was played on the April 4 dev branch. Buenos Aires and Montevideo were not founded, but Portugal did found Porto Alegre. I used my two starting settlers to found Buenos Aires and another city (Rafaela) in my core. Culture slider was at 100% as much as possible from turn 1 until 1960, when I got Buenos Aires legendary at the deadline. Buenos Aires built culture buildings as much as possible, prioritizing the National Gallery, then Culture. I ran as many specialists as I could, using the first Great Artist to build a Museum, but otherwise waiting until I had the needed Great People and using my starting military to deal with Mapuche units spawning in Patagonia. Meanwhile, Rafaela built a couple settlers to found cities which built Catholic Churches so Buenos Aires could build a Cathedral and put cultural pressure on Brazil for resources.
From there it was a lot of waiting. Buenos Aires had enough specialist slots that I was mostly able to control what Great Person I got. Brazil declared war in the 1910s, but I was able to quickly build enough military that Buenos Aires never had to stop building Culture and I was able to get my first Great General, which I parked to save for the last couple Golden Ages when I'd need a ton of different Great People. After Buenos Aires hit Legendary Culture I switched to running as much Science as I could and attacked Peru for my second Great General. We made peace and I waited until I got my last couple Great People to start the last Golden Age and let the time run down.
Thoughts on the Civ:
Argentina is a puzzle civ right now, where the real question is how to do what obviously needs to be done. This was my first real attempt, so I'd like to see the civ become a bit harder and have some more gameplay variety. I think there are three general problems with the civ as it stands:
1. There's a lot of clicking the end turn button during the slowest part of the game. Late game will have lag. There isn't much that can be done about that, but it does mean it's probably better if late game civs are more active, and Argentina really isn't a civ that requires a lot of decision making. I wasn't researching techs, so I wasn't in a position to fight wars, and there wasn't any value to them anyway except for the Great Generals.
2. I had to do a lot of specialist micromanaging. Even without switching to Monasticism or going for the Eiffel Tower or anything like that, I was fine on the number of Great People produced, but I didn't have room for error on which ones they were. I didn't feel like it was overly lucked based or that I needed specific Great People at times, but when you need 4 or 5 for a Golden Age it can be annoying to remember to turn your 8 Statesmen into Scientists right away to minimize the odds of getting a Great Person you already have.
3. I don't have any suggestions for the UU and UB, but I do know that they saw little use in my playthrough. The UB was nice, but didn't come in time to do anything for me. The UU was nice against the Mapuche, but wasn't a factor in either of my Great General hunting wars. That makes them feel a bit underwhelming.