Öjevind Lång;7929611 said:I'm against the last suggestion. It would make things too easy for the player, and it would also have rather nasty implications.
Oh, I think religious purges and the like should be simulatable in Civ; they should just have long-term, rankling, nasty effects to make them things one does not do except in extreme circumstances.
However, I agree that mroe religions could be fun. I'd also like an added "officially atheist" option where no religions were active - no rival would get money from their religion in your cities, neither would you, monasteries and churches would not give any benefits and so on. That could be compensated by less war weariness or something similar.
I don't know. One thing I have been mulling on is something like the Enlightenment, as either a tech or some suitable government type (down with civics ! fixed governments forever !) where you get bonuses for having as little religion as possible, or alternatively some set up where you get additive bonuses for each different religion that at least 5% (or 10%) of your citizens have but penalties whenever any one goes over 20% (this would work better with religion counted by citizen rather than by city.)