I believe it says something about Toniná being tough in the OP. That said, it's not supposed to be impossible to win with these guys, so maybe I should be boosting them. What level are you playing on, anyway? If you can't win as Toniná on Sid, it just proves you're a mere mortal like the rest of us. Contact me on MSN about it. There's only so many things you can do with wonders. Do you have any suggestions for changes? One wonder I was thinking to change, but forgot in all the graphics juggling, is the Royal Trade Network, which is really pretty lame in its current incarnation. I suppose making it put Trading Posts everywhere would be too strong ... You mean a spacerace à la Mughals or TAM? No, I don't think that would be appropriate. Credit for that goes to Traianus. I've got nothing against funky units per se, but it's hard coming up with ones that don't a) screw the AI and b) throw realism out of the window. Hidden Nationality Raiders were tried at one point, but trust me, you don't want 'em back! Tangentially, I've always found the Rocket Walas one of the weak points of the Mughals scen - the AI just has no clue on how to deal with stacks of them.