The California Civ and Mod Project

SoCalian said:
pretty much included in LA, as is Long Beach and all those other suburbs of LA. I made the city list to 20, because that seemed like a good number. I tried to get cities from all over CAlifornia.

Do you even live in California? If anything, it could cost half as much but work twice as hard, and be very underapreciated.


No I don't live in California, but yes I'm very familiar with the mexican/immigrant worker issues.

It was more for gameplay purposes and a laugh.
 
I live in Laguna Niguel, and have been a California native my whole life. I am also doing a state-specific mod for Civ3 (Hawaii). So if you want my help, you got it - just keep in mind I am pretty swamped with my own mods :D
 
You definitely should have a hispanic influence. Introducing immigration/border patrol is not a bad idea, if done in a tastefull, non-offending way.

Wonders should include Hollywood, Disneyland, Golden Gate Bridge, Yosemite National Park, etc. Coastal cities should allow Public Beaches, and possible lead to oceanic wonders (SeaWorld?, Scripps Aquarium?)

Glad you love San Diego - I was raised in Huntington Beach, but born in SD. Always lived within 10 miles of the Pacific.
 
Wonderful idea, I was hoping someone would do this! I'll be looking forward to it, do your best!
 
Oroville Dam or Shasta Dam

option to add Diablo Canyon Nuclear Power Plant Wonder instead of hydro (benefits go away or cause +1 unhappiness under an environmental economy).

BTW until around 1900, Red Bluff was the heart of Northern California, not Redding.

Other possible wonders/city improvements/leaders/concepts:

United Farmworker's Union

NAFTA

Ronald Reagan

Wells Fargo Wagon Train

The Gold Rush

The Oakland Raiders (causes +2 unhappiness in every city with a broadcast tower :lol: )

Could either make missions replace temples or add them as a wonder. Should start with plenty of huts and under a Catholic Theocracy you're guaranteed to get a worker in every hut you pop with a military unit.
 
Well, the map is going to include nevada, because you basicaly have to when making a rectangular map, so I will be using Hoover Dam instead of Three gorges Dam. Since I've got the map with Nevada, and Nevada is basicaly begging to be California, The scenario will include elements of Nevada in it, mostly Las Vegas. For exapmle, Broadway will be replaced by The Srtip. I like the ideas for wonders , guys, keep on going. First order of bussiness though is to get the map done. I can't quite figure out the world builder though. I need to find a way to give it specific demensions. 50L x 56W specificaly.
 
SoCalian said:
Well, the map is going to include nevada, because you basicaly have to when making a rectangular map, so I will be using Hoover Dam instead of Three gorges Dam. Since I've got the map with Nevada, and Nevada is basicaly begging to be California, The scenario will include elements of Nevada in it, mostly Las Vegas. For exapmle, Broadway will be replaced by The Srtip. I like the ideas for wonders , guys, keep on going. First order of bussiness though is to get the map done. I can't quite figure out the world builder though. I need to find a way to give it specific demensions. 50L x 56W specificaly.


Take a poke around for the threads on modding map size. You can set a custom map size in a few different ways, create a game using that custom setting, save it, then remove your custom-size mod and edit the map with WB. The save file will contain the size info.

Alternately, try editing the map file in Ntoepad, I believe they are plain-text, you might find the size in it.
 
Apologies, it's the WBS files that are editable in notepad, not the savegames.
 
sigh, I just wish we had a nice handy editor like with civ 3. That game seems a lot smother to run, no haveing to reboot the game to load a mod, no haveing to start a new game to make a map, no having to learn a new language to make a scenario, no having to use the crapy world builder to make a scenario.
 
Try Rhyes BMPtoWBS. I am using it for a 160x96 map of Hawaii I am making. Several steps, but far easier than doing it all by hand.
 
Here is the XML for the civ so far, I am editing it off of America.

<CivilizationInfo>
<Type>CIVILIZATION_CALIFORNIA</Type>
<Description>TXT_KEY_CIV_CALIFORNIA_DESC</Description>
<ShortDescription>TXT_KEY_CIV_cALIFORNIA_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_cALIFORNIA_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_CALIFORNIA_PEDIA</Civilopedia>
<DefaultPlayerColor>PLAYERCOLOR_GOLD</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_CALIFORNIA</ArtDefineTag>
<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
<bPlayable>1</bPlayable>
<bAIPlayable>1</bAIPlayable>
<Cities>
<City>TXT_KEY_CITY_NAME_SACRAMENTO</City>
<City>TXT_KEY_CITY_NAME_SAN_FRANCISCO</City>
<City>TXT_KEY_CITY_NAME_SAN_DIEGO</City>
<City>TXT_KEY_CITY_NAME_LOS_ANGELES</City>
<City>TXT_KEY_CITY_NAME_STOCKTON</City>
<City>TXT_KEY_CITY_NAME_MONTEREY</City>
<City>TXT_KEY_CITY_NAME_FRESNO</City>
<City>TXT_KEY_CITY_NAME_BAKERSFIELD</City>
<City>TXT_KEY_CITY_NAME_SAN_BERNADINO</City>
<City>TXT_KEY_CITY_NAME_SANTA_BARBARA</City>
<City>TXT_KEY_CITY_NAME_REDDING</City>
<City>TXT_KEY_CITY_NAME_SAN_LUIS_OBISPO</City>
<City>TXT_KEY_CITY_NAME_ANAHIEM</City>
<City>TXT_KEY_CITY_NAME_SANTA_CRUZ</City>
<City>TXT_KEY_CITY_NAME_VENTURA</City>
<City>TXT_KEY_CITY_NAME_OAKLAND</City>
<City>TXT_KEY_CITY_NAME_SAN_JOSE</City>
<City>TXT_KEY_CITY_NAME_EUREKA</City>
<City>TXT_KEY_CITY_NAME_BARSTOW</City>
<City>TXT_KEY_CITY_NAME_CHICO</City>
<City>TXT_KEY_CITY_NAME_CRESCENT_CITY</City>
<City>TXT_KEY_CITY_NAME_PALO_ALTO</City>
<City>TXT_KEY_CITY_NAME_SANTA_MONICA</City>
<City>TXT_KEY_CITY_NAME_SONOMA</City>
<City>TXT_KEY_CITY_NAME_VALLEJO</City>
</Cities>
<Buildings/>
<Units>
<Unit>
<UnitClassType>UNITCLASS_CAVALRY</UnitClassType>
<UnitType>UNIT_CALIFORIAN_CALIFORNEROS</UnitType>
</Unit>
</Units>
<FreeUnitClasses>
<FreeUnitClass>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<iFreeUnits>1</iFreeUnits>
</FreeUnitClass>
</FreeUnitClasses>
<FreeBuildingClasses>
<FreeBuildingClass>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
<bFreeBuildingClass>1</bFreeBuildingClass>
</FreeBuildingClass>
</FreeBuildingClasses>
<FreeTechs>
<FreeTech>
<TechType>TECH_MYSTICISM</TechType>
<bFreeTech>1</bFreeTech>
</FreeTech>
<FreeTech>
<TechType>TECH_AGRICULTURE</TechType>
<bFreeTech>1</bFreeTech>
</FreeTech>
</FreeTechs>
<DisableTechs/>
<InitialCivics>
<CivicType>CIVIC_DESPOTISM</CivicType>
<CivicType>CIVIC_BARBARISM</CivicType>
<CivicType>CIVIC_TRIBALISM</CivicType>
<CivicType>CIVIC_DECENTRALIZATION</CivicType>
<CivicType>CIVIC_PAGANISM</CivicType>
</InitialCivics>
<AnarchyCivics>
<CivicType>CIVIC_DESPOTISM</CivicType>
<CivicType>CIVIC_BARBARISM</CivicType>
<CivicType>CIVIC_TRIBALISM</CivicType>
<CivicType>CIVIC_DECENTRALIZATION</CivicType>
<CivicType>CIVIC_PAGANISM</CivicType>
</AnarchyCivics>
<Leaders>
<Leader>
<LeaderName>LEADER_LELAND_STANFORD</LeaderName>
<bLeaderAvailability>1</bLeaderAvailability>
</Leader>
<Leader>
<LeaderName>LEADER_EARL_WARREN</LeaderName>
<bLeaderAvailability>1</bLeaderAvailability>
</Leader>
</Leaders>
<CivilizationSelectionSound>AS3D_AMERICA_SELECT</CivilizationSelectionSound>
<CivilizationActionSound>AS3D_AMERICA_ORDER</CivilizationActionSound>
</CivilizationInfo>
 
I agree with the above. But seriiously it's hard to think of a UU for California hmmm... how about the VEGETARIAN lol j/k. Well maybe we shouldnj't just pinpoint it at mexicans but a universal immmigrant unit. Most people in Cali moved from another place China, Japan, Mexico, East U.S. and other various places.
 
Ah, the People's Republic of California, come to life. Are you going to model the division between the southern and northern halves of the state? As in, the northerners would rather belong to their own, 51st state than be associated with the southerners? How about the fact that without most of the Colorado River (among many others) a good chunk of the land in the south would be classed as desert?

Max
 
I updated the XML, and decided on a UU. I will be going with the Californeo, which replaces Cavalry. Californeos were a military unit composed of ranchers, and other volunteers durring the Mexican American war. They were very well disciplined, and were notable for using only Lances and Swords, while mounted. They fought on the Mexican side of the confilct, defending California from the invading Americans. Through thier discipline and tactics, they were able to gain several victories over American forces, though superior American numbers eventually won the war.
 
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